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Playing Sniper Elite III was a bit like finding the missing link in human evolution as far as it's own series goes. I had previously played 4 with it's huge open maps, followed by V2 with it's incredibly linear level structure. Sniper Elite III hits somewhere in the middle and feels like the worst game of the 3 for it. It doesn't have the tight design of 2 or the absolute freedom of exploration of 4. It should be in the goldilocks zone but actually ends as the worst of both. The game's setting also doesn't do it huge favors with lighting and level design. It feels like a huge amount of bloom, often limited fov when zooming in on the distance which is pretty awful for a sniper title.

The biggest offence though is the lack of slow motion cams of bullets x-ray smashing Nazi fascists in the face. It pulls a bit of a switcharoo anyway, I play these games co-op with a friend and the first level on the first 3 enemies we get the cam, one of the best parts of the series. We're laughing, excited. Then not another one for the rest of the game learning it's removed in co-op except those first 3 enemies.

Our disappointment was palpable.

All that said the game is still pretty fun overall. planning attacks with a friend in co-op to try and be stealthy as possible, the ability to customize load outs, and the excellent performance. It was a cross gen PS3, PS4 title yet runs incredibly smooth 60fps which their later game Strange Brigade couldn't match at all is an odd one.

All in all this game is fine. it's the start or prototype for what the series will become. It almost never goes on sale however and when you can get Sniper Elite 4 ultimate edition with all DLC in sales for £7-8 all the time? It's not really worth going back to this except for curiosity.

+ Relatively fun to play over a few evenings.
+ Excellent feeling performance on PS5.

- No X-ray kills in co-op.
- Level design and visuals feel a bit meh.
- Can get better games in the series much cheaper.

Only sniper game that you can shoot balls.

Na minha opinião, esse jogo é um exemplo perfeito de jogo mediano. A história é bem sem graça (não sei se alguém realmente se envolveu com o enredo desse jogo), o jogo é lento (vou explicar) e apesar da porra do nome ser 'sniper elite', o jogo te força a usar o stealth pra não se fuder bonito ou pelo menos não se frustrar.

Quando eu digo que o jogo é lento, eu quero dizer que a maioria das ações que você faz são demoradas. Desde plantar uma bomba a recarregar uma arma. Tudo demora pra ser executado e isso pode acabar frustrando (foi o meu caso).

O jogo é curto, completei ele em 9 horas, pois eu sou incompetente, mas a duração média do jogo (sem DLC) é de 4 a 5 horas. Ainda assim, mesmo sendo um jogo curto, eu rapidamente fiquei entediado e frustrado com a demora que o protagonista tem pra fazer quase tudo.

Outra coisa chata é a questão do stealth. Eu sei que faz parte do trabalho de um sniper agir com furtividade, mas se o nome do jogo é 'Sniper Elite', então o mínimo seria permitir o jogador a usar e abusar do rifle de precisão e dar os famosos tiros com slow motion e x-ray característicos da franquia. Inclusive, eu vi alguém comentar uma frase que definiu minha gameplay e a de muitos com certeza nesse jogo (para meu desprazer): esse jogo deveria se chamar 'Welrod Elite', pois o tanto de vezes que você pode precisar recorrer à essa arma pra resolver os problemas com furtividade não é brincadeira.

Isso parece até Dishonored (jogo que eu amo e é um dos meus jogos favoritos): as melhores mecânicas do jogo pertencem a jogabilidade de Alto-Caos (matar todo mundo e, de preferência, sendo visto). Porém, esse jogo obriga o jogador a ser stealth e poupar os inimigos, fazendo o jogador perder toda a alta gama de possibilidades e dopamina que só uma gameplay Alto-Caos proporciona.

Isso também acontece (mais ou menos) com Sniper Elite III. Se você optar por usar o rifle ao invés de outras armas silenciosas e o stealth, talvez você sofra com a jogabilidade. Usar o rifle de sniper é muito bacana e funciona bem, mas usar as outras armas é uma outra história. É tudo muito estranho, parece mal feito e difícil de controlar (não deveria ser assim, esse jogo não é um Hell Let Loose da vida).

Outra coisa que me deixou bem desanimado foi a história do jogo. Ela simplesmente não me empolgou, nem no começo. Eu basicamente só via os objetivos da missão, fazia, ia embora, e pulava a cutscene, pois a história me foi muito entediante.

O protagonista é o tal fodão mestre das snipadas, mas que tem dificuldade pra usar outras armas que não sejam rifles de precisão. O maluco tem uma voz foda de protagonista brabo de filme de ação, mas tem um carisma tão grande quanto o de uma lagartixa morta. Até o Doomguy, que não fala nos jogos do Doom tem mais carisma que o protagonista de Sniper Elite III (que até hoje nem sei o nome dele).

