Advent Rising

Advent Rising

released on May 31, 2005

Advent Rising

released on May 31, 2005

Advent Rising is a story driven science fiction third person action adventure game developed by GlyphX Games. Written by author Orson Scott Card and published by Majesco Entertainment. Advent Rising started as a trilogy, but due to poor critical reception and poor sells the sequels were cancelled. There was a PSP title in the works called "Advent Shadow" that was also cancelled. Due to an epic story and fun gameplay, Advent Rising has acquired a cult following and is considered and underrated classic by fans.


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Супер, очень понравилось жду продолжения. Незнаю почему о ней так мало кто знает и мало говорят но по мне 9/10 и то из-за кривого управления телекинеза.

I'm usually pretty generous with games when there are slivers of potential present, but frankly I'll be damned if I can find the power to say anything redeemable about Advent Rising after sifting through the weightless gunplay (like Max Payne with lasers, but plays bad), awful vehicle controls (mouse steering, really?), unclear objectives, poor menu navigation, terrible checkpoint system (without saving!!!) and the motley of bugs, glitches and crashes even with the Advent Revising patch implemented.

Also, did the developers really expect the player to be invested in the grand scope of its' three-part narrative if they can barely pass the time to build its' world or flesh out its' one-note characters, or even pace the story properly so that it doesn't feel like we're jumping from one series of events to another. Mass Effect 1 was 18 hours long, this barely cracked 6-7 for me, even with all the crashing and getting stuck into things. And why do all the NPCs, including the female ones, have the same male-sounding jump and falling sound effect?

Just a terrible game all around. One star for allowing me to dual-wield grenade launchers.

Admirable ambition and a nice presentation- but unfortunately a severe lack of polish in the story and gameplay deconstruct what could have been a very memorable experience. It feels like they were trying to do what Mass Effect did, only two years earlier and without a clear vision of what kind of game it wanted to be.

It wasn't that good, but dammit I still wanted to know what happened!

Really interesting concept, gameplay and story. Really underrated game I think.