This game is currently in the Humble Choice for February 2023, this is part of my coverage of the bundle. If you are interested in the game and it's before March 7th, 2023, consider picking up the game as part of the current monthly bundle.
A massive RPG and story.
Pathfinder is back again on Humble Choice, and just like Pathfinder: Kingmaker this is another meaty adventure. Already in the first hour, we have a huge demon horde attack a town we’re recuperating in, finding a heavenly blade, and a woman who turns into a giant dragon as you are seeing. This just feels like a large epic world, and I love this. You feel like you’re playing a tabletop campaign instead of a video game. The fact most of the main story is voice-acted adds to that feeling.
On the other hand, this is real roleplaying, which means a lot of dialogue, and that’s not going to appeal to everyone. The combat so far is pretty easy, but maybe I’m still in a long tutorial. I did see some morality here, but it’s really obvious when you’re making an alignment choice, though it does look like it supports both evil and chaotic characters as well as lawful good. Also, there are a lot of menus and inventories, but again that’s kind of the point of a CRPG.
Pick this up if you like anything from D&D, Balder’s gate, Neverwinter nights, or tabletop RPGs. This is still a CRPG, but this also is really fun, deep, and massive. Howlongtobeat.com says just the main story is 50 hours, and full playthroughs are closer to 130 hours, so this is not a quick game.
If you enjoyed this review or want to know what I think of other games in the bundle, check out the full review on or subscribe to my Youtube channel: https://youtu.be/PPQRKDSakk4
A massive RPG and story.
Pathfinder is back again on Humble Choice, and just like Pathfinder: Kingmaker this is another meaty adventure. Already in the first hour, we have a huge demon horde attack a town we’re recuperating in, finding a heavenly blade, and a woman who turns into a giant dragon as you are seeing. This just feels like a large epic world, and I love this. You feel like you’re playing a tabletop campaign instead of a video game. The fact most of the main story is voice-acted adds to that feeling.
On the other hand, this is real roleplaying, which means a lot of dialogue, and that’s not going to appeal to everyone. The combat so far is pretty easy, but maybe I’m still in a long tutorial. I did see some morality here, but it’s really obvious when you’re making an alignment choice, though it does look like it supports both evil and chaotic characters as well as lawful good. Also, there are a lot of menus and inventories, but again that’s kind of the point of a CRPG.
Pick this up if you like anything from D&D, Balder’s gate, Neverwinter nights, or tabletop RPGs. This is still a CRPG, but this also is really fun, deep, and massive. Howlongtobeat.com says just the main story is 50 hours, and full playthroughs are closer to 130 hours, so this is not a quick game.
If you enjoyed this review or want to know what I think of other games in the bundle, check out the full review on or subscribe to my Youtube channel: https://youtu.be/PPQRKDSakk4
I'd need to replay this to get a proper opinion but this game is fucking insane in scope and content. The devs really liked Baldur's Gate 2 but this game got 4 times the amount of content of that. Writing is also far more compelling than the previous entry. Biggest negative is probably the army management but it's still better than what was in Kingmaker.
This review contains spoilers
Overstays its welcome but still had a great time with it. A step up from Kingmaker (I never finished) and seemingly has come a long way from being an unplayable buggy mess. The demon city act and the flatness of Ahrelu killed most of my motivation to finish and I definitely felt like I was forcing myself to continue after investing 40+ hours. Companions were very interesting I loved how their arcs weaved into the larger narrative and most importantly they weren't annoying as hell. Excited to check out Rogue Trader
Better than Kingmaker, which is damning with faint praise. The terrible, mandatory kingdom management 4X game has been replaced with terrible, mandatory, dollar-store Might & Magic crusade management. Every single companion has an insipid "What if [TTRPG Class Stereotype], but flipped on its head?" narrative going on, and the puzzle and quest design are as tedious as ever. There's a whole major hub zone that takes up about a third of the game where you have to constantly rotate the camera to reveal paths, and it is a truly miserable experience.
The Mythic Path stuff has potential, but the way it's implemented as part of the story makes little thematic sense. I'm left how I felt after Kingmaker, where I'm just waiting for them to take the engine and make something that isn't so tightly bound to standard cliche.