Enfim, achei esse jogo interessante no começo, pois eu joguei ele sem conhecer nada da franquia a não ser os x-rays e slow motions dos tiros de sniper. Eu nem joguei o Sniper Elite 1 e V2. Porém, já na missão 2 eu comecei a ficar entediado, e depois foi só ladeira abaixo.

Jogar com o rifle é bastante divertido, mas de resto é chato e mal feito. Espero que os próximos jogos sejam mais divertidos que o 3°.

I like that it is more of a proper stealth game than 2 felt most of the time. Africa was a solid setting as well.

A stepping stone for the later Sniper Elite games, this game stumbled forward so the ones who came after could flourish. I think as a whole it's pretty good but it's clear the mission design sorta struggles to keep things fresh after the first true mission (which is also it's most open feeling mission). By the end and the 5th or 6th tank battle you're sorta ready for things to end. I just mostly can't see myself replaying this one, but I enjoyed my time all the same.

X-ray cam never gets old too.

This is exactly what you wished for while playing Sniper Elite V2, and it works well. The levels are actually open now and allow you to do everything with a greater variety and generally more fun. With 'everything' meaning the constant loop of shooting a few times and changing position. Oh well. At least they switched up the grey scenery for yellow scenery, eh?


you can shoot hitler in the balls lol

O jogo é legalzinho, porém ultrapassado! É um game bem simples e cru, sem muitas mecânicas e as que não são as básicas como tiro, sniper e finalizar furtivo não são agradável de usar, instalar um mina pra um tanque demora, armar a mina com fio demora, jogar pedra demora, o jogo te exige fazer ações rápidos mas todas ferramentas são lentas, ai é mais fácil e divertido só dar tiro de sniper ou silenciador que por sinal o mira RUIM, atirar com a pistola é um C, mas isso foi pq o jogo bugou e não reconhecia meu mouse em game de nenhuma forma, tive que jogar no controle ai já viu, bastante estresse...
Joguei no modo sniper elite e o game me exigiu muita paciência, tendo paciência não é um game difícil porém se for ser rambo pode ser meio frustrante, a mira é ruim, mas n é difícil teu boneco aguenta muita bala ai não tem punição, falo boneco pq joguei a dois dias atrás e já não lembro do nome do protagonista de tão oda-se que é a história, que é Metal Gear vibes sem desenvolvimento algum, destrua a maquina ultra poderosa com personagens esquecíveis com um protagonista que é o PIKA com uma voz irada e o carisma de uma porta.
Depois de finalizar o 3 abri o 4 pra olhar e a evolução é brusca talvez seja melhor ir direto pro 4, mais ai vai de pessoa pra pessoa. Mas teve alguns momentos bem divertidos antes de se tornar massante, como paguei 10 reais valeu a pena.

nothing special but shooting balls is fun

I bought this on sale to see the funny x-ray kills in all they're glory and boy are there a lot of them.

A standard shooter campaign so far, but as I am a fan of sniping and stealth in shooters, I'm having fun with it.

Sniper Elite has somehow milked the novelty of the bullet time gimmick for several games, and its still pretty enjoyable.

Solid fun, good missions, nice enough graphics. I've played this a few times through, which says something in itself.

Lo mismo que el v2, jugablemente peor y cortito como la anterior entrega, sin más.

o jogo é bom mais não merece 5 estrelas

one of the stealth games that actually made me go through and get achivements for never killing and never getting spotted

British field marshals be like 'I know a place' then take you to Halfaya Pass.

Sniper Elite 3 reminds me of Assassins creed in that the concept is much better than the gameplay. Playing as a sniper behind enemy lines in WW2 seems like a novel concept, but in practice there is just something lacking about the game. The basic concept of the game is that you are dropped into an open world map full of enemies and you need to assassinate a target - normally with your sniper. You sneak around the map, set traps for enemies, hide bodies and use noise to mask your shots. Of course, sometimes shit hits the fan and you mess up, alerting all the guards to your presence. In these cases you can pull out your SMG and go to town. In general, the game is pretty fun. The levels are fairly varied, some indoor and some outdoor, and they are designed to give you multiple ways to tackle a mission. There's some nice collectables to keep you occupied and attempting to complete a mission without getting spotted is fun. If you have played 2, then 3 is basically more of the same. It is a little less linear and they have added a relocation mechanic, but this doesn't change much. While it does hold it's own as a decent game, I can't help but feel like it could have been great. The open world nature of the game is nice, but in some ways detrimental to the gameplay. At no point in the game did I feel a real sense of pressure. If you get spotted, you just run away and the enemies will forget about you after a while. You can then come back a few minutes later to the same area and try again, often there are no consequences to your mistakes. Of course this can be solved in the difficulty options, but none of the difficulties really felt like the optimum balance of challenge and fun. Sniper Elite 3 is decent and I think maybe a slight improvement on 2. It's a nice game to have in your collection even though it feels like a lost opportunity.

