I was blown away at how well of a remaster this was. normally when a PS1 gets a remake or a remaster it wipes away a lot of that classic 5th gen charm and replaces it with a new sometimes more generic art style, but in the case of this remaster it was able to keep that charm the PaRappa series was known for; while also making the game's inpute delay a lot more tolerable making this remaster one of the best ways to play the first game if you're not into emulation.
The only downsides to this remaster is the 4th stage has this some weird impute problem where it delays your button presses causeing it to be ten times harder then it has any right to be. Still that's just one hiccup in an otherwise fantastic remaster.
The only downsides to this remaster is the 4th stage has this some weird impute problem where it delays your button presses causeing it to be ten times harder then it has any right to be. Still that's just one hiccup in an otherwise fantastic remaster.
I always wanted to play PaRappa growing up but recently around last year or so I got around to buying this and the second game on my PS4, and I will definitely say this was very very enjoyable and fun. Still have a hard time in moments where I feel like there's some latency or delay with button presses but other than that, if this game is ever on sale or you just wanna play a neato rhythm game from the old school days, 100% recommend, such a fun wacky silly goofy doof ol time
Amo absolutamente tudo nesse jogo e o legado que deixou. A estética, personagens, músicas, tudo perfeito.
Apesar de essa não ser sua melhor versão, ainda diverte bastante, porém a curva de aprendizado é um pouco frustrante. Além disso há bastante input lag, mas com prática fica fácil se acostumar.
Vou platinar em breve.
I gotta believe!
Apesar de essa não ser sua melhor versão, ainda diverte bastante, porém a curva de aprendizado é um pouco frustrante. Além disso há bastante input lag, mas com prática fica fácil se acostumar.
Vou platinar em breve.
I gotta believe!
Played this for the first time as one of the first things I got on the PS5 a few years back. The more time this game occupies my thoughts the more I love it. Truly a fine wine kind of experience. Featuring almost entirely theoretical mechanics you just have to feel out on your own. Love the emphasis on freestyling over it simply just being about following the strict commands like any average rhythm game. Unfortunately the exact timing is apparently a tad botched in emulation and modern ports. Though knowing how bad it can get while trying to emulate the original, aside from a major difficulty spike in level 4 this remastered version is quite good. And besides, it being slightly busted in level 4 forced me to get really good at freestyling so it works out. Though I'm gonna have to track down a PS1 copy of this game someday to see exactly how it's meant to be.
There's nothing else quite like it. It's only got 6 songs but it's left an impression that lasts a lifetime.
There's nothing else quite like it. It's only got 6 songs but it's left an impression that lasts a lifetime.
Well...it's an original rhythm game, that's for sure. It's from an era that I haven't experience and cared at the times being a Nintendo fanboy and all. I knew this character mainly thanks to "being a Sony exclusive" and "Robot Chicken".
I know that this isn't the kind of rhythm game you would see on the competitive scene. It's very on the casual side, and it's not necessarily a bad thing. In fact it's what I would rather play.
The gameplay is what doesn't sold me much since it's what I would describe as "learn this incoming line of inputs in a well-rhythm way. Saw it? Ok, do it".
I know that this isn't the kind of rhythm game you would see on the competitive scene. It's very on the casual side, and it's not necessarily a bad thing. In fact it's what I would rather play.
The gameplay is what doesn't sold me much since it's what I would describe as "learn this incoming line of inputs in a well-rhythm way. Saw it? Ok, do it".
You ever finish a game and actively regret having played it?
I shouldn't have played this version of this game. I wish I'd seen the warnings. This remaster may be visually excellent, essentially perfect, but input lagged mixed with off-time audio makes it literally an unplayable mess that was actively enraging to play.
Still, the charm of the original manages to peek through the seams, and it kept me from fully hating it by the end. It's a good game done terribly, but at its core I can still see the good game and appreciate it for that.
I shouldn't have played this version of this game. I wish I'd seen the warnings. This remaster may be visually excellent, essentially perfect, but input lagged mixed with off-time audio makes it literally an unplayable mess that was actively enraging to play.
Still, the charm of the original manages to peek through the seams, and it kept me from fully hating it by the end. It's a good game done terribly, but at its core I can still see the good game and appreciate it for that.
this is one of my favorite games, so bear with me when i say: it sure looks nice, but this port is a bit too accurate, and not in a great way. parappa the rapper hasn't aged too well, and (fun fact) this is just the PSP version emulated with 4k textures. (it's true; look it up) There is some delay, and it needs some getting used to (emulator delay + hdtv delay + the game itself) a very very fun and good time; with sony would give more of a crap. best way to play is the psp version on the psp or a modded vita, or find a copy of the original for the authentic ps1 experience (it also emulates great in epsxe these days)
PaRappa is a short and fulfilling little game that is certainly not worth the amount of money it went for at retail nor in today's secondary market (speaking of the PS1 release of course). That being said, just because it's short doesn't mean it's a breeze. Whether you're playing the original or the remaster, most of your playthrough will be spent mastering the timing correctly. It's pretty much essential to your progress. While it sounds frustrating on paper, the game does a good job in every other department from the bouncy rap music to the funnily-designed characters and the colorful aesthetic. Even now it's still a noteworthy rhythm-game to play through.
Just did a quick lil playthrough of Parappa this afternoon. An extremely mixed bag, I fear. There's a smattering of minor flaws like the cutscenes generally being kinda bad and the lyrics seeming like an afterthought half the time but those are both forgivable because they contribute to the shitty nostalgic Saturday morning cartoon vibes. What's really unforgivable is how nonsensical the note detection in this game is, like in the chicken stage I was only able to get through it by intentionally playing poorly and off the beat because I found that I would get more consistent successes that way than actually playing on beat. It's a shame that they didn't update any of the mechanical scoring stuff under the hood for this remaster because I would adore this game if it actually felt responsive. As it stands, I do still love a lot about this game, the songs are catchy and the vibes are delightful, but it just doesn't function very well.