Reviews from

in the past


A little slow and functionally more successful as an opening chapter than a standalone instalment, but otherwise this is the strongest Ace Attorney game since Trials and Tribulations. Takami's writing is unbelievable in its interconnected strands, the characters are beyond delightful and the animation work is astonishing. Most importantly, it ends on an enormous high. Straight onto Resolve, let's go!

This is a great ace attorney game. One of the best. The setting is definitely the game's greatest asset. I love the idea of a more primitive court system, and the combination of 19th century Britain and Japan. I wish there was more of Japan, honestly. (I think the third game will provide that) The cases are pretty good. It feels kind of wierd having the first three cases all being tutorial cases. The third case is my favorite. I loved the middle section of the case with absolute chaos. The other cases were really good, with the second one being a low point, to be honest. The music was really good and I liked pretty much all of the characters.

uh oh maybe ace attorney is not as stale as I thought


WOAH they made the 3D sprites look good?!

Very solid game with amazing features and new ideas that i really hope makes in the main series.

The bigger focus on multiple characters talking and reacting to themselves makes the trials more interesting and the characters doesn't get boring that fast.

Summation Analization is one of the best new minigames in the series and having the juri is so much better than just the judge.

The cases are solid but some take a little too long (specially case 2). The characters are also great but the non-major characters are pretty unmemorable. The prosecutor is just there but isn't a bad one either.

High hopes for TGAA2.

Really good Ace Attorney game. The setting does wonders to revitalize the formula the franchise is so well known for. The characters were all fairly memorable and every case was fun to me.

Pray forgive the discourtesy of substracting one star from this review's seemingly flawless score, but while the first installment of this duology is a really good game I'd recommend to any Ace Attorney fan, I felt like it sometimes took a while to get interesting, but it's all worth the wait in the end. Story-wise, it may be a bit below what the first trilogy offered, but it's still an amazing story that mostly unravels in the last case of the game, though the standalone cases are fun to solve on its own, and slowly build up hype and content for both said last case, and the sequel, as the game was clearly built with the sequel already planned and in mind, unlike other games such as Ace Attorney Investigations.

As for the new gimmicks, Dances of Deduction are mostly fun to watch as they're a great showcase of Sholmes's extravagant character, albeit a bit too easy. However, I found Summation Examinations a really good twist on the usual Cross-examinations, and made cases feel a lot fresher even though, in the end, I was still doing the same.

Finally, the cast of characters may well be among the best in the series. Susato rivals Maya as the best assistant so far, Van Zieks, while no Edgeworth, has still a lot to be told and left me wanting to know more, Iris is an exaggerated yet funny example of a child genius, and Sholmes is... well, Sholmes. Also, please protect my dear child Gina, my personal favourite of the bunch.

Overall, it's a really good game with some mild pacing issues that I didn't really mind, but they were there. The hype to the sequel is well built because I can't wait to see what it has to offer!

Just because the 2nd game justifies every case in this game doesn't make them actually good. Well, case 3 is still fantastic, so that's something at least.

dance of deduction made investigating in this game worth it each and every time

naruhodo and sholmes and the case of the unfortunately born british

I don't know how to currently feel about this game it had a really rocky start with the first 2 cases however the 3 case come along and easily becomes the best case in the game and then case 4 is just a solid case and case 5 left me kinda confused as it seems like it was setting up for things for the second game. I personally feel like I will like this game more when I beat the second one however since I haven't yet my review is as it is.

