With 50 hours into the game now, I can say this is an okay entry in the series. Gameplay wise it’s fantastic. My career in my opinion is great…. Until you have to do the main story and then it’s a long drag. Online multiplayer seems a bit better this year as I found it wasn’t as laggy during games but it could still use improvement especially with SBMM. Gameplay wise loved it, story wise it absolutely sucked. Last years story was way more interesting. MyTeam is the exact same tbh and Jordan challenge is cool I guess (not my kind of mode but that’s okay). 3/5 for me
I give this game a 3 star rating because some parts of the game I love while others I hate.I love myteam yes there is micro transactions but you don’t have to spend money to have a good team you just have to grind.My career is horrible because you either have to spend 200 dollars or grind hours and hours to max out a build.One mode I love playing is my nba eras you get to pick a nba team from either the modern era of the nba or 3 other eras that allows you to go back in time and pick a team from that time and you get to rebuild the team and make trades and draft and win championships it’s a lot of fun.A problem with this game is that it is you green your shot or you miss which makes shooting hard which makes the play style of the game running to the rim and dunking or mashing with tall players which makes short players in myteam unable to be used.
This is about as listless as 2k has felt in years.
I picked it up for pretty cheap, $13, on some sort of All-Star weekend sale. It's 2k the same as ever. They added this new 'Eras' mode to the Association mode to celebrate this being, another, Jordan edition but it's pretty thin and dull. It's super cool to see the league evolve year over year, don't get me wrong. But the draft classes are incomplete and you can't really alter too much about how it all plays out (like you can't change anything about the teams that are entering the league in case you wanted to keep the Grizzlies in Vancouver or change the Toronto relocation bid to something else).
Don't get me wrong, it's neat. And it's a step ahead of most other AAA sports releases. But that's an extraordinarily low bar. The historic draft classes are also basically useless in other association modes as they're largely incomplete (draft classes will contain only two real players sometimes). It's a neat thing but games like BBGM do it far better.
There are some neat additions to playing with the WNBA such as the ability to expand the league. But it's still weirdly handicapped. For whatever reason playing as a woman in the game is still a half-assed copy of the male career mode. The WNBA expansion is neat but it's only two franchises that can be added and you can't share your creations or save your own. So they always have to be made entirely from scratch. The limitation seems artificial and I'm not sure why the WNBA can't be expanded further or why their created pieces can't be shared like the NBA version.
Gameplay is the same as ever and the myTeam mode is just as predatory and gacha filled as ever.
All-in-all there's very, very little different from the 2k22 version of the game and in some ways a few things feels like minor steps back or just new frustrations. It's still the most competent AAA sports release on the market, but that's not something we need to sing their praises for.
I picked it up for pretty cheap, $13, on some sort of All-Star weekend sale. It's 2k the same as ever. They added this new 'Eras' mode to the Association mode to celebrate this being, another, Jordan edition but it's pretty thin and dull. It's super cool to see the league evolve year over year, don't get me wrong. But the draft classes are incomplete and you can't really alter too much about how it all plays out (like you can't change anything about the teams that are entering the league in case you wanted to keep the Grizzlies in Vancouver or change the Toronto relocation bid to something else).
Don't get me wrong, it's neat. And it's a step ahead of most other AAA sports releases. But that's an extraordinarily low bar. The historic draft classes are also basically useless in other association modes as they're largely incomplete (draft classes will contain only two real players sometimes). It's a neat thing but games like BBGM do it far better.
There are some neat additions to playing with the WNBA such as the ability to expand the league. But it's still weirdly handicapped. For whatever reason playing as a woman in the game is still a half-assed copy of the male career mode. The WNBA expansion is neat but it's only two franchises that can be added and you can't share your creations or save your own. So they always have to be made entirely from scratch. The limitation seems artificial and I'm not sure why the WNBA can't be expanded further or why their created pieces can't be shared like the NBA version.
Gameplay is the same as ever and the myTeam mode is just as predatory and gacha filled as ever.
All-in-all there's very, very little different from the 2k22 version of the game and in some ways a few things feels like minor steps back or just new frustrations. It's still the most competent AAA sports release on the market, but that's not something we need to sing their praises for.
More of the same, some minor improvements, some changes for the sake of change. Overall better than 2K22 for sure! The weird shot timing seems to have been fixed, MYCAREER is marginally more interesting. My main issue is the performance when not actually playing basketball. Every other mode is locked to 30FPS, and you're lucky to be hitting even 20 when walking around the city. Game runs and looks like ass. Thank god this game was free.