Reviews from

in the past


Fun game, would've been better with a map though.

Ys I last boss was such a pain in the ass.
Ys II was better in every single way, but both are still kind of ok.

Para ser un JRPG de 1987, sus mecánicas aguantan mucho mejor de lo esperado. Eso sí, para pasárselo tranquilito en fácil y con guía porque tryhardear con esto es querer hacerse daño.

Y MENUDO MUSICOTE, VIRGEN SANTÍSIMA.

J'ai tardé à écrire au sujet des Ys I & II car je ne sais jamais trop quoi en dire...si ce n'est que les années passent et le que charme qu'exerce ces deux jeux ne cessent d'opérer. Le plaisir est intact. Ils figurent toujours parmi mes jeux préférés. J'en apprécie jusqu'aux moindres menus défauts. La série a connu de nombreux épisodes par la suite, dont certains qui ont fait date. Cette collection est parfaite pour remonter à la source. Et quelle source ! Je pourrais écrire sur ces deux jeux une belle tartine qui serait vite rédhibitoire : gameplay addictif, musiques exceptionnelles, très bonne histoire, superbe design, excellente rejouabilité, du challenge, etc. Mais quand on a soif, parler d'eau ne désaltère pas. Alors inutile de disserter en regardant l'eau s'écouler quand il suffit de se pencher...

The origin of the saga! A very different game from Ys 8 but still lots of fun :D


Ys I Chroniclces+

Ys is a series I have barely dabbled in. I rarely finish JRPGs either due to their insane difficulty spikes, incessant grinding, or boring story and characters. Ys I is a game that's older than I am. It's also incredibly short because of this and due to the cryptic nature of games from the late 80s, I decided to play this game using a walkthrough guide. This is sadly one of those JRPGs that has a specific way to play or it becomes an incredibly hard game. There are so many things you can miss, but also encourages multiple play-throughs. For a game this old, I don't see any reason to play it other than to complete the Ys series from the beginning. It is as basic as JRPGs come due to its age as well.

The story is pretty decent despite the short playtime. I actually enjoyed the characters as well. There isn't a lot of talking that drags on forever. The game does get to the point with some short and sweet dialog. You play as series' main protagonist Adol Christin who must collect the books of Ys to save the world from evil. It's pretty typical, but I enjoyed the small little world they built around the books of Ys. They were interesting to read and I felt this was a world you could get sucked into if it were to progress (which surprise, it did). The art is amazing with beautiful backdrops. The music is also fantastic thanks to legendary composer Yuzo Koshiro. Lots of rock and beautiful orchestral music. The Chronicles+ version contains both the chiptune versions and the arranged versions.

Ys' main combat system is called the "bump" system in which you just walk into enemies and are dealt knockback damage if hit straight on. The idea is to hit them on the edge of their sprite kind of like speed jousting. It's a weird system but keeps the pace of the game moving and I like that. Again, the game is really hard unless you quickly level and are constantly acquiring the best equipment. You can get some for free if you do things in a certain order or find a certain key for a certain chest. These are JRPG tropes that I absolutely hate because most of the time no one will know this without a guide or accidentally coming across it. Easter eggs and extra dialog are fine, but essential things to play are something that really irks me.

Due to the short length, you can easily hit the level cap in a few hours. The cap is 10 and you quickly acquire money and XP as you advance to more powerful enemies. For such a short game there is a large variety of them as well and their design is really cool. I always looked forward to seeing what was next. The dungeons are also varied such as a mine (which is dark), an ice floor with mirrors, a 20-floor tower that you must climb towards the end, forests, and other places. It's crazy just how much unique content was crammed into a 4-5 hour game. One thing I was relieved by is if you keep up with the equipment and level up to maybe 4-5 before the first boss you can easily fight each boss with just a few hits. I know that sounds crazy, but there's only so much balancing in a game this short. The final boss is notorious for being impossible to beat, and even with the best armor/weapons, level cap, and on Easy I still had to try nearly a dozen times to beat him. You also can only fight him with a specific weapon.

