Bio
I am a talking trash bag. Enough said
Personal Ratings
1★
5★

Favorite Games

Xenoblade Chronicles 2
Xenoblade Chronicles 2
Kirby Triple Deluxe
Kirby Triple Deluxe
Live A Live
Live A Live
Chrono Trigger
Chrono Trigger

005

Total Games Played

005

Played in 2024

000

Games Backloggd


Recently Played See More

Kirby's Epic Yarn
Kirby's Epic Yarn

Mar 14

Persona 3 Reload
Persona 3 Reload

Feb 19

Persona 3: The Answer
Persona 3: The Answer

Feb 14

Fire Emblem: The Sacred Stones
Fire Emblem: The Sacred Stones

Jan 28

Marvel's Spider-Man 2
Marvel's Spider-Man 2

Jan 10

Recently Reviewed See More

This review contains spoilers

SPOILERS FOR THE ENDING OF PERSONA 3:

The Answer is probably the most controversial piece of Persona 3. Some love it, while others look at it like it’s the antichrist. Me personally, I initially avoided The Answer because of the vitriol it received online. During the lead up to reload however, I started to see people begin to praise The Answer for its amazing story. Eventually, I decided to dust off my copy of Persona 3 fes and finally play The Answer.

To be honest? I liked it quite a bit. Is it better than the main game? No. Can the dungeon crawling get repetitive? A little. Is The Answer the worst piece of Persona content ever made? Absolutely not.

Gameplay-wise, people complain that it’s too hard and that the compendium being gone sucks. While I do agree that the compendium being gone makes persona fusing less enjoyable because I’m much less compelled to fuse personas when I’ll have to go through a lot of work just to get them back. On the other hand, I actually kinda like the added challenge with these bosses. Most of them having evade skills got annoying after a while, but I found it pretty fun to experiment with my party composition in order to figure out the best way to beat the bosses. I’m one of those types of people who actually prefer to play p3 with the AI tactics, so they don’t really bother me at all.

I tend to enjoy dungeon crawlers, but I’ll admit that the abyss of time got tiring to explore after the third door. That’s why I took a bit of a break from playing The Answer, and came back once I got the urge to start the dungeon crawling again. I think the reason I didn't run into this with Tartarus is because you have the life sim sections to go through if you want a break from the dungeon crawling. Here though, the dungeon crawling is all there is. It doesn’t ruin The Answer for me, but it’s definitely an aspect I don’t like about it. This issue is exacerbated by the way the story is structured.

Don’t get me wrong, the story of The Answer is really good and by far the best part about it. It’s just that there’s a lot of story at the start and a lot at the end, while the middle is largely the same. Explore a door, fight a few bosses, reach the end and see a flashback of a character depicting the moment they began to be able to have a persona. Then another door opens and the process repeats itself like 6 times. These flashbacks are good and give some further insight on the characters, but I feel like it further contributes to the repetitive feel of The Answer. Once you reach the end of the final door however, it starts getting GOOD. Yukari’s actions seem unreasonable until you remember that she’s a teenage girl who just lost her best friend/lover out of the blue and not only does she not know why he died, she wasn’t even there for his final moments. It’s only natural that she’d try to bring him back, she was desperate and grieving at that moment. It’s why the moment after the tournament where she breaks down is so impactful. She finally accepts that Makoto is gone and with it, she begins to have a breakdown. Mitsuru comforts Yukari, just like how Yukari did the same when her dad died during The Journey. The emotions displayed during that scene feel so real and something I could relate to, considering I went through a loss myself not too long ago. The story ending with everyone deciding to live their lives to the fullest just like their friend would have wanted them to is the perfect cap to this story.

Overall, while I do have my issues with The Answer, I do think it’s a worthwhile experience and something I think fans of persona 3 should experience. The gameplay can get kind of repetitive but it’s worth it for the amazing story and closure for these characters.

A very cute spin-off of the main series. The art style is adorable and is creatively used in the level design, the music is very chill, the levels still managing to be engaging despite their easier difficulties. My favorite world is the space one, there’s a lot of cool level gimmicks in that one. The transformations you get are also very cute and help mix up the gameplay. The story is very dumb and silly and I like it a lot because of it. The narrator in the cutscenes and the art style help give it a storybook-like feel to it.

My only gripes are that some of the transformations are kinda irritating to use (by some I mean that DAMN TRAIN) and 100% is obnoxious to get. This game likes to do that thing where missing a collectible means that you’ll have to redo the ENTIRE level just for another shot at getting it. The challenges you have to do aren’t bad on their own, it’s just that there’s way too many of them. (30 race challenges??? WHY???????)
It’s not a big deal at the end of the day, since 100% isn’t a requirement, but as someone who likes to 100% their Kirby games, this stings a little.

Overall, this is a great entry in the Kirby series and one I plan on coming back to someday.

Overall, a great remake of the original game. There are issues, my biggest one being that theurgy invalidates any semblance of challenge in this game. I also kind of prefer the vibe of the original. This might sound insane, but I feel like the “worse” graphics and lower budget anime cutscenes honestly help with the darker tone in a lot of moments. Some of the new 3d cutscenes and animated cutscenes I just don’t really like all too much. With the exception of the ending, they all felt like downgrades from their fes counterparts.That’s not to say the new style isn’t great overall, I just slightly prefer the original’s. That being said, it doesn’t change the fact that this remake still added many great additions, like link episode to further flesh out the main cast. Although it’s a lot easier than before, new Tartarus is very fun to run around in and the updated visuals inside add a lot to the experience. The water theming with the UI is gorgeous, and at while I would had liked an option to listen to the og soundtrack, I think the new one is still pretty good for the most part. In the end, I don’t think you can go wrong with picking either version, as you’re still experiencing one of the best rpgs no matter which version you’re playing. I can definitely see myself coming back to both the og and the remake for years to come.