scottcj
2017
2010
An incredible arena fighter that actually has a deep meta?! Say it ain't so! Fortunately it is so, MBON is like if devs actually wanted to make an arena fighter that actually feels good to play. With a ridiculous amount of unique mobile suits to play (200 as of XBoost, compared to the measly 90 in Smash Bros. Ultimate), as well as an easy to get but hard to master control scheme emphasizing movement tech and ranged combat, this neutral-heavy and competitively viable fighting game doesn't nearly get the attention it truly deserves.
2020
1997
2015
A rarity in the zombie apocalypse game genre, Dying Light absolutely SHINES in terms of its gameplay and presentation. "You don't like slow movement and dry gameplay progression? Well how bout doing parkour across the city?" Fuck yes. Dying Light absolutely prides itself on its compelling parkour system that puts you on the edge constantly, forcing you to run away from everything in your sight and take a tactical approach to every combat encounter. The story sucks, but hey, that's every zombie game. And Dying Light isn't just any ordinary zombie game.
2014
2003