romdocitizen
1991
2010
Worth playing for the "matte painting"/skybox work alone. By a considerable margin the best and most refined execution of the Halo formula I've played to date, kind of amiracle this series produced an Actually Good game considering the others I've played were garbo (CE and ODST) and Just Fine At Best (Halo 2).
2019
1999
The only Smash game actually accessible to a non-fighting game audience (in the skillset or lack thereof sense rather than abled/disabled sense), as great a party game as has ever been done (as to all appearances was Sakurai &co.'s original intention), and thus still the best and only Smash game of actual merit, and will continue to be so until Smash games (and fighting games in general) actually start to meaningfully teach players how to play them (no I have not played Under-Night's tutorial mode and I'm not going to unless you buy it for me go away lol).