Reviews from

in the past


I'm a little lady, you know?

Uma aventura sombria e divertida, com um humor um tanto quanto peculiar.

Simplesmente adoro esse game, a Misfortune é algo!


This is a great, if weird game. The art gives a more family friendly impression but it's not long before the dark humor inserts itself. It tackles some surprisingly heavy themes often very tongue and cheek using the titular character Misfortune's naivety for often funny results. I really liked her character and a lot of the weird things that happen around her as you explore.

That said the game doesn't always get it right and when it tries to be more serious I feel is when it's at it's weakest. I also don't think the story is very good once all is said and done and I found the ending especially unsatisfying.

The presentation is excellent, I really like the art style, animations and music. The voice acting is also very good bringing to life the characters with great personality.

It only took me about 3 hours to beat playing slowly. Definitely worth it for a weekend playthrough if you're after something a bit different though it doesn't quite hit every note it aims for.

+ Dark and sometimes very funny.
+ Great art, animations and music.
+ Excellent voice acting.

- Story isn't that interesting, especially doesn't land at the end.

Basicamente tudo está uma merda ao seu redor, mas você é só uma criança inocente e não percebe isso.

Esse jogo é bem interessante, bem curtinho também.

Faz bastante tempo que joguei o game, já não lembro muita coisa, mas lembro de ter me divertido jogando.

With Little Misfortune Killmonday Games rather created a spin off than an actual sequel to the brilliant Fran Bow. It's also good I didn't know about any connection before, because my expectations might have disturbed my reception.
If you played the predecessor, you will eventually recognize the obscure pagan mythology, although it's less obvious within the design of child book illustrations, receiving occasional sparkle from the young female protagonist named Misfortune Ramirez Hernandez.

The eight year old has a heartwarming naive temperament, formed by a background of domestic violence, alcoholism and drug abuse as we soon learn next to the information Misfortune is going to die on the present day. That's not a spoiler, it's something the invisible narrator tells us early on whilst Misfortune, who communicates with him as Mr. Voice, can't hear him for a minute.

The two are about to play a game that we seemingly can have an influence on by making decisions for the protagonist, who has an obsession for unicorns, glitter and the fox Benjamin she saw in the garden.
Sure, Fran Bow was sort of linear, too. But it played like a point'n'click adventure unlike Little Misfortune, that is better described as an interactive story book. It's much simpler picking path A or B on multiple obvious occasions rather than solving puzzles to proceed.
A few simple minigames to break the pattern are not really a challenge. If you play via mouse like me though, you might want to switch to keyboard for those events. It felt more natural.

That's actually the only real problem I have with Little Misfortune. It's just about two hours of watching a story with quite a few dilemmas if you care about the figure. But it's neither actual gameplay, nor is it very rewarding on a second playthrough.
There have been a couple of decisions I wanted to revisit and they usually somehow have an effect, but only few of them really make a difference to the action, yet they still seem to make the ending more or less unavoidable.

Other than that, well, Fran Bow was somberly twisted, you know, but even though a lot brighter on the surface, Little Misfortune is morbidly sinister in its own right. You might have to take my word for it as I don't want to reveal too much that is happening on this nondescript stroll.
You shouldn't be triggered by themes like described above, as a lot of the phrases leaving Misfortune's mouth so innocently actually reveal quite downbeat origins. The protagonist also has a tendency to throw up on occasion.

The strength of this program lies in emotions. It's very easy to care for Misfortune, who seems to be protected from her environment by playful resilience built from all the foxy imagination a cute little girl could come up with.
But how far is that going to take her? How much can we help and save her? It's probably as cynical as it sounds and so to perceive a layer of dark humor requires a specific mind set.

Following and interacting with the story might do something to you and I'm not even sure if there's a bigger effect depending on which side of town you grew up yourself. It doesn't matter what background Misfortune has and how unlucky she feels, she's not just junk.
She's a good kid inside, making the best of her situation that includes her mom would have aborted her if it had been legal. We're not used to fairytales being that depressing since Disney took over, but the storytelling is a quite true modernisation of the pristine tales once collected by brothers Grimm.

