Reviews from

in the past


I mean it's Bungie Halo, what do you expect? Considering they wanted to end the story in Halo 2 but didn't have enough time and space to do so, the ending that we were given is very good.
9/10 - because 10/10 games are my personal favourite, but it was a very close decision.

One of the best co-op experiences I’ve ever had. Playing this game with a couple friends and getting through that last level all in one warthog brought me back to a simpler time and it was the best ever. The story of this trilogy is absolutely spectacular, and seeing the note that it ends on, the war over, the lone Spartan reunited with the one entity that understands him, sleeps as his duty fulfilled, his purpose completed. A perfect science fiction story.

Still just as smooth and enjoyable, Halo 3 with a group of four is a must-play experience for everyone. As time marches on, the effect that Halo has had on the gaming world proves itself to be more and more profound. Short and sweet, we completed this in two quick sessions with enough laughs to wrap a Halo Ring.

Levels sequence like butter and there's no sequence or encounter that lasts too long. Gone are the forced respawns on teammate death, and back in is the "get safe to spawn" system, making the co-op experience much better than its predecessor. In Halo 3 you get perfectly designed levels coupled with the best arsenal of weapons the series has to offer. An underrated change from Halo 2 to 3 is the opposition you play against in the campaign, going from elites to brutes makes for a much easier experience in which you are targeting an enemy with lower mobility and a health pool as opposed to the unending shield bonanaza you had previously. I cannot overstate how much better this makes running through fights.

Legitimately everything about the campaign experience of Halo 3 is good, in my opinion the best there ever been in an FPS. Legendary moments, infinitely memorable voicelines, great characters, Halo 3 has it all.

Fortnite guy finished the fight


You shoot space monkeys and then you shoot space zombies and then you blow up four scarabs and then you blow up all of the space zombies with a space ring

I want to have sex with the arbiter

It might be nostalgia, but I have never played a shooter that hit my heart like Halo 3. This is the best game of the franchise and probably one of the best games ever.

I could go on for hours now typing stuff, but I wanna keep it short:

Wake me, when you need me.

Review #2 - 2019

It had been YEARS since I had picked up and played this title. My memory of the story is fuzzy, but more than anything, I remember that addictive and enthralling gameplay not just in the campaign, but even more so, in multiplayer. Whether it was online, or on the couch doing LAN parties, this game was, and is, still incredible to play.

To me, the Halo experience peaked here.
I think there's a debate to say Halo 2 might have a better arena experience / gameplay. But as a package, bang for buck, Halo 3 is where its at.
One of the best gameplay in the series (if not the best), the Campaign is insanely epic. In storytelling it falls short to H2, but in level design, AI, enemy encounters, and set pieces it blows out of the park.
But what really elevates this game above H2 (imo) is the social experience. Custom Games, Forge, the File Share, Theater, Bungie.net, Clans, Machinimas. Everyone was playing or talking about Halo 3.
The community and social experience in H3 was unmatched.

Awesome story and a awesome soundtrack I believe this to have the most balance quality wise when u compare the mulitplayer and the story.

The most well rounded out of the Bungie trilogy specifically with the campaign. Gameplay's incredibly polished, the level design doesn't suffer the pitfalls of either bad reuse like CE did or the lack of polish of 2's second half, and also shows Bungie's storytelling and direction at its most refined. The story does suffer a bit from being essentially what should have been Halo 2's last act, but I'd still probably say this is my favorite of the three campaigns to play regardless.

Here we go again...

The game does some things better, some things worse, and tried to be The End for the Trilogy, but failed to be anything more than a "finally, it's over" for me.

I don't like FPS, period. I find almost everyone to be the same and that's my opinion. But i am not the annoying to ignore them and have preconception without playing. I did play, and i found just the game i always thought it would be.

For years i heard halo this, halo that and i will not lie, i was hoping to like halo. Instead, it is the worst trilogy and series of games i ever played. If you like it, so be it, don't feel bad because another didn't.

Returning to the game per se, i still don't have a clue about the story and lore behind all of this war, who are the covenant, what the humans have in the universe, and why halos exist, besides being a "anti zombie" weapon. Gameplay we have little specials and that is it, same halo 2. The graphics are very bad considering the remasters 1 and 2, kinda imersion breaking without the cool and well made cinematics from previous games.

Well, there you have it. A boring end of a trilogy, to one of the most famous series of games. Halo. Wake me when you need more money.

nostalgia lenses, but fuck it, one of the greatest, if not the greatest game on the 360.

If they had never made another Halo game after this I think the series would still be remembered VERY fondly.

I get a feeling playing Halo that I cannot shake off - could not formulate into words as a kid. I just want to get out of the map and wander the fields, wander forever and ever, a stoic green titan treading quietly through foggy forests and savannahs and mountains smattered in cloud-filtered lighting. Through ruin-littered deserts and past dulcet seas. I just wanted to walk and see. To listen. To explore a dream that never ends.

I don't know why I feel that way. I don't even know what I would do if I wandered. What I would want to see, or not see. But the fringes of Halo's environments evoke that - that you are somewhere arbitrarily lonely, illuminated only briefly by the dazzling adrenaline of combat before the warring parties move elsewhere and leave the wind to slowly erode what they left.

I felt that way as a child, when Halo 3 was my favorite thing. I spent years reading the stupid books and pining for the expensive action figures I couldn't afford and exploring or escaping the boundaries of multiplayer maps and playing make-believe halo with my friends in forests and creeks of rural kansas. I did this all to chase that feeling to varying degrees of success.

