Reviews from

in the past


I am absolving myself of the responsibility of finishing this DLC. I probably only have an hour and change left to grind through, but this is not an improvement on the previous DLC or the base game, so I'm over it. This just adds more of the same types of challenges, but with more annoying enemies. Not awesome!

Gosto Muito dessa DLC, acho que eles conseguiram expandir o jogo adicionando novos vilões e novas histórias sem deixar o game repetitivo.

I hate big villian fights when all they rely on is heaps of generic bad guys to cluster your screen.

The story was more interesting this time around for sure, there's not much more to say other than the gameplay loop for both traversal and combat that Insomniac has created is timeless.

A regression from the varied gameplay encounters of the base game (that thankfully axes the Mary Jane "stealth" missions), Turf Wars feels like it was written and designed by an entirely different team, a team whose primary goal seems to be numbing the player with tedious combat arenas and side activities to the point where they mindlessly nod along to the overt copaganda. Replete with a cliche-ridden checklist of revenge tale mainstays, this second chapter in the expanded Spider-Man saga does little more than irritate and baffle, oftentimes simultaneously, and it doesn't even have the decency to include more of Black Cat. Shameful.


Still not thrilled by this DLC.

I originally praised this game for its mindlessly fun combat, but the selection of missions here slowly turned it mind numbingly rote. After the third police escort mission, I almost turned the game off. At least some of the Screwball challenges were interesting mixups to the usual combat.

The DLC's tendency for touch-and-go storytelling left plot threads like Yuri's true motives and Hammerhead's grudge against Spider-Man painfully uninteresting. I understand that the episodic structure lends itself to revealing everything at the end, but is there really much intrigue to begin with? I'd love to be proven wrong.



And seriously, mafia thugs using burrowing tanks to get around?

I need Captain Watanabe physically

paia, isso é tudo que tenho pra falar

I really dislike Hammerhead as a villain, just super boring

EL DLC ME MANDO DEMASIADOS CRASHEOS Y SOLO PUDE HACER LA PRIMERA PELEA, OPTIMIZCIÓN DE MIERDA

Me lo vere por yt.

Bueno ya me lo vi y honestamente no me pierdo de nada, de hecho este dlc es peor que el de black cat; Hammerhead aparece solo en 2 cinematicas wow; el conflicto de Yuri y su punto de quiebre es un tanto "eh" teniendo en cuenta lo que ocurrio en el juego base y por lo que pasaron los policias y cuantos se habran muerto pues no le veo sentido a porque recien ahora pasa, sera porque ella lo vio con sus propios ojos o porque ellos 2 ya tenian historia? quien sabe? y bueno toda la trama gira en buscar pistas sobre el paradero de 4 don's mientras los lacayos de hammerhead se roban equipo de Sable; para ser un dlc llamado "turf wars" en el gameplay y el mundo nunca se ve explicitamente a 2 bandos peleandose entre si por el dominio de la ciudad ya saben a diferencia del juego base donde se peleaban los convitos contra sable contra spiderman.

En el lado del gameplay es peor ya que el se siente como un enemigo recortado del juego base ya que se comporta como lo anteriormente mencionado: se desbloquean bases de enemigos y aparecen crimenes en donde ellos realizan delitos y bueno nuevamente estan los desafios de screwball solo que esta vez tienen menos elementos únicos como en el anterior dlc y esta vez son versiones modificadas de las actividades del juego base pero con la luz para tener mas puntaje (bueno al menos las actividades de sigilo te dan puntos por usar tus gadgets)

Ah y la pelea final es muy desperdiciada, teniendo un supertraje mecanico y solo utiliza pocos ataques, no hay una fase extra y no puede volar por algun motivo; proyect olympus = ponerse armadura.

Insomniac no sabe hacer dlc's

Version: PS5
System: PS5
Played via Marvel's Spider-Man Remastered

I think all the DLC this game got are pretty equal in terms of quality, so I'm gonna give them all the same score. Anyway, this one was pretty neat. I actually kinda liked it a bit more than The Heist. It was cool to see Hammerhead and more of the Maggia, and of course, Yuri's storyline is great too.

