I knew going into this that it was never gonna reach the height that inFAMOUS 2 gave me, and I was right.
It's not a bad game not by a long shot, but it is a very forgettable DLC.
In concept adding vampires to your game sounds really cool, and for inFAMOUS that sounds even cooler. Thinking about all the cool vampier powers you could have or hell maybe it could tie in with the karma system; well it doesn't. You're only vampier powers are flying for a short time and Arkham vision.
I mean it's still inFAMOUS 2 so the combat is still a whole lot of fun, but overall I beat it in like 1 hour and 30 minutes and I have no reason to come back to it.
So overall it's just a pretty forgettable DLC.
It's not a bad game not by a long shot, but it is a very forgettable DLC.
In concept adding vampires to your game sounds really cool, and for inFAMOUS that sounds even cooler. Thinking about all the cool vampier powers you could have or hell maybe it could tie in with the karma system; well it doesn't. You're only vampier powers are flying for a short time and Arkham vision.
I mean it's still inFAMOUS 2 so the combat is still a whole lot of fun, but overall I beat it in like 1 hour and 30 minutes and I have no reason to come back to it.
So overall it's just a pretty forgettable DLC.
For a DLC, this offers a lot more inFAMOUS for those who're looking for it. The story and theme is kind of cool but I'll admit I lost interest after a little while. The new powers that were added were pretty neat. To be honest I put a lot of hours into this only because my inFAMOUS 2 disc broke and I just wanted to play some inFAMOUS
Fun and enjoyable side story.
Infamous 2 is a fantastic game in itself. This is a stand alone thing but most people see it as a DLC and that’s what I saw it as at first as well.
Yes it does reuse part of the map and reuse some powers but it changes the whole atmosphere, adds a fun new power and new enemies to fight.
It being dark and gritty is a cool thing to see during the festival of blood and gives it a horror during mardi gras vibe which I like.
The new flight ability is cool and something we hadn’t been able to truly do in an infamous game. (I just wish in the online creator missions you could edit it where it lasts forever)
The vampires are fine to fight against. It’s something different from the regular enemies in the base game.
The story is fine because this is just a non canon piece of content. Not anything crazy. (Just a made up story Zeke is telling)
Although I wish the final battle was more thought out then what we got.
Overall I really liked this and was very memorable. Also the very last scene was pretty funny.
Infamous 2 is a fantastic game in itself. This is a stand alone thing but most people see it as a DLC and that’s what I saw it as at first as well.
Yes it does reuse part of the map and reuse some powers but it changes the whole atmosphere, adds a fun new power and new enemies to fight.
It being dark and gritty is a cool thing to see during the festival of blood and gives it a horror during mardi gras vibe which I like.
The new flight ability is cool and something we hadn’t been able to truly do in an infamous game. (I just wish in the online creator missions you could edit it where it lasts forever)
The vampires are fine to fight against. It’s something different from the regular enemies in the base game.
The story is fine because this is just a non canon piece of content. Not anything crazy. (Just a made up story Zeke is telling)
Although I wish the final battle was more thought out then what we got.
Overall I really liked this and was very memorable. Also the very last scene was pretty funny.
This game is underrated, let me explain why.
First there's the little extras you get, fifteen year old me was so happy spending 7.99, getting a little open world vampire game (about 4 hours long + infinite user-generated missions), system themes and PlayStation Home content, that's just a good deal.
But moreover, we just don't get things like this anymore. Compare this to inFamous: First Light, a game that locks you into only one of the four ability types from the base game (Second Son), and only a chunk of the map, with a campaign that's about the same length as this game, and it costs almost double the price that this does (14.99). This game, on the other hand, not only adds a really unique twist to the style and genre of the series, but also adds legitimately interesting and different gameplay mechanics (finding hidden vampires, hidden text, the ability of powered flight), as well as interesting new enemies and combat mechanics (some enemies only dying when being staked, shadow swarm etc). It also gets rid of the Karma system which always felt a bit like baggage on the series anyway so take from that what you will.
This isn't just a good DLC this is a good standalone product by itself, unlike things like First Light.
First there's the little extras you get, fifteen year old me was so happy spending 7.99, getting a little open world vampire game (about 4 hours long + infinite user-generated missions), system themes and PlayStation Home content, that's just a good deal.
But moreover, we just don't get things like this anymore. Compare this to inFamous: First Light, a game that locks you into only one of the four ability types from the base game (Second Son), and only a chunk of the map, with a campaign that's about the same length as this game, and it costs almost double the price that this does (14.99). This game, on the other hand, not only adds a really unique twist to the style and genre of the series, but also adds legitimately interesting and different gameplay mechanics (finding hidden vampires, hidden text, the ability of powered flight), as well as interesting new enemies and combat mechanics (some enemies only dying when being staked, shadow swarm etc). It also gets rid of the Karma system which always felt a bit like baggage on the series anyway so take from that what you will.
This isn't just a good DLC this is a good standalone product by itself, unlike things like First Light.