Playing the game now, I still feel that way. The empty multiplayer maps speak volumes, the combat bowls after encounters feel... full of mysterious potential.

So, well, I do love the shooting in Halo 3. The god-awful plot is sold 300% by Bungie's insane in-the-moment line deliveries, by sandboxy but focused missions that change shape and tone frequently and expertly. The stupid drama still works. But how can I think of this game straight?

Halo 3 in my hands? Like an 8 out of ten, one of the better shooters ever made, aged but charismatic. Halo 3 in my imagination? Well, it's boundless, driving, entirely unlike the game, and impossible to attain. Replaying it has reawakened it, and made me really reconsider the person I am.

The beginning of the “peak” of the 2000s online multiplayer era. Halo 3 and COD was an iconic Xbox 360 duo back in the day. Even playing the multiplayer and story now, it feels like such a complete experience and I’m so happy I got to experience this as a kid. INCREDIBLE

they put the mamsnrhbr chehfde in the soder

Really surprised it feels a little bit less like shit to play AND the fact that the level design is really good compared to its predecessors but goddamn its still so fucking boring it makes me sad

Only good when played with precisely 3 people

bri'ish people be like:
'ay low free

I don't think there's another fps out there where the campaign is as fun as this one is, especially if you're playing on co-op.

And the Arbiter is based.

Nearly four years in the making, Halo 3 was one of the most anticipated games of the last generation console launch. While it didn’t quite make the November 2005 360 launch, it did garner huge sales and broke records at the time. I remember playing Halo 3 shortly after release and thought it was the best of the trilogy. Now, after playing Halo 1 and 2 remastered I have to say 2 still stands superior. While Halo 3 is better balanced and has a better dual wielding system, it’s shorter in length and feels like too much of the same. How many times do we have to “stop” the Flood? How many Halo rings do we have to land on? It keeps boring and tiresome and for me, the series has hit a fatigue plateau that it needs to get out of. While the Brutes are a more relevant enemy and there are more Flood variations — I’m still tired of it all.

Despite those complaints, the game is still solid no matter what. It’s challenging for sure, and there are some added elements that change it up just enough to justify calling it a sequel. Remember those giant Scarabs from Halo 2? Now you get to battle several of them in the game. We can now drive Scorpions, new Covenant vehicles such as Choppers, but sadly we can no longer drive Wraiths. These balancing tweaks help make the gameplay better just like only certain weapons can be dual wielded. Dual Needlers can still be rocked around as well as Brute machine pistols, Brute shotguns, more energy weapons are available, as well as improved UNSC weapons.

The game is shorter than the last games, but each level is completely different. One level has us on a Halo ring, another on the derelict Ark, so it doesn’t get too boring, but everything is very familiar. The whole point of the game is to stop the Flood and the Prophet of Truth from firing the Halo rings and killing everything in the galaxy. While the story is just as brief as the last games, I still found myself disappointed in not seeing or hearing about more lore. The series hasn’t exactly been expanded upon just stretched out through the trilogy which I felt was disappointing.

Graphically Halo 2 remastered looks better than Halo 3, but this isn’t a surprise. Halo 3 was criticized for not having “next-gen” graphics at the time of launch and was claimed to just being marginally better looking than Halo 2. Halo 3 doesn’t get a remaster here and the gorgeous pre-rendered cut scenes are gone which is a huge letdown. Honestly, Halo 3‘s graphics are kind of all over the place with decent character models, but some textures look awful in spots and the physics seem weird and too floaty — even for Halo standards. Halo 3 received some lighting enhancements and certain areas look pretty good (mainly outdoor areas) but don’t expect to be wowed by the looks of this game at all.

Overall, Halo 3 does what it was supposed to — let us finish the fight against the Covenant Prophets and the Flood. The ending is satisfying enough and I felt the game was shorter than previous installments, but somehow just right for this game due to the samey feel it has. Sadly, the game was not remastered and feels inferior to the remastered version of Halo 1 and 2. There’s just enough variety and changes here to make it feel like a sequel, but not the earth-shattering sequel that Halo 2 was.

the absolute distilled perfection of modern AAA first person shooters. i would dare call it the last hoorah of sci fi shooters because no game could ever fucking come close to this ever again, nothing could come close to the triple punch of the halo trilogy, and this game is a total knockout.

not a bad level here (i dont care what you think about cortana), the legendary campaign is beautifully balanced and fine-tuned to brutal perfection, the story is incredible schlock that still gets to me after all these years, and that MULTIPLAYER DUDE. GOD that multiplayer. FUCK. and four player co-op??? youve got to be fucking shitting me. nothing compares.

this went pretty hard very epic in that 2007 video game way
but the og halo is still my fav


still play the multiplayer, recently beat the campaign, god it makes me so horny

A worthy successor to Halo 2 and a fantastic end to the original trilogy.

This is probably the best of the trilogy, with some awesome setpieces and the best story Halo has done.

I've probably beaten this one like 15 times, and I have yet to get sick of it. This especially whips in co-op, where you and a couple of friends can just go nuts on these massive battlefields.

The multiplayer is also iconic, essentially being the blueprint for the rest of FPS multiplayer gameplay. Forge, Griffball, Snipers, just a cavalcade of nostalgic memories of late night gaming.

If you are only going to try one game in the series, 3 or Reach are my suggestions.