A jornada dessa Little girl, realmente me pegou, gostei de como narrativa ela conseguiu me prender e querer descobrir qual séria o destino dessa personagem indo ao seu triste destino, gostaria até de saber mais sobre o mundo, a ingenuidade a inocência da personagem ao meio do terror do ambiente torna tudo isso melhor.


Based off of what I'd seen of it before, I went into Little Misfortune expecting nothing more than a light, funny little game with interesting voice acting. Within the first few minutes I was laughing my ** off as expected, but it ended up being so much more. It's a dark and story that touches on heavy subjects, while not taking itself too* serious along the way, making for a very fun and emotional experience.

Why are there fart jokes....... Why are there fart jokes? : (

If a walking simulator fails to deliver on the story front, then what worth does it really have? Not much is the answer. Little Misfortune isn't much fun to play, so you would hope that the overall narrative makes up for any shortcomings in the gameplay department, but apart from an occasionally charming protagonist, there's not much else to champion. The gallows humour is only intermittently amusing, the core mystery isn't very mysterious and the attempt at a hard-hitting emotional ending doesn't come close to landing.

The real misfortune here is wasting three hours on this borefest, and that ain't little!

O humor deste jogo está bem característico e é um estilo muito específico. Gosto desse tipo de humor, é meio estranho mas muito divertido. O jogo é bem curto e a história é bem simples e direta, mas isso não é algo negativo. Não é preciso ter um grande plot ou uma história complexa. Com certeza vale a experiência.

A little bit slow but good story and sad ending

This review contains spoilers

Remember kids...always trust the fox👍

she's a little lady, you know?

I've seen small portions of the game before, and after okaying it myself, I can definitely say it's an enjoyable experience.

Going through the story with Misfortune, I grew really fond of her. Progressively getting to know more about her throughout the story was engaging and fun, and towards the end you could finally understand what happened.

The art style and sound design was wonderful, with some really nice music. Going from scene to scene, I really appreciated the many details.

I do admit that some jokes and parts were a bit too silly or gross, but you're following a child through their journey, so I feel they fit perfectly.

All in all, I do love this game and would love to replay it again to see what other details and endings I can find.

Misfortune é realmente muito bonito, com uma estética estranha e um humor muito bobinho que me tirou otimos risos.
Adoro ver referências de Fran Bow aqui e ali.
Dito isto, este jogo também é muito tedioso, você anda em linha reta, vê coisas, conversa, linha reta, vê coisas, conversa, linha reta, vê coisas e assim sucessivamente. Nenhuma de suas escolhas importa, e a repetibilidade é forçada para a busca por conquistas e nada mais. 

Em termos de tom, você tem temas adultos muito sérios, como suicídio, alcoolismo, negligência dos pais, crianças desaparecidas/mortas e, em seguida, há piadas sobre cocô.
A ideia principal é retratar temas adultos através da perspectiva de uma criança inocente, e até que funciona muito bem.

Eu realmente queria gostar mais desse jogo, gostei de Fran Bow. embora seja meio injusto comparar os dois quando são jogos separados, é realmente difícil não fazer isso quando o jogo não permite que você esqueça do anterior.
No geral, não tenho uma opinião negativa sobre o jogo como um todo. Estou feliz por pelo menos ter jogado.

One of the funniest games i've ever played

A beautiful game, funny at times. As you progress through the story, you build many theories about what is happening, since you are involved in the process. I didn’t like that the elections don’t have any significance and there is only one ending, not counting the “secret” one, which adds only a small detail; I won’t spoil it. Thanks to the possibility of choice, some tension and a feeling of their importance were created, which in the end gave us a ride. Overall I really liked it. If you erase your memory, you can go through it again.