Case Ranking from best to worse
3>5>4>1>2

Great Ace Attoney es el vivo ejemplo de juego "Ok" que he jugado. No hace nada mal, todo lo que ofrece es bueno, pero tampoco tiene algo que lo haga llegar a la excelencia. aunque suene crudo lo que dije, la verdad es que lo disfrute bastante y sinceramente tenía pensado esperarme al próximo mes para jugar un nuevo ace atorney con loa colección de Apollo, pero luuego de varios meses sin tocar un ace attorney no pude aguantar y empecé TGAA y lo disfruté bastante. buenos personajes, buena ambientación, buen OST, como dije, no hay nada que haga mal.

ahora bien, lo siento pero tengo que decirlo y es que capcom es un tacaño de mierda. hay desarrolladoras literalmente indies que han dado voces en todos los diálogos de visual novels que son 2 o 3 veces más larga que cualquier juego de la saga, pero Capcom se empeña en no darle voces a los personajes...

The fact this game actually got localized is a miracle. This one has always had a very cult and illusive hype around it for very obvious reasons, and all I can and really want to say is that it truly lived up to those expectations. Ace Attorney has so many insanely great games, I don’t know how they do it, but if the second Great Ace Attorney is as good as this, I cannot wait.

It took this game 4 fucking cases for it to feel like an actual ace attorney game. Not saying all the cases prior to that are bad, only the first 2 cases were shit. The rest are pretty top tier.

First case is pretty fire, Second one about the same, third one is absolutely incredible and without question the best in the game, fourth is mid filler but as filler goes it's still fun, fifth is a good finish

This review contains spoilers

A unique take on the Ace Attorney formula, it's got its fair share of two weaker cases (2 and 4, the causes are really really contrived in both and there's no real payoff) but two stellar cases (3 and 5, Magnus Mcgilded is like Matt Engarde done better and Gina is also great). It serves as a set-up game to the second which is alright on its own but the McGilded stuff is the real winner.

I love how when you inspect the wagon early on you can catch on to what's going on when things change later, the case is just so good.

Fun, intriguing and creative, The great ace attorney marks one of the most fun stories to follow, with charismatic characters and interconnected cases that keep you interested until the end, with one hell of a cliffhanger, I can't wait to start the next one, I consider this one It's also a great gateway for anyone wanting to get started with the franchise.

Fantastic game. Kinda slow to start, but the writing carries this game through.

Um ótimo começo para a duologia

Vejo muitas pessoas não gostarem de algumas coisas, em geral o caso 3 e embora consigo ver o porquê, não me importei tanto e gostei de toda a jornada (ou o começo dela nesse caso)

GREAT STORY, GREAT CHARACTERS AND GREAT OST.
This one is truly a great ace attorney game.

While the game is mostly a setup for the second one and it does suffer from some padding and an underwhelming final trial for the standard of this series, it is a damn fine setup. Resounding evidence that 3D VNs are a venture worth pursuing that can add intricacies to the ace attorney formula and look stunningly gorgeous in it's visual direction while adding compelling character dynamics that only a good soft reboot could do.

The Fan Translation is marginally better and you'll unfortunately have to take my word for it on this one.

i knew that the Great Ace Attorney games were supposed to be good, but the general consensus for Adventures appeared to almost just be "it's the one before the good one" and i loved my time with this one. probably my favourite of the Ace Attorney games ive played (1-3).

rather than just following the general shenanigans of Phoenix Wright and his merry band of friends, GAA feels like it has an overarching, worldly point to it. It's not a personal story as much as it is a story about grand empires in the early 1900s and the circumstances surrounding the characters in them. racism is a very central topic in the game which, i mean, yeah it makes complete sense but i didnt expect it to pop up in a fucking Ace Attorney game

the high points of the game are definitely the 3rd and 5th case, those being the "central plot points", with the 4th case being the notable "filler" case that most of the AA games have, like Turnabout Big Top or Turnabout Samurai.

ive gotta say the 3rd case is probably my second favourite in the series i think behind 2-4. but probably only in part because GAA1-5 retroactively makes it better. only misstep in the game is the 2nd case, solely because it almost feels like a tutorial for the Herlock investigation sequences.


Sem duvida um jogo feito como precursor para o próximo da linha. Não que isso seja ruim, mas fica facil de entender o desespero de quem teve se emocionar com uma história que ficou em aberto, e incerta, por 2 anos.

