Reviews from

in the past


Desperately wanted to love this one but the many ways this game is monetized creep into all aspects of play, making the various hooks and designed FoMO impossible to ignore. It's fun to play dress-up in space with your buddies, but it's hard to recommend this one to anyone but a die-hard PSO fan.

Honestly the only good MMO I've ever played mainly because it's not blatantly pay to win garbage

de momento me parece un buen juego para tener cosas de fondo, el gameplay esta bien, pero los mapas lineares y visualmente en general me parece un culo, si le meto serio a lo mejor cambio de opinion

Best combat I ever saw in a MMORPG, amazing story and very cool setting. It's so refreshing seeing a sci-fi themed mmo, SEGA really outdid itself on this one.


I ended up shelving it because of the sheer amount of content I couldn't hope to catch up with, but the combat and atmosphere is absolutely fantastic and I cannot wait for New Genesis.

It's fine I guess. A far cry from the classic Phantasy Star.

Después de años sin ver la luz en inglés, va papá Microsoft y le escupe dinero a SEGA para localizarlo. ¡Está muy bien!, Las clases por lo general tienen un grado de aprendizaje bastante intensivo (Excepto si eres Phantom o Hero, lol) pero es super gratificante dominarlas. Otra cosa que no me esperaba es que la historia me sorprendiese en partes (Episodio 5 especialmente) y mira que yo en MMOs suelo ser de los que se la sudan las cinemáticas.

I really tried to get into this game but the unintuitive UI, flaky controls, and boring combat ultimately caused me to drop the game pretty early on.

Extremely soulless and greedy game. Over 100 hours in and I could not bring myself to remotely care about the plot and characters or the story. Gameplay is flashy no doubt but it basically boils down to devil may cry without any depth. It certainly is fun to turn your brain off and fight big hordes of enemies but it does get old when you realize you’re doing the same thing over and over again. The main draw of this game for me was grinding to get enough money to buy cute clothes from the player market, where everything is disgustingly scalped. By the way, the only way to even sell anything on the market is by purchasing a market pass with real life money. The dark and mysterious art style of the original pso is replaced with a more polished boring anime style. I’ve heard New Genesis improves on aspects of this game, but it runs horribly on my computer so I guess I’ll never know.

[NEW REVIEW]
As magical of an experience PSO2 was, I will never be able to return to it and enjoy it after playing FFXIV. I've played WoW since I was 8 years old, but all I've ever done in WoW was questing, so I never really experienced an MMO until I played PSO2. PSO2 had completely taken up my life for almost an entire year, because the game had insane depth to it. TOO MUCH depth. I've played FFXIV for about 8 months and I've experienced (though not completed) nearly every type of content in the game. According to Steam, I've played PSO2 for 813 hours (and much more since I played it on the Windows 10 store before it came to Steam), but I've barely scratched the surface on what endgame content is supposed to be like. Due to the fact that the NA version of PSO2 was released like... 8 years after the JP version, they had to release all the old content at a much faster rate than how they originally were. This meant that content bombshells were being dropped like every month, and the level cap was being raised like every 3 months. This was AWESOME...
Except...
Well...

Okay, so let me briefly explain what PSO2 as an MMO is like. You start in the lobby. You can't attack or do any flippy dippies or anything in the lobby, it's basically just for hanging out with other players, picking up side orders, using shops, and navigating to all the other content. To play the actual game, you go up to the quest counter, choose what content you want to do (most common being the basic "exploration quests", where you go from point A to B, fighting enemies and ending with a boss fight depending on what zone you picked.), and then walk out the gateway to be loaded into an instance with a maximum of 12 other players. Once you finish the main objective, you teleport back to your ship to hear your quest results (score/loot/sidequest progress/etc.), then you load back to the lobby. There's many, MANY types of quests you can choose to do... But most have completely dead matchmaking because the stuff you get from doing them were made obsolete every month or so. And I haven't even touched on the Urgent Quest system... At the time, this was the most unique thing I saw in an online game. There were scheduled times of the day where a server-wide announcement would play for every player, to tell them that they have a 30 minute period to play a unique quest that is unable to be entered during any other hour. This is when all the people that AFK in the lobbies (because this game didn't have any forced AFK logout timer...) would suddenly ALL AT ONCE rush to the quest counter so they could queue for this one quest. ALL of the insanely fun (and insanely difficult) extreme boss fights were basically only available during these periods. Imagine if in FFXIV you wanted to do the Orbonne Monastery raid, but you had to look up on the official website what time it was happening at instead of just being able to queue for it literally whenever you wanted.