8 / 10.

Another bite-sized DLC down, I don't have much to say on this one that wasn't already said in the first DLC.

Open-world additions are still boring and suck, the story is honestly kinda less interesting, it feels very generic. Another enemy type is added but doesn't really shake up combat enough, and at least this time we actually get a boss fight at the end! Tragically it's a very vanilla boss-fight and is a pretty mindless affair.

Also who thought it was a good idea to add multiple trailing missions to this DLC?

This is on the same level of whatever-ness as the first DLC chapter. I'm honestly really surprised by how low-effort these DLC's feel. I think the base game has many faults but at-least it felt like a real effort was put into it, this stuff feels like they were forced to make it. Onto the finale then!

This review contains spoilers

love the yuri stuff. one of my least favorite tropes is when a character seeking vengeance stops as soon as they're about to get it. and they didn't do that here! yuri genuinely pulled the trigger! and the cliffhanger at the end with her and spidey staring at each other, a rift forming in their friendship for the first time in the entire game, a rift built on vengeance and hatred, is so fucking cool. THIS is how u tell a vengeance story, you know??

anyway i still can't believe that of every character in the base game to have a recurring side plot, they really choose fuckingggg screwball lol. like was anyone genuinely happy to see her again 😭

Felt shorter than the first dlc, the beginning is bombastic and cool but it loses steam after that and the final boss is not good. The main purpose of the story here is to set up Yuri and Hammerhead's rivalry, surely they will do something cool with it in the next DLC :clueless:

Forgot to mention this in the previous dlc review but Screwball really isn't as annoying as people online make her out to be. Almost like they hate to see a girlboss winning

The second DLC is where the already present repetition starts to become too much. Nothing of note here, the mafia blockhead don just isn't a very interesting antagonist.

Still more fun spiderman gameplay but sure lets severely sideline a new interesting character and introduce one of the most boring villains ever instead. (what the fuck why is Screwball still in this)

lol
the only good part of this dlc is the first mission

"Another Bland Serving Of Content"

"Marvel's Spider-Man" had some problems with its open-world design, but overall it managed to be a great game with its solid gameplay cycle, fairly solid story, and large amounts of spectacle. It's DLC offerings, however, have not really been able to achieve any of these things, and "Turf Wars" marks a new low for Insomniac's newer "Spidey" games.

The plot here is as predictable as it can get: Mafia is out of balance, some new guy shows up and tries to take power, angry cop wants justice (and will go to any length to do it), and the hero saves the day. There is nothing in this plot that is remotely engaging because it takes all of its components from other stories while boiling it down to a formless palette. The characters are boring and one-note, and it just somehow feels underbaked while managing to have a few hours feel like twice the length.

The gameplay is the most solid part, since its mostly untouched from the main game. The only real additions are some new shielded enemies, and I didn't like them. They felt cheap to fight against while simultaneously being more broken than the normal shielded foes.

Missions are not very memorable in any good way, but holy crap did they fumble the side content. The legendarily annoying "Screwball" is back once again, and she's got another serving of awful side missions. These things were super cheap and repetitive, but the killer part of them is just how irritating her character is. Like I get it, she's supposed to be annoying, but there isn't anything else to her or her story other than being evil, childish, and constantly online. The writers clearly stretched their imaginations with what they "think" online culture is like, and it shows just how out of touch and talentless they are at times. This pretty much ruined most of the previous DLC for me, and this time it derailed all of my enjoyment.

There's a development with Yuri Watanabe where she essentially goes "Bad Cop" and kills a bunch of Hammerhead thugs as well as the boss himself, but I didn't really buy any of her character progression. I never found her particularly interesting in the main game, so here it just feels like forcing the issue with her whole angsty persona. Real cringey stuff honestly, since it just comes off as some pretentious look at a one-dimensional character.

