11 reviews liked by omundodoenzogame


This review contains spoilers

Absolutely loved it. Only played elden ring from this genre before this and the variety of viable combat approaches in LoP made fights so engaging. Rocked heavy weapons and spent the first few deaths learning the perfect guards for every boss. Every boss except the black rabbit brotherhood pt 1 felt learnable and fair and pulling off a string of perfect guards felt so good. Opted not to use summons for this game, which i abused the hell out of with elden ring. This actually makes me more interested in the linear souls titles, i really like the loop of clearing the areas and going straight to the next boss. Art direction was very cool too, was not expecting to be into the steampunk fairytale stuff but they nailed it.

Laxasia took me 50+ tries, hardest boss i’ve ever beaten, but every attempt i got a teensy bit further. I’d spent the whole game parrying so nameless puppet wasn’t terrible, something ab laxasai’s second phase took forever to click. King of puppets was very hard to parry all the way through, i switched to dodging and found that to be orders of magnitude easier!

Game com história envolvente, incrivel para quem gosta de um bom soulslike, recomendo muito!!

Lies of P's initial reaction was definitely one of the more funny game announcements in recent memory. A soulsborne styled game in the world of Pinocchio. And the game's title is absolutely clunky. Lies of P is such a slapdashed title, I have to respect it. I, like most others, probably didn’t think much about it, other than knowing I’d likely play it at some point because I am a massive Pinocchio fan, so something like this, I got to check out. Yeah, can’t say I expected this game to actually get a ton of critical acclaim, which is really cool, and definitely made me more anticipated to check this one out.

This game is very cute, and very competent. It basically sets out on its main mission of making a solid playing Bloodborne clone. And to its credit, it does a decent job of differentiating itself gameplay wise, with a weapon mix and matching system, an arm replacing your gun, and most importantly, a Sekiro inspired parry and stance gauge. I don’t think all these functions marry into one another super well, which I’ll get into later, but the actual gameplay mostly works pretty well. Definitely scratched a Bloodborne itch after three years after it started my Souls like addiction that led to me playing all the Fromsoft titles.

The decision to make this entirely inspired by Pinocchio truly is what makes this game stand out however. Like it or not, this absolutely batshit decision is definitely the highlight of the game, and for me, it was definitely the best part of the game. Seeing familiar faces like Honest John become like for trade kidnappers is fun. It even made Jiminy Cricket as annoying as ever, truly dedicated to the source material! It is fucking stupid, the fact that the best ending of the game is titled “Rise of P” is a truly brainmelting moment, but it delivers in its self-serious spectacle with earnestness and I admire that a lot.

Now, I know a lot of people put this game in high contention with the other Fromsoft titles. Look, I wish I was there with them. I don’t see it. The second half of this game almost guarantees I wouldn’t. After you encounter the King of Puppets, I feel like the game completely hikes the difficulty in a way that I did not find enjoyable at all. As someone who has pretty recently played every title in Fromsoft’s catalog, there can be a lot to criticize in those titles, but even the most brutal stretches of Elden Ring or Dark Souls III did not feel like this. Lies of P is pretty easy in the first two thirds of the game, and then it feels like every fight is asking you to become Sekiro, when you were playing Bloodborne with training wheels. I do not think the levels give you the preparation needed for those boss encounters, and a lot of the last handful of fights especially are truly abysmal in terms of my overall enjoyment. The final boss did a lot to mitigate my irritation, and gamer rage, but I truly hated how nearly every fight in this game felt the need to have two phase two health bar spectacles. A trick that should be saved for twice per game at most, not nearly every mandatory encounter.

Lies of P is very messy, but overall, I did enjoy it! I wish I loved it. There is a lot here that is cute, and there is obviously a lot of competency on display here. I think this game could make for an excellent sequel, and I hope for this studio’s sake, they get that opportunity. Even if I don’t love the game, I’m more than glad it exists and that it made such a splash. Seeing absolutely over the top concepts like this get success is a net good, and I support the endeavor to make literary soulslikes from here on. I hope we can get a Humpty Dumpty boss fight where he turns into The Yolk of Life or some shit in one of these games soon.

If I didn't already follow Neowiz it'd be hard to convince me this wasn't a FromSoft title, treat yourself to this game

One of my favorite soulslike experiences

It's hard to put into words what makes this game so magical. At face value you are just running around trying to not get hit by monsters. However, when you start unlocking all the different passives and abilities, you turn into the hunter rather than the hunted. The loop of trying to survive, then trying to destroy everything is really addicting, this game is really amazing for the price of a small coffee.

simples e criativo
só acho meme ter 300 bonecos pra completar em 300 mapas

I binge played it when it first got released and completed all achievements, completed the dlcs later too. Just satisfying game to my eyes.