Reviews from

in the past


This one is a tiny bit too long in my opinion, combat can get a bit repetative and i'm not a big fan of the pixel art in this game
That being said - 9/10, what a beautiful game

This was recommended to me by a friend of mine, and I can definitely say I'm glad she did. I know the term "quirky Earthbound-inspired RPG about depression" gets thrown around as a derogatory term, but that string of words doesn't necessarily entail a bad game, no?

The game is split into two "worlds," one is the "Earthbound" part of the game, and the other is the "depression" part of the game. The Earthbound part is chill, it didn't exactly grab my attention immediately; I do feel the start of the game is pretty slow. But once you get to Sweetheart's Castle, it picks up a lot more and becomes very solid, solid enough that I ended up enjoying the RPG part throughout. The game is full of silly character interactions and a TON of sidequests, including a couple badass hidden bosses. There's a lot of stuff to do in this game if you're going for 100%! It's all optional though, but I tackled a lot of it cause I like wandering. The battle system is chill. I didn't feel the game was that difficult, but it definitely threw curveballs here and there, and it's not like I didn't beat the game without game over-ing a couple times.

The "depression" part of the game is honestly pretty cool, and is definitely the larger appeal of the game. Weird, mysterious shit happens, and it leaves you wondering what is going on? What are all these details we're missing here? The story of the game is built heavily around concealed information that you'll only get trickles of.

The ending of this game is the true selling point. It was INCREDIBLY gripping, the final reveals and final boss were both... mwah. Beautiful. Of course, if you aren't enjoying the game at all, don't force yourself to slog to the ending. For reference, the game took me about 25 hours to reach the ending (with many of those hours being spent dicking around), so it's decently long but not overbearing.

The game has some minor flaws, like how the battle system and RPG-parts of the game are alright, but nothing super interesting. The emotion system is pretty neat, and it's not like it was unfun, it's just definitely not the appeal of the game. I guess that makes it pretty faithfully inspired by Earthbound, huh?

In addition, the game has two artstyles. One is hand-drawn, and is very nice looking, I always thought it fit the game quit well. The other is a pixel artstyle, which I didn't care for. Lots of 1x1 pixeling and most things just don't stand out that much to me. I'm not usually picky about artstyle at all, but the pixel art could've used a little work. In my eyes at least.

It's a solid game though! Enjoyed my time with it, and might even pick it up again at some point and go for full 100%. I could definitely recommend this to certain people.

Also Pet Rock is badass.

only homosexuals live in big ass shoes