Colorful and quaint 2P exclusive home console action game. Wonderful visual cut scenes with great voice dialog. Gameplay borrows heavily from Bubble Bobble series but with it's own unique twist. Large boss sprites, and decent length to complete. Difficulty increases slightly on the last world leading up to the final boss.

Mediocre maze action game that misses the mark. Variation of the original 1987 arcade game Kid No Hore Hore Daisakusen which featured a more frantic & challenging experience. This version tones down the gameplay exponentially, perhaps appealing to novice players.

Average shooter that has a 2P option. Stages 1-4 difficulty were average but in stage 5 the difficult increased exponentially, especially when the black helicopter formations showed up- that required precision aircraft placement. After stage five the game went back to being average difficulty, surprisingly including the final boss.

A step down in the visual department, still retains sloppy hit detection. Appreciate the tweaks in the stage design that breaks up the monotony of the original. Bosses are less creative, a few broken that are easily defeated.

Ambitious early experimental board game that utilized the strength of the hardware. Digitized characters on a animated background participate in a collection zany mini-games from matching, jigsaw puzzle, and others. Product of it's time that has decent replay value.

Distinct pre-rendered graphical style with the characters complete with 3D map locations. Battles are the most satisfying unlocking new abilities and party members. Primary focus on the strategy aspect with a linear story-line and small world map. Role-playing elements come in second by talking to town locals, shops, having a natural story progression. Some optional side-quest are available but not necessary to complete the game.

Capturing the best elements of the previous generation elevating them in it's 32-bit glory. Well thought out stage designs, weapon upgrade shop system that have you re-visit completed stages collecting currency. Beautifully drawn animated cut scenes in the beginning and end of the game. Easter eggs throughout from the bonus artwork, characters cameos and more. Above average entry in the series.

Aesthetics. The first impression is pure aesthetics.

Visually the idea of blending pre-rendered super deformed small chibi units on a textured 'realistic' world map would sound preposterous- but instead was pulled off majestically. A truly unique looking strategy RPG, heavy on the tactical battles rather story, complete with a shredding soundtrack.

One of the most straight-forward RPG I've played, but with its simplicity comes managing battle stats, items, weapons, and armor. One item even allows the player to capture the enemy to have them join your party to fight along side you. Another interesting move is the combo attack where you must connect to a fellow party member of the same armor type to dish out a devastation spell that damages multiple enemies or in other cases heal multiple allies. Appreciate save option that is readily available during a stage and when you exit a stage on the world map. Only drawback is the final few stage layouts become disorienting since you must rely on warps to find your way around.

If you're looking for a pick-up and play tactical RPG this is for you.

Average robot action game with detailed cut scenes, too bad the game is very short to complete.

Below average futuristic racer. Graphics are average- overall frame rate, draw distance, stages design are better than Hi-Octane also on Sega Saturn. Unfortunately weapons usually miss hitting the opponent, frame rate drops significantly in 2-Player mode, and the voice acting is terrible. One highlight was the soundtrack consisting of heavy metal tracks throughout.

Feels like a crisp PC Engine shooter on steroids, very good!

Fun exclusive isometric action-adventure game! Possible to complete without English translation.

Wonderful atmosphere on par with the best shoot'em ups has to offer! Not to mention excellent original soundtrack worth buying.

Solid vertical shooter with a ridiculously long final boss! Without spoiling try to save as many bombs as possible for the final stage.

Seamless experience but lost the charm of the series.