31 Reviews liked by subwe


No game truly uses the medium of video games quite like this game does.

Now if only it didn't use the medium to replicate the way I felt when I worked at an Amazon warehouse for 11 hours a day for a month.

Not having fun is the new fun

So, apparently Drakengard is considered a real bad game and even fans of the series hate it.
I see.
I loved it.
I'm not interested in the series in the slightest way, I didn't care about the story nor the characters, I literally was in for the gameplay.
Like, I'm not that into musou games, I played very few of them, but this one was really good. Probably most of the hate comes just from it being musou, but I think it's not even that repetitive.
Sure, you have just really basic combos, but there's so many weapons that play completely different from each other and finding ways to do ridiculously long combo chains was great fun.
So fun that 20 hours of pressing Square didn't bore me in the slightest way.
And let's be real for a moment. How many of these games there were in 2003? I can only think of the very firsts Dynasty Warriors games, and honestly Drakengard is way better than DW2 (the only one I played so far).
This kind of gameplay also makes very sense to the story, as you control a character who's devoured by his bloodlust and keeps perpetrating pointless killings. You're literally living what Caim lives, and honestly that's awesome.
And then there are the air levels.
Those are simply awesome, and you don't have to like musous to enjoy them.
You have a badass dragon with a magic attack that creates an earrape, you have many kinds of enemies that must be approached in different ways, and on top of that they're really short, unlike the musou levels.
But, that's not entirely true, as you can actually complete them really fast too if you don't care about levelling up weapons and you just aim for the targets (I admit I did so in the free expeditions).
Then, about the story.
I thinks it's not THAT great, but the way it's told is really fancy. And yeah, the endings are very good.
I don't have much else to say about it, as I didn't care most of the time, but it's definitely enjoyable.
Oh, and the music.
Yeah, that's really good. It does take its time to grow on you, but when it does you just can't take it out of your mind.
It's repetitive and weird, but as the game progresses it just keeps getting better and better, so here I am thinking of buying the CD after saying that it wasn't that good.
And yeah, the final level is simply GREAT,

Or maybe it's just that I like videogames a bit too much

Drakengard fans be like "this game is peak fiction but the gameplay is horrendous" sounds about right

KIREI UOHHHHHHHHHHHHHHHH 😭😭😭😭

notice how shirou rhymes with goat

My 10 year old self is so smart for reading this but I will never forgive you for ruining my life and making me talk about a single character for over a decade. Kohaku is great please read Tsukihime.

Fate/Hollow Ataraxia has hands down one of the best stories you'll find in any visual novel ever, combined with some of the most entertaining slice of life scenes that not only are hilarious and/or heartwarming but also help deepen the characters of the story.

This review contains spoilers

Rather brilliant. It had the SoL moments I wanted in spades, full of great character chemistry and humour. The Grail War aspects which I thought I would loathe even ended up being really enjoyable. Frankly I'm sad it's over. The moment in the epilogue where Caren and Bazett dress Shirou up like Avenger was genuinely heartwarming, holy moly. That's like a top 10 moments of all time there. Moments of what specifically I've not figured out yet, but top 10 of something.

Great to later go on to see how stuff like Emiya's Kitchen, Carnival Phantasm and Prisma Illya pay homage to it.

this happened to my buddy maruki takuto

Noita

2020