Solid enough game. A great example of the downsides of realism in video games; the maps are so big but you'll probably be playing stealthily the entire time, but seeing as you're crouched, you'll move pretty slowly and progress will take forever. Sniping feels very satisfying, especially the slow-motion camera. Some technical issues with getting blocked by objects, not being able to pass through or under things it looks like you should be able to pass by/through and sniping over cover is a nightmare. Africa is a neat setting but is kinda underutilized, as none of the maps really seemed that incredibly unique to me, although there are some neat structures and settings, most of it feels like a very bland desert. Decent game, but it has superior alternatives.

Com certeza foi um dos que eu mais zereikkkkk sem dúvidas! Joguei esse dia e noite, noite e dia! Simplesmente incrível esse game, minha diversão em qualquer ocasião. Joguei tanto tanto, não consegui fazer 100% mas o modo história eu zerei, pô cada segundo desse game vale a pena tá maluco.

10/10

Mdr tirer dans les couilles ahah zizi couilles bite

Sniper Elite III enhances its sniper mechanics with expansive, open-ended levels and improved stealth options, though its narrative and AI deficiencies keep it from hitting the high mark of its ambitious scope.

Well, it's certainly a marked improvement from the last entry, but it's still not quite enough to be worthwhile.

Sniper Elite III takes things from the dreary, war-torn streets of Berlin in the final days of the Second World War back to the North African front in the early 1940s. This change in scenery gives the game a nice, unique look and a visual upgrade from the last one, even in its remastered form.

With these new sandy vistas comes an upgrade in level and game design. Having learned from last time, this third entry, while still very much baked in linear objectives and intent, allows a lot more freedom in its levels this time, giving you several different paths to approach your objective from. These alternate paths also come with optional side objectives that serve no purpose other than granting you some extra XP that goes towards unlocking new weapons or reticles for your rifle.

In conjunction with this new approach to its level design, Sniper Elite III also vastly improves its stealth mechanics, making sneaking an actual viable option now. In fact, it encompassed a good 90% of my playthrough. You now have an eye indicator to show your visibility, as well as a stealth melee prompt and a lot more opportunities to mask your noise.

All of this serves to make the overall Sniper Elite experience a lot more palatable, and yet, I wouldn't say it's enjoyable still. Not to sound picky or anything, but much of the game feels like you're just going through the motions in a very dull way. Perhaps this is down to the continuing issue of the lack of an engaging narrative or purpose for embarking on these missions, or perhaps that the objectives themselves are uninspired.

There's really no one level that stands out in Sniper Elite III; it all just kind of blends together by the end.

Despite this, I did still have a better time with the third entry than I did in V2, and while there are still areas for improvement next time, after everything I've heard about the fourth entry, it sounds like they've once again outdone themselves.

6/10

I started this series with the 4th game and it was fantastic.

Going back to 3 I noticed how improved 4 was however I've got to say I enjoyed the locations and missions more in 3 at the time of finishing.

I may have to go back and play 4 as I do prefer 4 overall but 3 was really a special game the story was kinda whatever but the locations music and gameplay were all really fun.

Jank, jank, jank, and jank. That is this game.
Movement feels stiff, often you cannot prone which is very important in a STEALTH game. It has led to me dying a couple of times. When crawling your character often goes back to crouch. If you want to stealth you have to be very patient, crouching and crawling feel like they move at a snail’s pace. If they made the default walk a bit less noisy it would’ve been better.
Story feels very uninspired, ‘go here kill nazi or grab something’
Voice acting isn’t that great, the main character just feels like a generic hero with a deep voice. No motive at all.

Alert system is weird as shit. Just saw your friend die? Aw mate don’t worry about it cause we know that the sniper is 50 metres away from where he took his shot. Like ??? what.
I had numerous bugs, enemies walking through each other, clipping into objects, etc.

Nitpicks:
Ladder climbing animation doesn’t loop properly, it has a small pause at the end which leaves a jolt in your camera.
Dumb shit like tree leaves and blades of grass have blocked my bullets.
Enemies can get alerted by your footsteps from an underground bunker. ??? there must be at least 5 metres of dirt in between the topside and bunker.
Enemies can see unreasonably far, sometimes through stairs like 2 stories above you.
Sometimes you just can’t fire your gun or there's a long delay to it.


Another generic, uninteresting story entry accompanied by competent gameplay. Personally, I preferred the level design of V2 over this but I also felt like this was a bit more fun. It's also too easy in comparison. What else can I say, really? There's not much to talk about. If you've got nothing else to play or you're just passing time, I'd say this is a good candidate of games to play.

A little bit buggy in areas, but another solid entry in the series.

interesting story fps with a gimmick 2: electric boogaloo

An upgrade on Sniper Elite 2. Level design was nice and you get the full sniper experience by having to stay in a single spot for long periods of time to get your targets in the best way possible. Nice stealth mechanics as well and the x-ray camera is always fun, more games should implement that.