Overall, Ys I is a memorable JRPG if you play it the way it was supposed to be played. Many will get frustrated due to needing to constantly level up fast and always have the best weapons, and the weird boss difficulty spikes will turn many away. I only recommend this game if you're a fan of the series or really want to start from the beginning like I am. It has fantastic art and music and is a well-contained and fun JRPG...if you play it right.

Ys II Chroniclces+

Being a direct sequel to Ys I, and being the late 80s, I came into this not expecting much. While content-wise it's completely new, with new locales, new characters, new weapons, and armor, otherwise it looks the exact same and plays the same way. You still play as Adol Christin trying to save the world of Ys from another evil source and rescue the Goddesses Reah and Freena.

The game even starts out the exact same way. You wake up in a house in a quiet village and must start your adventure in a green forest area like before. Sadly, the game is just as cryptic and obscure when it comes to figuring out what to do. I followed a guide through my entire playthrough, but if I hadn't there would be so much backtracking and aimless wondering. Some of the dungeons are more improved layout-wise, but the final two dungeons are a labyrinthine mess, more so than anything in the first game. I had to resort to a map online to figure out where to go, especially when I had to backtrack and start learning shortcuts.

The bump system still exists but seems a little easier and more forgiving this time around. You don't need to hit enemies off center, but it's still not a fun combat system. It makes the game fast-paced and I like the lack of random battles, but it's still not engaging in any way. Thankfully, this time around, you don't need to rely on hidden obscure equipment and can just buy stuff as you can afford it. Only the short sword, in the beginning, can be had for free in the first dungeon, but everything is to be purchased. I liked the addition of magic wands in this game. It helps add a layer to combat, but sadly it's abused with boss fights. All but the final boss need to be beaten with the magic only, and the only offensive magic is fire. Which I found a bit weird. Everything else is passive magic such as being able to turn into a Roo to talk to enemies to pass certain areas, Light Magic which is used to see secret doorways and light dark areas, and Time Magic which slows enemies down. Unfortunately, a lot of items, required or not, are hidden in obscure areas and can be easily missed without thorough exploration or a guide.

I did find the boss fights more manageable this time around and less frustrating. The leveling system is also improved, but only slightly. While the cap this time around went from 10 to 55 you can easily reach the first 30 levels in the first two hours of the game. Before the first boss, I was already almost level 20. Bosses are a lot more reasonable and I only struggled with a couple of them, but once you learn their attack patterns it becomes much more manageable.

Overall, Ys II is a good sequel to the first game. With enough new content to explore and an interesting story and fun characters. While I wouldn't say the story itself is memorable, the adventure itself is fun I just wish the magic system was more expanded and there was less backtracking. Most of the game's fault comes from the cryptic items and confusing dungeon layouts, but it's manageable with a guide. It's a fine Ys game to send out with the 80s and still remains a solid RPG today.

The entire series is well worth playing, but only if you're curious about the beginning of the series, want to start the series from the beginning, or just like 80s JRPGs. Expect basic combat, cryptic progression, confusing dungeons, and unbalanced bosses in the first game. If you play with a guide you will mostly likely have a great time.

I've only played 1, and dropped 2 half way through. 1 is so good though. I love the bosses, the max level being at 10, and the weapons. I recommend anyone to try 1 at least, and maybe 2 but 2 has awful level design.

Mejor que Touhou 1: Highly Responsive to Prayers y que Touhou 2: The Story of Eastern Wonderland combinados

