Reviews from

in the past


neat little "make sure that the object gets to the end point" puzzle game. Visually bizarre (in a good way), but that is the only thing that makes it truly stand out.

This really warmed me up. Love the isometric spin on the classic Mario & Wario formula (also reminded me occasionally of Chu Chu Rocket, with the way Bob's paths were readable through his footprints). I'll forever be a big fan of games where you are controlling someone who is trying to control something else; I like the friction in the design of games that do it right, and I even love the ambition of the games that don't quite do it right. It's a great gimmick.

I appreciated the aesthetic of the game - it's really funny that, in spite of not very many games leaning heavily on archetypal surrealist imagery (Dali/Magritte/Chirico/Escher etc) I always have this weird feeling that it's a worn-out cliche. It's really not! Apart from a few noteworthy examples, there aren't a tonne of games explicitly referencing that art style. I think there's a nice combination of sincere love and more tongue-in-cheek reference in Back To Bed, especially with the use of the apple as the blockade. The character design is great too, more games with quadrupedal player characters!

Another thing I loved was the modularity of the solutions. I never felt like there was a "right" way to complete any level, and on several occasions I clutched my way into a success in a way that felt really satisfying in its messiness.

The music is perfectly ambient, something that I'm beginning to appreciate a lot more as I continue my dive into the puzzle games in the Ukraine bundle.

Four stars because a couple of minor interface issues were a bit of a pain to me, and while the short length kept me from getting sick of it, I felt like there was more ground to cover and I would have liked a couple more levels.

Really nice!

All levels completed, 100% of achievements earned. This is a fairly simple but enjoyable puzzle game, with the objective of guiding a sleepwalker 'back to bed' using a couple of types of movable objects to guide their path. With 30 levels, each of which also has a hard-mode variant, the game has is a decent length and despite the complexity of levels being limited, some of the later levels present a moderate challenge and accompanying satisfaction from completion.

Average puzzle game. It's just the right lenght with 30 levels and it is also very simple to 100% if you're into achievment hunting.

i remember tryin this a while back and this game is actually pretty cool, though like most puzzle platform games i get brainbuffered out and need help from other ppl to do any of them but i like the dali esque thing theyre doing here


Why would anyone put a time related trophy in a game like that

This is cute. Also, is that, what, the physical manifestation of Bob's fursona that's protecting him? What a weird little guy

Trippy Dali-esque but some of the Dali stuff feels surface level. Whale-Road is a good one though, and the puzzles are never frustrating.

Pues no está nada mal para pillarlo en una rebajita. Temático del surrealismo bonita, puzzles intrincadillos pero que no te van a hacer atrancarte demasiado y, sobre todo, un sonido y una forma de andar de la que no te cansaras.

god truly sends his most comfortable beds to his sleepiest warriors

Relaxing on basic, a bit more challenging on difficult. Fun, lovely game to while away an afternoon.

pleasing to the eye, amazing graphics, yet the gameplay is repetitive and sadly boring