The objective of the game is to complete all 50 rallies without running out of fuel. There is no limit to how many vehicles a player can receive to complete a rally, as long as they have fuel. However, the destruction of the vehicle will subtract a small amount from the player's fuel tank. In the arcade, Genesis and Lynx versions, players could start the game at a higher rally, with additional opportunities to jump several levels from time to time. Players can continue their game from where they left off; however, the player has only one chance to complete the 50th and final rally. For completing the final rally the player gets one million points as a bonus. Players can get fuel in four ways: green globes, red globes, a checkpoint, and the rally point.
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Pretty cool arcade game. I still can't get very far.
Neat little Atari gig for a simple kick but it's got virtually no staying power. The fast food gameplay's here, but without the charm of Atari's neon-on-black sprites and vectors. It feels less like a pick-up-and-play oldie and more like an unpolished and clunky newie. At that rate I'd rather play Outrun and eat my cake.
"Roadblaster? I hardly know 'er!!!!!"