Mesma vibe de Fran bow porem sem puzzle algo mais puxada para prestar atenção no enredo que é bem pesado

esse daqui é um soco no estômago pqp, terminei de madrugada pra chorar msm q ódio, n é em todo triste tem momentos hilários tbm q adorei kkkkkk o pum é d+ scrr, nem sei se fiz o final certo por ser um jogo de escolhas e etc faltaram 2 cutscenes pra liberar, mas poxa... "i'm a little lady, you know?"

I liked it, a good and darkly funny point and click game. If you liked their previous game, Fran Bow, then this may be a good game to play. I personally prefer Fran Bow but this is still a solid title. Its not as long as Fran Bow and if you are as obsessive as me and have a few hours to spare you can play it in one sitting.

Completed with 100% of achievements unlocked. 'Weird' is my overall reaction to Little Misfortune. While ostensibly a point-and-click adventure game, there's very little in the way of traditional puzzle-solving and instead the focus here is on storytelling with occasional binary choices, influencing proceedings to varying extent. That story is quite well done, but again, very weird - while our protagonist, Little Misfortune herself, is portrayed as a fairly naïve child with a positive view of the world, events around her take a very dark tone, and a disembodied presence, "The Voice", follows her throughout, serving double-duty as narrator. Production values are high and the voice-acting is excellent, making for a polished package, but the game's short length and dark tone mean that it's very much not going to be for everyone.

A beautiful game, with a great blend of humor and earnestness necessary to tackle the themes of the game. While it is a bit expensive for how short it is, on sale it's well worth your time

such perfect execution of both dark humor and poop humor. truly feels like this game was made for me. i'll never forget this little lady!! ✨✨✨

The hook that got me interested in this game was the sweet animation style vs the crude language and content in the game, but I never knew how dark the game would get.

Little Misfortune follows a narrator guiding a little girl called Misfortune Ramirez Hernandez to find eternal happiness. She lives with her abusive parents but still seems to be cheery and positive with a sense of humour. Little Misfortune has fallen in love with a fox called Benjamin who also seems to be on the same path as her…

As the game progresses you’re trying to figure out if the narrator does want to grant you eternal happiness or is leading you to your death. There are numerous occasions where you can make decisions on how Little Misfortune handles a scenario such as petting a dog or letting it go. Each decision will either change the next scene or give you a unique cutscene but they do not alter the end of the story. As well as unlocking optional cutscenes there are collectables strewn throughout the game. To unlock everything you’re looking at 2-3 playthroughs. I got frustrated when there was a collectible right next to a screen transition and I walked too far onto the next screen and the game will not let you return.

I love the dichotomy between the cutesy graphics and sound and the very dark themes. Little Misfortune seems to find a positive in situations but on a few occasions she will get cross and say “get yourself a fuck” which I found hilarious. Hilarity aside, there were a few occasions where I found Misfortune’s voice acting irritating when she would accentuate words like “fancy”.

Little Misfortune is only around 3 and a bit hours long so most people could probably do this in one sitting. It’s definitely a worthwhile game for people who are not triggered by its dark themes. The humour is hilarious and its themes dark but a very unique game in its own right.


You don't often find these kind of quirky, dark-humored meta-adventure, that are enjoyable from start to finish. Little Misfortune is sometimes a bit poor in gameplay offerings and is not loaded with a lot of surprising twists and turns. But it succeeds choosing a child protagonist by taking her struggles and anxietys serious, yet still delievering a goofy and charming back-and-forth between Little Misfortune and the tempting narrator.

Good narrative play. Sometimes dark and mysterious, but interesting. Unfortunately, it seemed hollow in places and I wish there was more stuff to the story. The plot is quite simple and obvious already at the beginning to the middle of the game, although all of its nuances are described literally in the last minutes. Nevertheless, the game has its own style and will definitely appeal to many people.

Honestly, I love this game!! It has a fun but sad story.