Multiwinia: Survival of the Flattest

Multiwinia: Survival of the Flattest

released on Sep 19, 2008

Multiwinia: Survival of the Flattest

released on Sep 19, 2008

"Long ago a computer scientist called Dr Sepulveda created a beautiful digital world existing entirely within a computer network of his own invention. This world was called Darwinia and it was inhabited by a peaceful, law-abiding digital life-form called the Darwinians.


Also in series

Darwinia
Darwinia

Released on

Genres


More Info on IGDB


Reviews View More

Multiwinia: Survival of the Flattest is a unique and chaotic little RTS. It's fast-paced, the art style is funky and retro, and the different game modes are a blast with friends. There's a decent amount of strategy involved, but it's all about quick wits and adapting to the madness on the screen. Sometimes the controls are awkward and it's not the deepest game ever, but if you're looking for a fun multiplayer experience that's unlike your average RTS, give Multiwinia a try!

I find this game utterly depressing, no idea why.

Alright game, but lack of campaign lends it towards not being as good.

A fun little strategy game with many different objectives and you can get crates that'll give you that power that might give you the edge you need to take control of the battlefield.

Edit: I found that I didn't quite enjoy this game as much as I should've but who knows. Maybe I'll give it another go, but I think the simplicity doesn't speak to me as much as far more interesting unit diversity seen in the C&C games and others made in a similar style.

Needs more content and mod support but otherwise a really fun and simple RTS. The battles are super exciting and well-designed graphics/audio wise

unique little game very chaotic and visceral fun, also a decent amount of strategy and its just kind of fun to send little guys to their deaths in the name of multiwinia or whatever

A lot of fun. You'll probably have to play it with friends as the game is completely dead, but this is the ideal way to play it anyways. The selection of power ups and the general feeling of leading hundreds of tiny men towards their instant deaths to capture a point is just a great time. I will never get the scream sound out of my head