Shu Takumi tem claramente grandes planos para o segundo jogo, e o fato dele sempre vir junto com o primeiro em toda novo relançamento deixa isso bem claro. Todos os temas que esse jogo toca, como xenofobia, corrupção, o limite da lei, etc são bem claros, mas não possuem resolução. O que é de bom grado, nem toda história tem que terminar nela mesma.

Mas num geral, é Ace Attorney, a história é bonita e é sempre a série que eu mais passo mal de rir num geral. Sempre perfeitamente sério e leve, lavador de alma. Só queria que ele não ficasse com essa sensação de ser um tutorial até o quarto caso, e que desse menos dicas do que fazer. Mas isso importa pouco.

A base de uma história não deixa de ser tão cativante quanto seu clímax.

Played: July - August 2023

Ace Attorney is my most reliable game series. Even during Case 2-3 Turnabout Big Top -- perhaps the franchise nadir -- I'm still pixel hunting for clues, and I'm still trying to convince a goofy detective to share investigation details, and I'm still snatching victory in court from the jaws of defeat. I'm still playing Phoenix Wright. Apollo, Athena, Edgeworth, Phoenix himself, and now Ryunosuke Naruhodo. We're all Phoenix Wright, baby.

In its pacing and intrigue, the highs and lows of Great Ace Attorney: Adventures rank right next to the highs and lows of the rest. What really sets it apart, however, is its comfort with the unease. As a prequel, the narrative takes place at the end of the 19th century with Japan broadening its legal horizons to the West. Thanks to surprisingly tragic circumstances, you find yourself as the first young lawyer from the East stranded by choice in Great Britain. Ready to learn and take home all that the allegedly greatest legal system of the world has to offer. In a series first move, not only is the concept of race recognized, but racism is pointedly overt and inevitable. You are talked down to at every turn. Treated as a curiosity. And even the more spineless of the Japanese characters are shown to internalize insecurities and worship whiteness. The reality of orientalism looms from the word go.

That said, the game never forgets to be funny. Because this is also Ace Attorney's adaptation of Sherlock Holmes, reimagined as Herlock Sholmes. "Emotionally intelligent, but logically stupid" is a class-A take on the character, and it's downright hilarious at times.

Beyond contending with race, I loved how much the story mucks up everyone's scruples. You are placed in gray areas that remain so til the end. There are accidents, not just calculated murder. The "infallibility" of Great Britain's court system is immediately challenged and always seems to be in air quotes. There's an ever-present air of compromise not just around high society, or even the police, but the justice system itself. And even our new equally-clever-and-hapless protagonist Ryunosuke comes to have his morals unintentionally jeopardized. Since Adventures is just a part one, I don't know yet where the ambiguity will take us.

There are some relative lowlights. Turning Sherlock Holme's Watson equivalent into a genius ten year old girl inventor is just not for me. I hate thinking in tropes, but she comes off to me as an anime prerequisite. A couple witnesses threaten to outstay their welcome. I also have to admit that the occasional downside of eschewing easy answers is that some of the big moments can come off unsatisfying. Still, I would not trade what this game is ultimately doing to avoid a minor blemish here or there. Susato is an all-timer assistant. For maybe the first time ever, I only got frustrated enough to consult a walkthrough once. The creatives behind AA have gotten very good at predicting the player's intuition, or at least mine. The Jury system is refreshing. The first time I realized what the Dance of Deduction was, I was straight up giddy.

Having now played the 2nd one and aware of how the story both improves and declines, Adventures remains a worthwhile first half.

Finally, an Ace Attorney game localized into English that takes place in Japan, for all of one case.

This review contains spoilers

dgs1 can't really stand on its own weight(including the final villain) and the endings of cases 1/3 + not being able to investigate case 4's scene are kinda stupid but the main characters make up for it. overall good experience, can't wait for dgs2 to utilize this game's potential.