A cruel angel's thesis with Super Mario 64 soundfont is the best thing that could happend to humanity
https://youtu.be/iXfpq7q67IA
https://youtu.be/iXfpq7q67IA
I've scarcely felt so undecided on a game, this is genuinely an oddball experience. This is basically a retelling of Evangelion but in game form. The cutscenes and sound have incredible quality, but actually playing it - crazy shit. The first couple of stages set you up to think this is a 3D fighter as you control Eva 01 and fight angels, but just as soon as you get used to that, you're slapped in the face by an 8 second mission where you're fighting with the controls trying to aim a missile. Then you're mashing buttons hard enough to give yourself an aneurysm as you chase down Jet Alone - and then its a fucking rhythm game with Asuka. Your head will be spinning, but not for long, because you can clear this entire thing in like an hour. Is it even fair to call this a game? It feels more like something you'd play with at a museum exhibit
The gameplay can be a bit wonky, and unless you understand Japanese, you will need to occasionally look up translated pages to understand how to play specific missions. But despite some jank, this game tries very hard to imitate the anime original, and in most cases, I believe it succeeds.
The models for the Eva Units and the Angels are all remarkable for a N64 title, and the small details within each mission and special scenes that can be triggered make the whole experience worthwhile. I wish the game were longer and the gameplay more consistent, but I imagine it might have grown stale if it was nothing but the 1v1 battles.
If you are a fan of Neon Genesis Evangelion, give this a shot. At worst, you'll be bored. At best, you'll have a fun time reliving key moments from the series.
The models for the Eva Units and the Angels are all remarkable for a N64 title, and the small details within each mission and special scenes that can be triggered make the whole experience worthwhile. I wish the game were longer and the gameplay more consistent, but I imagine it might have grown stale if it was nothing but the 1v1 battles.
If you are a fan of Neon Genesis Evangelion, give this a shot. At worst, you'll be bored. At best, you'll have a fun time reliving key moments from the series.
the games version of komm susser tod makes this worth existing its hilarious other than that its a weird game that isnt great but kinda neat i guess
https://youtu.be/b7T1SVnXYsk
https://youtu.be/b7T1SVnXYsk
Is there a show whose imagery is better suited to the blotchy, jagged style of early 32-bit graphics or whose score is so appropriately composed for adaptation to plonky midi instruments than Neon Genesis Evangelion? This game is breathtaking, easily my favorite piece of extended Eva media right after the show itself, based almost entirely on the strength of its aesthetics. Everything here is an obvious result of hardware limitations – the things that LOOK at first like compressed show clips but then are clearly just jpegs with awkward lip flaps, the marriage of EXTREMELY chunky sprite work with excellently modeled and animated 3D figures; it all just sings together in a way that only could have happened in 1999 and I suspect only with a low budget and a strict deadline, but the result sings.
This extends to the gameplay too. Shit’s basic as hell, in a good way. Foregoing the route of most similar adaptations, NGE64 doesn’t expand on the show or add any fluff to give you more to do, but the opposite – it significantly trims down the experience to the most essential and cinematic action beats and acclimates the gameplay style of each mission to best suit the corresponding action from the show. This leads to what Wikipedia classifies as a fighting game having, generously, only half of its levels features what you might call fighting gameplay. One level is a 30-second-long targeting sequence; another is obviously a rhythm game. It’s all killer no filler here, and I appreciate that about it.
The whole thing is over and done within two hours, and that’s okay. It looks and sounds absolutely incredible, it’s a fun spin on some classic beats that you already know inside and out if you’re playing it, and if you’re like me and you’re an American who doesn’t speak Japanese and is for some reason accessing this game, then anything that might have dissuaded you prooooooobably isn’t really that big of a deal to begin with haha. Certainly wasn’t for me.
This extends to the gameplay too. Shit’s basic as hell, in a good way. Foregoing the route of most similar adaptations, NGE64 doesn’t expand on the show or add any fluff to give you more to do, but the opposite – it significantly trims down the experience to the most essential and cinematic action beats and acclimates the gameplay style of each mission to best suit the corresponding action from the show. This leads to what Wikipedia classifies as a fighting game having, generously, only half of its levels features what you might call fighting gameplay. One level is a 30-second-long targeting sequence; another is obviously a rhythm game. It’s all killer no filler here, and I appreciate that about it.
The whole thing is over and done within two hours, and that’s okay. It looks and sounds absolutely incredible, it’s a fun spin on some classic beats that you already know inside and out if you’re playing it, and if you’re like me and you’re an American who doesn’t speak Japanese and is for some reason accessing this game, then anything that might have dissuaded you prooooooobably isn’t really that big of a deal to begin with haha. Certainly wasn’t for me.
RARNING: WRITTEN FOR AMIME. Not video Game Nindeno 64, But Good Simulator! senoblaqaed 3 wimulator at tis greatast application. shinchi is like a Pefect Nodah and rrobit like morbius btu aweomsme. many based kino blade moments liek Kawowuer (shulk!) Anf greatest morbivb end of evagelelio. Cooler xenoblade 3 simiator. Rei is better than morbius
This game is awful. Like the gameplay is literally mashing action figures toghether and weird mini games.
As a technical achievment through, I will admit it's not only quite impressive visually and audibly for the N64, and it's also incredibly faithful to the anime, which is respectable. Since you're most likely gonna try out this game on an emulator, I'd say it's harmless to check it out just to see a weird little piece of history, just don't expect anything good on the game side of things.
As a technical achievment through, I will admit it's not only quite impressive visually and audibly for the N64, and it's also incredibly faithful to the anime, which is respectable. Since you're most likely gonna try out this game on an emulator, I'd say it's harmless to check it out just to see a weird little piece of history, just don't expect anything good on the game side of things.