This DLC just kind of sucked. Yes, you still have an open-world and decent combat, but the story is thrown out of the window, the characters are portrayed as cliches, and the mission design is just boring. Insomniac clearly just rushed this out to capitalize on the main game's success, but I wouldn't really push anyone to play these DLCs. When they're just decent at best, you know there's a problem.

Final Verdict: 4/10 (Below Average)

Turf Wars upped the stakes of The Heist, and was the second chapter in The City That Never Sleeps DLC. It focused more on Yuri Watanabe, shedding light on her backstory as well as her personality. I thought the writing around her character was the best thing about it—seriously, talk about development, if only Hammerhead got the same treatment. Obviously there were more challenges, collectibles and the usual gameplay, all decent stuff.

Turf Wars is a disappointing middle act to the Spider-Man DLC Saga. There are some great story moments with Yuri Watanabe and the gameplay is still fun but lack of good main missions and the side activities being just more of the same makes this middle chapter very mediocre.

The Full Review(No Spoilers for THIS DLC, Spoilers for Main Game and Previous DLC):

Breaking Point
Middle chapters of stories are always tough. They are also the most important if you are delivering that story through different chapters. Because if it's bad, people might not wait to see the final chapter. And I think that will be a common thing with the Marvel's Spider-Man DLC's.

Turf Wars is not good. Is it bad? No. I wouldn't say it's bad. It's more of the same just like The Heist but unlike The Heist, the story or side stuff here isn't that interesting. Let's start with the story.

After Black Cat's death, Yuri Watanabe and her strike force plans an assault on Hammerhead. Unfortunately, things doesn't go well and Yuri starts wanting revenge.

I don't want to get into too much spoilers but the core of this DLC is definitely Yuri. I loved her in the main game and this DLC just added to her character more and more. Tara Platt did an amazing job as the voice actress.

However, anything other than Yuri just doesn't work. Hammerhead for example is a very two dimensional and cliche mob boss. The comic readers among us might think that he was like that in the comics as well so it's accurate and so it must mean good. Accurate is good right?

No, I don't think it is. At least not in every situation. Insomniac's writers have played with the villains of the main game and also with Black Cat in The Heist in clever and creative ways. So I expected a similar treatment with Hammerhead but we didn't get that.

There are also no developments to Peter or his character. However, Miles' little substory does continue in the same phone calls way. So overall, I think the story here is just okay.

Main missions are not good. Unlike The Heist, there are not much special set piece missions. The opening mission is good, the final mission is good and everything in between is just mid.

Side activities are also not that interesting this time. We get more crimes. A new set of Screwball Missions that are even harder and I believe 4 Hammerhead Outposts. And these outposts are very hard. They are really difficult.

That's why this DLC took me 4 hours compared to The Heist taking me 3 hours. These hours are for completing everything.

Turf Wars is a disappointing middle act to the Spider-Man DLC Saga. There are some great story moments with Yuri Watanabe and the gameplay is still fun but lack of good main missions and the side activities being just more of the same makes this middle chapter very mediocre.

Honestly, this DLC is kinda shit. New enemies are annoying, hammerhead is one of the least interesting spider man villians and he maggia storyline is just tooooooo boring.
Add this to a game that is starting to lose its glow due to repetition and its clear that there is very little that wows you in this storyline.
Yeah being spiderman in this game is awesome, for the base game it absolutely is. The DLCs have a slight half assed feel to them by comparison though adding very little and with a lot of padding. NOTHING from this story stays with you except that you completed the game 100%.
And that is shit game design however you slice it. This is carried by the base game completely, and I do not recommend it in isolation whatsoever.


ruim mds ta maluco, so o comecinho se salva

do you think hammerheads cock is like metal

Listen I want to enjoy this and get through with it but man, it feels like they bumped up the stronghold difficulty by like 5 notches because I have been stuck on these forever. I need to get those suits man, if I can't get those why am I bothering to go through this?