Reviews from

in the past


First timer here! As someone who grew up with Wii games and onward, early 3d games offer a LOT of friction for me. Majora's Mask can be pretty uncomunicative, janky, and a lot of times frustrating. But damn, it's quite the lovely game.

The world, grounded in this really cool time loop mechanic, feels exciting and welcoming to explore, and all of the places and environments we visit while traversing merely 4 dungeons are intriguing and full of life even without doing most of this games' supposedly really good side quests.

The kokiri temple is the simplest and most forgetable one, the Goron mountain was creative and clever, Great Bay had me racking my head in the best possible way, and Stone Tower Temple was fun, but maybe a biiit disappointing for a final dungeon. They really should've thrown a final moon dungeon, but still, all of them are good.

The bosses kinda lagged though, and Twinmold in particular might be the worst boss in any 3D zelda, but the final boss somewhat made up for the rest, it was a really great challenge.

While Ocarina of Time was the standard, shining introduction to the new 3rd axis, Majora's Mask is bold, freaky, weird and experimental in all the best ways, resulting in a game that, while a bit rough in a lot of ways, was an improvement to what came before.

I played this on the 3DS and I absolutely hated the whole time loop mechanic. Skill issue, but it took me way too long to clear one dungeon, and then all my progress was reset once again. Also, the moon is so scary- why does it look like that o-o.

I was never a fan of Zelda games. I always thought that Zelda games are either just incredibly boring or that they are not for me. The only games I had at least a bit of fun playing were BotW and TotK and I thought that was it. But Majora's Mask always looked interesting to me. Ever since I first learned about this game's existence I wanted to play it and now I have. And I gotta say, this game with its slight horror and unsettling setting and themes is probably one of the best things this series has seen like ever.

I really, really enjoyed the whole "time limit" mechanic. It really makes the whole game much more enjoyable in my opinion, since it encourages you, in a way, to keep on playing and make sure you manage to do everything in those three days the game gives to you. I also liked just how many movement options there were in this game. The fact that you could switch between all of them at a moment's notice also helps a ton. At any moment of your playthrough you can switch between 4 forms for Link and all of them are incredibly fun to play as. The only thing I would wish for is if some of the songs actually had more usage besides just being there to "unlock a thing". The dungeons were incredibly fun as well. I don't remember struggling particularly hard on any of them, and also I never got bored of them compared to... some other games in this series. And also, the characters just in general feel like they're actually living people with their own goals and things to do in those 3 days. Some are afraid of the falling moon and try to leave, while the others want to continue the carnival no matter what. And the story in general is just incredible, not much to say here.

And that's why this is the only game I actually wanted to 100%, which I did, and why I think this is an incredibly fun game and if you are like me, not a huge fan of Zelda games, I really recommend you at least try this game and then maybe you will, just like me, understand that there are good games in this series (or at least this one, lol). I wouldn't particularly say it's peak fiction but it's definitely standing very close to a rating like that.