A good fit for Vita, and a game I really liked at the start and especially the end. Some of the characters are really fun to play as now and it's shocking how far it's come since the PS2 version which I found pretty much unplayable. Fun to compare the two versions!
My main issue is the sag in the middle; the game's probably too long (or rather you have to play the same shorter game too many times) and playing as Oswald caused me to drop the game for two years. Pushing through was worth it in the end, though.
My main issue is the sag in the middle; the game's probably too long (or rather you have to play the same shorter game too many times) and playing as Oswald caused me to drop the game for two years. Pushing through was worth it in the end, though.
It's pretty great, beautiful 2D art and a charming Norse mythology inspired story. Gameplay feels nice and smooth, I enjoyed playing as every character more or less. Pretty good story with a well developed world.
Does get insanely repetitive unfortunately, I wish the levels were a lot shorter because the gameplay to story ratio is pretty unbalanced. I also found the story a little too minimalistic and exposition-focused for my tastes, so I didn't get particularly invested.
Overall pretty good game though
Does get insanely repetitive unfortunately, I wish the levels were a lot shorter because the gameplay to story ratio is pretty unbalanced. I also found the story a little too minimalistic and exposition-focused for my tastes, so I didn't get particularly invested.
Overall pretty good game though
This was written for a GOTY piece back in 2016...
I'm not all that familiar with the PS2 version of this side-scrolling JRPG that came out nearly ten years ago, so I'm not privy to comment on the various adjustments and enhancements the remake has made over the original. What I will say is that Leifthrasir is the Vanillaware formula honed to (almost) perfection, a dark fairy tale slathered in theatrical storytelling and complimented by that familiar-but-pristine painterly art style, a heavenly soundtrack and a generous dose of chaotic, combo-based brawling that never grows old.
More of an 8.5 than an 8.
I'm not all that familiar with the PS2 version of this side-scrolling JRPG that came out nearly ten years ago, so I'm not privy to comment on the various adjustments and enhancements the remake has made over the original. What I will say is that Leifthrasir is the Vanillaware formula honed to (almost) perfection, a dark fairy tale slathered in theatrical storytelling and complimented by that familiar-but-pristine painterly art style, a heavenly soundtrack and a generous dose of chaotic, combo-based brawling that never grows old.
More of an 8.5 than an 8.
the great remaster of the game from ps2 era that i never play before!!!!
story and gameplay are top notch that you can connect them directly
recommend this game!!!!
going to platinum this game!!!!
already platinum this and omg the last scene of the complete ending is bitter sweet for mercedes and ingway
story and gameplay are top notch that you can connect them directly
recommend this game!!!!
going to platinum this game!!!!
already platinum this and omg the last scene of the complete ending is bitter sweet for mercedes and ingway
Boring until 15 hours in when the combat takes a turn, then it's just okay until about 30 hours in and it comes together into a serviceable action game.
Play Odin Sphere in Japanese by the way. I tend to prefer dubs, but the VA job just sounds awkward because it's American actors doing weird English accents.
Play Odin Sphere in Japanese by the way. I tend to prefer dubs, but the VA job just sounds awkward because it's American actors doing weird English accents.
Unsurpassed art style with improved gameplay over the original. In addition, if you want to suffer you can play the original mode because it is included.
In Odin sphere we will be told the story of 5 characters, whose stories are intertwined, through the eyes of a girl who is living the adventures while "reading" the books.
Each book has its own character with its own personality, style of play, history... that will be discovered as you advance through the pages.
The way of telling the story is based on 13 sentinels his best known work (Playing the game it is clear that 13 was strongly inspired by Odin sphere in how to tell the story).
The only downside I can put to the game is that they do not take it out of playstation. I need this game on steam (I know it's impossible because they hate steam) or at least on switch.
Estilo artístico insuperable con una jugabilidad mejorada respecto al original. Además, si quieres sufrir puedes jugar al modo original porque está incluído.
En Odin sphere se nos contará la historia de 5 personajes, cuyas historias se entrelazan, a través de los ojos de una niña que va viviendo las aventuras mientras "lee" los libros.
Cada libro tiene su personaje con su personalidad, estilo de juego, historia... que se irá descubriendo a medida que se avance las páginas.
La forma de contar la historia está basada en 13 sentinels su obra más conocida (Jugando al juego queda claro que 13 se inspiró fuertemente en Odin sphere en cómo contar la historia)
La única pega que puedo ponerle al juego es que no lo sacan de playstation. Necesito este juego en steam (sé que es imposible porque odian steam) o como mínimo en switch.
In Odin sphere we will be told the story of 5 characters, whose stories are intertwined, through the eyes of a girl who is living the adventures while "reading" the books.
Each book has its own character with its own personality, style of play, history... that will be discovered as you advance through the pages.
The way of telling the story is based on 13 sentinels his best known work (Playing the game it is clear that 13 was strongly inspired by Odin sphere in how to tell the story).
The only downside I can put to the game is that they do not take it out of playstation. I need this game on steam (I know it's impossible because they hate steam) or at least on switch.
Estilo artístico insuperable con una jugabilidad mejorada respecto al original. Además, si quieres sufrir puedes jugar al modo original porque está incluído.
En Odin sphere se nos contará la historia de 5 personajes, cuyas historias se entrelazan, a través de los ojos de una niña que va viviendo las aventuras mientras "lee" los libros.
Cada libro tiene su personaje con su personalidad, estilo de juego, historia... que se irá descubriendo a medida que se avance las páginas.
La forma de contar la historia está basada en 13 sentinels su obra más conocida (Jugando al juego queda claro que 13 se inspiró fuertemente en Odin sphere en cómo contar la historia)
La única pega que puedo ponerle al juego es que no lo sacan de playstation. Necesito este juego en steam (sé que es imposible porque odian steam) o como mínimo en switch.
Vanillaware games just resonate with me every time but now I'm a little sad there's no Odin Sphere-likes in the world. It's a fantasy RPG where every character has wildly different combos and gameplay like picking an FGC. They all feel great mostly (I have problems with Cornelious) while having unique movement options some of the times and others more arbitrarily difficult levelling difficulty (HP Scaling with food or Levels on certain characters felt punishing.) The story has a similar sort of progression to 13 Sentinels but is entirely linear - until the Book of Armageddon (pick any character any order final scenario.) The writing here isn't fantastic it has a lot of romance that feels right for the themes of mythology and gods and so on. You feel the weakness of the stories structure most when you face a boss after a sequence of events you've seen or heard of from another characters POV - you want to know where everyone fits in but this game, unlike 13 Sentinels, can't and won't provide that context, also everyone having access to the Pooka Village feels wrong but it is funny. This is the most gameplay heavy Vanillaware experience I've played so I understand other aspects like stories syncing up, like in 13S, can't be done at least not back in 2007 but then this game feels ambitious enough already with the complexity of the character roster and the systems and art etc. With certain boss fights and scenarios feeling like a fantasy Metal Slug game using various skills and combos in a 2D setting, Devil May Cry combo chains to keep a good score and grade it keeps hitting the right balance. This is an amazing game to play if I had any criticism it would be that character progression breaks take up too much time and the boss roster is great but a little thin. Eating food, growing food, and phozons are all good but more ways to speed up this stuff would've been very welcome and while the menuing isn't bad sometimes it feels a little awkward.