Now here comes my personal wall blocking me from trying to re-enter PSO2 again. All of those Urgent Quests? 90% of them are (almost) impossible to play anymore. If you did not play the game as the content was released, you would be UNABLE to play the older content because the older content wasn't on the schedule anymore. You want to experience the very first superboss, Dark Falz Elder, on the hardest difficulty, with a full team of players, in 2021? Good fucking luck. First, you have to AFK for HOURS until a "random Urgent Quest" comes on. Then you have to pray to RNGesus that he picks the fight that you actually want to do and not one of those shitty tower defense quests. Then you have to hope that there's enough players that will wanna join you. Then, once you FINALLY get in... you wipe the floor with the boss because that boss was released when the highest difficulty levelcap was only level 80 and you're level 100 and they didn't bother adding a higher tier difficulty for this old boss fight. At least FFXIV fucking syncs down your level and gear to match the older bosses. Fuck you SEGA, release more content for NGS. Also PLEEEAAASE incorporate at least SOME of the original PSO2 (and maybe even PSO1) story into NGS...


[OLD REVIEW]
Love the gameplay but the MMO aspects are so shitty and grindy that they hold everything else back.
Story is meh at first but gets way better as you start to know the characters more. The characters are basically the highlight of the story, espcially Luther. Episode 5 is kino, and Episode 6 is a very satisfying ending to the story.

The game is perfect in every way, one of the best MMOJRPGs of all time but Microsoft had to step in, shit all over the interface, servers, installation, and outside-game management, and ruin the experience. The game is free and it's awesome, but as soon as you have to interact with anything related with payments, installation, errors, assistance, account management, etc, you will suffer.

I'm still a novice to the world of MMOs. PSO2 is one i've put many hours in and confidentally say is one of my favorites. Its story starts out slow, but then held my interest as it went on. I loved every location, and every class I wanted to play. Its a fun ride with friends!

The fashion was cool but getting it was too difficult. Also the story was kind of mediocre at best.

thank you youtuber etce for introducing me to this game

Absolutely in love with this game. I spent many hours on its predecessor, and I hope to do the same here. It's looking like I will.

the greatest game i have ever played

been playing just short of a decade, and this game has been worth it even before arks layer had everything translated. and then they went all out on keeping this game translated and easily playable for overseas players year after year anyway, arks layer is absolutely based

if I'm to say anything about the game itself, it's that it does "action combat" better than the rest of them with the only other notable runner up being dragon's dogma online (rip).

2nd best mmo ive played. downloaded a fan translation and JPN VPN to play this shit so u know its fire.

it has the best character creator so it's the best mmo

(Quiero que lo tomen más como una opinión muy mía, más que la realidad del juego en sí) PERO ES QUE PARECE UN CREEPYPASTA CHINO, TE DA MIEDO JUGARLO, XDIOS

Really puts the "Online" in Phantasy Star Online.

I've actually started PSO2 since maybe around 2016? So this is the only time I'll talk about gameplay for all EPISODES.

It's very braindead, which is all I need in a time passing MMO. Reaching Level 75 without even touching the first EPISODE is real weird but whatever.
I also don't care for the massive grind or min maxing or whatever MMO players smoke, I'm just dedicated to doing cool shit.

The presentation and gameplay has certainly aged, being made for 2012 and not recieving massive upgrades for its price (being free) and meant to be accessible on weaker platforms, like the Vita.

It's age is also shown in the rough execution of its stories, which I expect to be a running theme until EPISODE 4. The old progression of plot used to be finding cutscenes on the field, but they've all been crammed awkwardly into one menu and I pray for anyone who has no idea what Xion means by Divergence Matrix. You remove the gameplay breaks with long strings of mostly unconnected cutscenes and event battles that range from piss easy to absolutely annoying.

Not to mention the actual thread of events just sorta happens. It's a mess but with having experience with FFXIV's A Realm Reborn MSQ before it was cut down, can't say I expected anything else.

You're not missing anything not doing this, personally.

Conseguir jogar essa porra quando saiu aqui pro ocidente era mais dificil que o próprio jogo, meu PC tem sequelas até hoje do download desse jogo. O jogo em si é... hm... ok eu acho.

Had It not been for It being released on the windows store and having a shitty launcher I would've been addicted as all hell


best MMO i've ever played, but the time investment is too much for too little reward

I don't know anything about the story, combat was fun I guess?

It was pretty fun for a while, then the NG update happened and rendered the base game nearly unplayable. Bouncer is still the most fun MMO class I've ever played.