Reviews from

in the past


Why would anyone put a time related trophy in a game like that

i remember tryin this a while back and this game is actually pretty cool, though like most puzzle platform games i get brainbuffered out and need help from other ppl to do any of them but i like the dali esque thing theyre doing here

Average puzzle game. It's just the right lenght with 30 levels and it is also very simple to 100% if you're into achievment hunting.

All levels completed, 100% of achievements earned. This is a fairly simple but enjoyable puzzle game, with the objective of guiding a sleepwalker 'back to bed' using a couple of types of movable objects to guide their path. With 30 levels, each of which also has a hard-mode variant, the game has is a decent length and despite the complexity of levels being limited, some of the later levels present a moderate challenge and accompanying satisfaction from completion.


This really warmed me up. Love the isometric spin on the classic Mario & Wario formula (also reminded me occasionally of Chu Chu Rocket, with the way Bob's paths were readable through his footprints). I'll forever be a big fan of games where you are controlling someone who is trying to control something else; I like the friction in the design of games that do it right, and I even love the ambition of the games that don't quite do it right. It's a great gimmick.

I appreciated the aesthetic of the game - it's really funny that, in spite of not very many games leaning heavily on archetypal surrealist imagery (Dali/Magritte/Chirico/Escher etc) I always have this weird feeling that it's a worn-out cliche. It's really not! Apart from a few noteworthy examples, there aren't a tonne of games explicitly referencing that art style. I think there's a nice combination of sincere love and more tongue-in-cheek reference in Back To Bed, especially with the use of the apple as the blockade. The character design is great too, more games with quadrupedal player characters!

Another thing I loved was the modularity of the solutions. I never felt like there was a "right" way to complete any level, and on several occasions I clutched my way into a success in a way that felt really satisfying in its messiness.

The music is perfectly ambient, something that I'm beginning to appreciate a lot more as I continue my dive into the puzzle games in the Ukraine bundle.

Four stars because a couple of minor interface issues were a bit of a pain to me, and while the short length kept me from getting sick of it, I felt like there was more ground to cover and I would have liked a couple more levels.

Really nice!

neat little "make sure that the object gets to the end point" puzzle game. Visually bizarre (in a good way), but that is the only thing that makes it truly stand out.

pleasing to the eye, amazing graphics, yet the gameplay is repetitive and sadly boring

Relaxing on basic, a bit more challenging on difficult. Fun, lovely game to while away an afternoon.

god truly sends his most comfortable beds to his sleepiest warriors

Pues no está nada mal para pillarlo en una rebajita. Temático del surrealismo bonita, puzzles intrincadillos pero que no te van a hacer atrancarte demasiado y, sobre todo, un sonido y una forma de andar de la que no te cansaras.

Trippy Dali-esque but some of the Dali stuff feels surface level. Whale-Road is a good one though, and the puzzles are never frustrating.

This is cute. Also, is that, what, the physical manifestation of Bob's fursona that's protecting him? What a weird little guy