This title is a classic that holds its ground very well, and this may be the best (and most accessible) version out there to experience it, with the option to switch between the old or new versions of both soundtrack and character art. The old character sprites and art are so full of charm and personality that I feel really add to the experience (in comparison, the new anime-moe ones may be more 'modern' but aren't nearly as good in my opinion). The characters themselves are quite charming and do their job well, easily inmersing you in their world, their village, their worries and happenings, all through their dialogue, relationships and interactions. If I had to point out a downside to this, it'd be that all three main heroines are quite endearing and I can't bring myself to choose which one is my favourite lol.
The soundtrack isn't the best thing I've ever heard in a videogame, but it definitely has some solid good tunes that made me want to stay in the areas they played just to listen to them even if only for a bit longer. This is certainly more the case with 'chill' tracks such as village/field themes and so on, but some of the more action-suited ones were really to my liking too.
The rest of the game isn't without its problems, namely the dungeon layout design, but it can be easily solved with an outside-sourced map and/or a guide, which I don't mind at all.
Even having been familiar with Ys Origin first and basically having completely spoiled myself of all the important events and lore of this story, and being someone who can't be bothered to sit through something I already know the 'twists' of, I still got a very good experience and found myself very much enjoying these two truly great games regardless.

First game's final boss is 80% luck and 20% skill what the heck.

Ys2 is probably my favorite game from the 80s. Embrace the bump

Ys I & II absolutely need to be played together back to back, unlike basically any other game in the storied series.

It's the only time in "modern" Ys that you'll ever have to deal with the bump system, for better or worse, and the story is pretty straightforward with very little notable dialogue, but Falcom sows the seeds of its world very deliberately.

Banger soundtrack and a real history lesson in JRPGs

bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump bump

Kind of a weird case because when you separate Ys 1 and Ys 2, they're both mid tier games, but when you combine them it becomes one of the best games in the series. Funny how that works

A classic which aged surprisingly well for a 1987 RPG. Sure, its age can be seen in some parts (bosses in Ys 1, dungeons in Ys 2), but if you can look past that, then you get an absolute gem. Be warned though, the combat system is quite divisive (you either love it or hate it, no in-between), so I can't recommend it to just about anyone, but I still really like it

A nice pair of games, which should definitely be played together. They really do reach the limits of the 'bump combat' system by the end of these so it's a good job they move on. Individually they're a little short but together they're a solid adventure.

Great music too - three versions of the soundtrack and they're all excellent. Well worth a go, though the combat does turn a lot of people off.

Ys I is showing some age, even with the new graphics, but it's still a challenging adventure and the music is fantastic. It's noteworthy that this is one of the few action games I know of that you can play from beginning to end with a single hand since there's no attack button and you just bump into enemies at a certain angle.
My biggest gripe with it are the dumb references some idiot added during localization. That's just disrespectful.
Ys II is a straight improvement over Ys I, the addition of a magic is a welcome one and the bosses are way more memorable. On the topic of presentation, the music and environments are outstanding as always.
The story also provides a satisfying resolution to the events of the first game and there are no ridiculous puzzles this time around. No more eating an apple so you can have a conversation with a tree that gifts you a sword.
Overall, I would say Ys I is great and Ys II is excellent. I totally recommend them. Also, if you are reading this because you want to get into the Ys series then you can perfectly start with the latest one if you want to, they are largely self contained.

Had lots of fun with Ys 2, a bit less with Ys 1. hopefully i love this serie

Lindo, maravilhoso, uma jornada maravilhosa do jogo, eu não consigo descrever em palavras como foi bom rever essa historia. Já gameplay eu pessoalmente adoro, tem seus prol e contras, seja quem for amante de RPG, tem que ter uma experiencia em algum momento com este jogo.

I hate Vagullion, I hate Dark Fact, but I absolutely love Ys 1 & 2; the interesting niche battle style, the legitimate challenge, the loops it makes you jump through and all the bull it throws at you. *&%^ Dark Fact on Nightmare.
Stories pretty good too.

The OST goes so fucking hard man. The combat in 1 is weirdly addicting 2 on the other hand is a bit slower with the fireball system not say its bad. Exploration and puzzle solving is pretty fun if a bit primitive and archaic now. Both of these games have some of the greatest boss designs of their era.


2>1, combat aged like milk but it's charming

very solid, ys 2 can get repetitive

My first true delve into the Ys series. For a game from the 1980s, it holds up surprisingly well, even if it’s still vague as hell. Had way more fun with this than I expected.

Very old-school style games that I had a good time with using a guide. Good lore and simple combat made for an enjoyable experience. A great way to experience Adol's first adventures and a good introduction to Eresia.