Reviews from

in the past


NO JIM DON’T SAY THE SMELL OF THE GAME REMIX IS IN SMASH BROS DON’T DO IT

The character design is great, most of the music is great. Graphically and visually its really good. But mechanically no way. The combat feels too stiff and clunky no matter the character, and the online is dead even during release year. Plus its just a me thing but the way they did the story mode is stupid. Overall not a bad game but not one i have any desire to play more of

Arcsys knew that they cannot fix the user experience. So, instead of releasing a patch, they've blamed the modders

I suck at this game but it's so damn fun


I actually like fighting games now

characters are very limited, pretty much soulless and the developers seem like they have no idea about how to balance their own game. only buy this if you really wanna play the game. if you just wanna get into the Guilty Gear franchise, i suggest GGXXACPR or GGXRD-R2.

Edit: game is good again. wild assault was a nice addition, giving (almost) all characters more pressure extension and combo routing possibilities. the balance feels good for the first time in a while and every character is at least viable, with the exception of Zato. good game.

It's should be studied how me hearing a single ost of the game, not only made me buy it and the two season passes, it made me buy and play for a long time my first ever fighting game, a ganre I previously thought not being for me

My favorite fighting game, incredible music, extremely fun characters, a surprisingly long episodic story. There's not much to say besides it's just really fun.

sweet mother of balls what can i say about this game that hasn't been said already

i suck ass at Fighting Games! i've only ever gotten into smash bros which well. You know
my point is that guilty gear strive is the first fighting game i've played a significant amount of whose status as a fighting game is not constantly questioned by the FGC

this game FUCKS. and when i say a game fucks that means it fucks. i understand why a lot of folks don't like the lack of mechanics in strive compared to previous titles in the series but boy does it feel good to be able to confidently and consistently use all the mechanics in a fighting game for once.
roman cancel funny burst DUST ATTACK!! ooh this is a good-ass game

for once i actually stand a chance online and yes the rumors are true im the #1 ranked player in the world

strive is so fun to play, look at, and listen to that even when im sitting out on the town eating a burger i find myself thinking about pulling off some funny may combos

the online is often a bit unreliable (albeit perfectly fine once you enter a match) and i wish there was another singleplayer mode but yeah. game fucks

The lobby of this game is one of the most horrendous thing ya will ever see, not hiperbolic.

Edit: huh, they updated the lobby in Season 3, currently is okay

Why did I wait this long to have fun playing fighting games. WHY???

Top 10 VG Soundtrack + Giovanna GOATed + Smell of the Game + Daisuke Ishiwatari better

Got me into Guilty Gear. Visuals AND gameplay are some of the best in the industry. VERY easy to get into. Very flashy, every attack feels great when you hit it. Not much content outside of online multiplayer, though.

Quero ser pisado pela Millia ao som de Love The Subhuman Self.

Strive is a bit of a generic subtitle for a fighting game, isn't it? Setting aside that other Guilty Gear entries have overwrought subtitles like XX Accent Core Plus R and Xrd Rev 2, aren't all games in this genre about the spirit of competition and the drive to improve? Being that Strive is my entry point to the FGC, I'm not actually qualified to answer that rhetorical question, but I do think that it's name belies a more distinctive identity then it would initially imply.

The most immediate and obvious appeal of Strive is its gorgeous fluidity. The characters look as though they leapt out of a seasonal anime produced by a top tier studio, replete with hefty smear frames, vibrant effects, and oversized feedback. The most basic actions are immediately gratifying, which provides the motivation to learn more complex inputs and tactics. Improving takes effort and dedication, but critically, it never feels like labor because the presentation is so rewarding in and of its self. This is the key ingredient that has made me fall hook, line, and sinker for the bread and butter mechanics of fighting games; motion inputs, whiffs, baits, punishes, counters, reversals, throws, dragon punches, supers, setups, mixups, combos, I love it all baby! The sheer quantity and complexity of mechanics on display in the genre mean that any given match provides so many different opportunities to express yourself and to prove yourself, which creates a hooting and hollering good time when approached with the right mentality of taking failure as a learning opportunity. Being my gateway drug to that world alone is enough to make Strive one of my new favorite games, but there's still more that solidifies my love for it.

Of course there are certain mechanics that are unique to Guilty Gear such as Roman Cancels and wallbreaks, but I wouldn't enough to lay a solid claim to the subtitle Strive amongst the ambition that the genre is known to inspire. That is found instead how Strive expresses its thematic ideas. To be certain, the non-interactive story mode is largely trash, being a convoluted tangle of the accumulation of two decades worth of narrative detritus and whacky metaphysics piling up. Still, there's one idea that resonates; the villain Happy Chaos wants to see humanity struggle, but not suffer. The more interesting expression of this is found not within Story Mode, but in Strive's beefy and spirited soundtrack, which has a vocal arrangement for each member of the roster. Across all of the tracks, the lyrics have a unifying theme; each character struggles with life in some way, and has a philosophy or outlook for getting what they want out of it. Sol advocates fighting for what you believe in no matter who or what gets in the way, Ky hopes to inspire others by pushing through his own struggles, May embraces the passion of her unrequited love , Bridget confronts her gender dysphoria, Nagoriyuki resolves to crawl towards freedom through the bleakness of the current moment. Even the less optimistic themes such as Faust's, Leo's, and Zato's provide comfort in how all of them are still working through their struggles even if they have yet to find peace. Through these songs, Guilty Gear Strive becomes a game that is just as much about how confront life's difficulties as it is about digitally beating up your friends and rivals, and I think that's beautiful.

These lobbies are unacceptable, seeya in Strive 2

Worst fighting game out. Just fuck off

rata blanca si hiciera un fighting game

strive discourse is like talking to an entire room of middle schoolers who were put on life support due to an accident at tiktok con 2021

Haven't bought it yet, I'm not super into Guilty Gear and I'm waiting on crossplay to go live to get it, but the music fucks and I like seeing transphobes get angry.

Daisuke is smoking crack with these patches

When the Metal turned Guilty? What have I missed?

Doing another review for the story

Honestly I think it's great. The dub is kinda weird but I find that's mostly due to editing issues and not a problem on the VA's part, the action is great, the characters are amazing as usual (though I wish more of the cast appeared) and the ending was satisfying. 8/10


if i dont get better at this i WILL kms

if i hear one more of you goofy motherfuckers say brisket or balling one more time i am going to BURST A VEIN

had a lot of fun with this game, i like the art style, and the music is good i think

[this review will change if i start losing in games]