it is absolutely too early to give a review on this when it was just released, but my god it is so good. everything feels so polished, and it pays off greatly because the levels are so fun to play. they'll kick your ass, but the ranking system is very forgiving, so don't shy away if difficult rhythm games aren't your style.
there's also a huge amount of custom maps made for this game already. pick it up if the early access label is what's scaring you from getting it this early.
there's also a huge amount of custom maps made for this game already. pick it up if the early access label is what's scaring you from getting it this early.
Un juego bien bonito y desafiante la verdad, creo que si te encanta los juegos ritmos encontraras algo sumamente interesante para ti, la verdad me encanta la música de este juego pero el problema es que simplemente no tengo la habilidad para el, lo intente pero esto me confirma que los juegos de ritmo no son mi estilo
there are parts of this that are absolutely incredible (super battleworn insomniac, user created levels, etc). on the whole, though, it's more often bland and slightly awkward than not. i think it would have benefited from some more time in the game-design-oven with regards to its interface. the concept is stellar, but the communication definitely needed a little bit more work.
"Sometimes I'm angry I'm not doing better than I thought I'd do at this point."
Rhythm Doctor is an incredibly polished rhythm game that boasts a well-crafted, surprisingly heartfelt story mode as well as an endless amount of user-created levels, thanks to its insanely in-depth editor. There's a load of cool things at play here to further expand upon what is initially a simple concept (including one REALLY sick boss level). It can be stupid hard at times, but like every rhythm game, it becomes really satisfying when you break through and get that S+ on the song that's giving you trouble. Please check this one out if you haven't yet.
Rhythm Doctor is an incredibly polished rhythm game that boasts a well-crafted, surprisingly heartfelt story mode as well as an endless amount of user-created levels, thanks to its insanely in-depth editor. There's a load of cool things at play here to further expand upon what is initially a simple concept (including one REALLY sick boss level). It can be stupid hard at times, but like every rhythm game, it becomes really satisfying when you break through and get that S+ on the song that's giving you trouble. Please check this one out if you haven't yet.
I completed the early access version 0.11.5 (r25)
Man, even in its current, unfinished state, this is the best rhythm game I've played in recent memory! And it only requires one button!
The theme is kinda weird: you are a remote-working doctor, on defibrillator duty, and all your patients have different conditions that cause their hearts to beat in a slightly different pattern. This ties in nicely with the gameplay: you have to consistently tap the spacebar on the seventh beat, so you have to keep up with the rhythm.
Every level corrisponds to a song and a patient (or combinations of patients) that you have to help out.
The hospital setting is just set dressing, but it gives way to heartwarming little stories between the patients, who you'll come to know and love both through their dialogue and the gameplay. This is because each one of them has a signature beat, and kind of a musical leitmotiv that you'll get familiar with throughout the experience.
The OST is full of amazing songs that really fit well with the different beats the game has you keep up with. It had me dancing in my chair with a dumb smile on my face multiple times.
Even better, the game constantly finds new, devious, groovy ways to throw you off, be they visual effects, coreography, weird beat combinations or more "metagame" distractions that I won't spoil here.
If I had to find a nitpicky complaint it's that some songs can get too chaotic to track. The visual representation of the beats can be a tad unclear and overwhelming (especially if you have to juggle 3 or more patients).
But that's a non-issue since on your second try on any given song, you'll have internalised all of the patterns, and you'll be able to go by heart, quite literally playing with your eyes closed.
I can't recommend this game enough, and I can't wait to see the final product.
Man, even in its current, unfinished state, this is the best rhythm game I've played in recent memory! And it only requires one button!
The theme is kinda weird: you are a remote-working doctor, on defibrillator duty, and all your patients have different conditions that cause their hearts to beat in a slightly different pattern. This ties in nicely with the gameplay: you have to consistently tap the spacebar on the seventh beat, so you have to keep up with the rhythm.
Every level corrisponds to a song and a patient (or combinations of patients) that you have to help out.
The hospital setting is just set dressing, but it gives way to heartwarming little stories between the patients, who you'll come to know and love both through their dialogue and the gameplay. This is because each one of them has a signature beat, and kind of a musical leitmotiv that you'll get familiar with throughout the experience.
The OST is full of amazing songs that really fit well with the different beats the game has you keep up with. It had me dancing in my chair with a dumb smile on my face multiple times.
Even better, the game constantly finds new, devious, groovy ways to throw you off, be they visual effects, coreography, weird beat combinations or more "metagame" distractions that I won't spoil here.
If I had to find a nitpicky complaint it's that some songs can get too chaotic to track. The visual representation of the beats can be a tad unclear and overwhelming (especially if you have to juggle 3 or more patients).
But that's a non-issue since on your second try on any given song, you'll have internalised all of the patterns, and you'll be able to go by heart, quite literally playing with your eyes closed.
I can't recommend this game enough, and I can't wait to see the final product.