The Mythic Path stuff has potential, but the way it's implemented as part of the story makes little thematic sense. I'm left how I felt after Kingmaker, where I'm just waiting for them to take the engine and make something that isn't so tightly bound to standard cliche.
i loved this game. i think the tragedy of my first knight commander's story is something that'll stick with me for a very long time. the writing is mostly very good and a lot of the combat is fun. the endgame gets a little tedious but that's more to do with the pf1e system than the game itself imo.
the crusade stuff isn't the worst but there's definitely too much of it. is honestly probably my goty.
the crusade stuff isn't the worst but there's definitely too much of it. is honestly probably my goty.
Managed to get me into another replay despite mixed feelings.
This game, in a way, made the same mistakes that its predecessor, but also had the same things I liked.
+ very nice and memorable NPCs
+ some romance options, a couple pretty convoluted (Daeran and Sosiel?)
+ different unique classes
+ a plethora of quests and locations and ways to resolve stuff
+ choices really do matter
+ beautiful small easter eggs for Pathfinder Kingmaker players
+ different mythic classes, they have unique powers and gameplay
- The crusade is even worse than running a kingdom in the first installment, and running on auto locks you out of a lot of shit
- Your companions already have classes and abilities assigned to them which often suck, and some of them you meet so late in the game that they will always be subpar to any mercenary :( I hope Owlcats will finally enable to retrain everyone without mods! Please, please!
- It's very uneven again, after getting send to THE PLACE (to avoid spoilers) in act 3 or 4 you are playing a clanky 3d-ish location and all the stuff you did beforehand in the crusade doesn't really matter because you start with a blank slate after that event again... like whyyyyyy
This game, in a way, made the same mistakes that its predecessor, but also had the same things I liked.
+ very nice and memorable NPCs
+ some romance options, a couple pretty convoluted (Daeran and Sosiel?)
+ different unique classes
+ a plethora of quests and locations and ways to resolve stuff
+ choices really do matter
+ beautiful small easter eggs for Pathfinder Kingmaker players
+ different mythic classes, they have unique powers and gameplay
- The crusade is even worse than running a kingdom in the first installment, and running on auto locks you out of a lot of shit
- Your companions already have classes and abilities assigned to them which often suck, and some of them you meet so late in the game that they will always be subpar to any mercenary :( I hope Owlcats will finally enable to retrain everyone without mods! Please, please!
- It's very uneven again, after getting send to THE PLACE (to avoid spoilers) in act 3 or 4 you are playing a clanky 3d-ish location and all the stuff you did beforehand in the crusade doesn't really matter because you start with a blank slate after that event again... like whyyyyyy
Gerçekten iyi bir rol yapma hikayesi var. Yaptığınız seçimlerin anlamlı ve uzun süreli etkileri oluyor. Hikayeyi gerçekten siz yazıyormuşsunuz hissini veriyor. Ama Kingmaker'i bırakmama sebep olan ülke yönetme sistemi bu oyundada var ve oyunun gereksiz yere uzamasına neden oluyor. Çünkü oyunun bu kısmında yapılacak ilginç bir seçim yok. Ordu güçlendirip sırayla kaleleri fethediyorsunuz. Savaş sistemininde üzerine düşünülmediği belli. Bu kısımlar direk kaldırılabilirdi.(Evet bu sistemi otomatik ilerletebiliyorsunuz ama oyunun sonunu etkileyebiliyor.)
its aight, heard act 4 was ass but i liked it well enough, ending sorta underwhelming but i enjoyed my time with the characters and story of the war. too bad I am so ass with these games leveling because only I emerged as overpowered as I was but my companions werent.
Maybe I'll replay it in the future, but the waiting time till you get your mythic powers is a detractor.
oh yeah i disabled crusdaer mode late into my playthrough, couldnt be bothered anymore.
Maybe I'll replay it in the future, but the waiting time till you get your mythic powers is a detractor.
oh yeah i disabled crusdaer mode late into my playthrough, couldnt be bothered anymore.
One of my favorite games ever but its has a lot of issues. Mainly with bugs and optimization but nothing so major as to make it unplayable. I love how there are way too many options for builds, it makes each playthrough truly feel different. The writing is also really good, specifically for the mythic paths. I have mainly played Lich, Aeon, and Swarm That Walks and each one really got my brain moving. Evil routes so well written and multi faceted it has ruined other crpg's for me. I give it the biggest recommend if you like crpgs and want a good evil playthrough. Lich in particular is very nice.