Bulk Slash 1997

Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

1 day

Last played

April 29, 2023

Platforms Played

DISPLAY


This is one of those games where I'm REAL glad I had a navigator, because the draw distance kind of sucked. Meaning, the one problem I could have had with it is mitigated by the design, and presented to you as a base mechanic. You can even see the bullets on the minimap, so you can't really get blindsided by anything as long as you just pay attention.

Everything has a real nice flow to it once you get a handle on the controls. The fan translation added a twinstick control option, so of course I HAD to jump on that opportunity- now I can't imagine what playing it on pad would even be like. Always nice to see shootemup design conventions in a 3d game, especially when it's done this well.