Super Asteroids & Missile Command

Super Asteroids & Missile Command

released on Dec 31, 1995

Super Asteroids & Missile Command

released on Dec 31, 1995

Super Asteroids & Missile Command (also known as Super Asteroids and Super Missile Command as seen on the title screen) is an Atari Lynx video game that combines the classic video games Asteroids and Missile Command into a single game cartridge. The graphics and sound are enhanced from their original incarnations. This game was only released in North America and Europe. Being the final game ever released by Atari for the Atari Lynx, this game would ultimately begin an era where Atari would produce games for other console systems as opposed to their own. Super Asteroids pits the player against a never ending supply of extraterrestrial debris and enemy UFOs trained to kill any human spacecraft. He must destroy everything while snatching power-ups. Super Missile Command has the player defend various of his space colonies from incoming missiles, satellites, and enemy fighters. Intermissions allow players to buy better missiles and defense system to bolster up his defense of his space colonies.


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Played as part of Atari 50.

Mostly competent ports of two games we've already seen in this collection a million other times. Those bombs that start dropping from the planes(?) in missile command are way too fast to react to, though.

Playing Through My Evercade Collection Part 13: Atari Lynx Collection 1

Eh. I mean I cant exactly say these are bad by any means, both the ports of these arcade games are certainly fine and dandy and work well if you absolutely have to play these on a Lynx but there's something kind of cold and clinical about them, be it the weird slow stage transitions in Super Asteroids or the barebones sound design.

Again, I'm not saying these are 'bad' at all and clearly this was a sort of hail mary on Atari's part for the Lynx but its so by the numbers and soul-less.

(played as part of ATARI 50)

Capable Lynx versions of two all-timer classics from the back catalog, but Missile Command fares a lot better than Asteroids, which is too cramped on the handheld screen.

(Atari 50)
The missile command port feels like aiming is more slow than the arcade but other than that, they feel very similar to the arcade games aside from minor powerups. Works fine but also feel like they could've evolved more in all the years since the original arcade games.

Asteroids Lynx:

Visually appealing and fun version of Asteroids, I think all versions of Asteroids have some merit, but again this is asteroids.

Missile Command Lynx:

Visually appealing version of Missile Command, however I think the main issue with this one is that, while it does emulate the Arcade version where you have 3 different missile launchers, the issues is the aiming is too slow and you essentially have to fight the game in order to actually aim where you want. I think the best version and most fun is the 2600 version.

Good bundle of 2 iconic games for LYNX. Played on Atari Lynx

How many times can Atari release these? Serving as the last Lynx game released by Atari, it is truly their "break glass in case of emergency" hail mary. They play as good as they always have, but c'mon.