r0bbie
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
6h 6m
Days in Journal
1 day
Last played
August 3, 2020
Platforms Played
This is a tough one to rate. There's a lot I really liked. The central mystery was pretty engaging, and a lot of sections were really atmospheric and tense. There were a couple bits I was seriously on-edge about playing forward.
On the other hand, the dialogue feels a bit forced and odd at times, there were a few really frustrating bugs and design decisions I hit, and in particular I found the ending not only disappointing but also confusing... it really doesn't make much sense at all. The very final scene in particular felt very abrupt, and I felt was away to receive some further explanation but then it just ended.
got stuck crawling between hatches on a few occasions, and had to actually restart the whole day once. Also found the controls via Xbox Controller input a bit clunky and had to switch to keyboard/mouse. also - the game not auto-saving until the beginning of a new day, but not bothering to warn you of this anywhere / provide an "are you sure?" dialog when returning to main menu was massively frustrating. oh as was the decision to not communicate how to select a dialog option anywhere in the controls menu... was well into the game by the time I worked that one out
On the other hand, the dialogue feels a bit forced and odd at times, there were a few really frustrating bugs and design decisions I hit, and in particular I found the ending not only disappointing but also confusing... it really doesn't make much sense at all. The very final scene in particular felt very abrupt, and I felt was away to receive some further explanation but then it just ended.
got stuck crawling between hatches on a few occasions, and had to actually restart the whole day once. Also found the controls via Xbox Controller input a bit clunky and had to switch to keyboard/mouse. also - the game not auto-saving until the beginning of a new day, but not bothering to warn you of this anywhere / provide an "are you sure?" dialog when returning to main menu was massively frustrating. oh as was the decision to not communicate how to select a dialog option anywhere in the controls menu... was well into the game by the time I worked that one out