Reviews from

in the past


disparado a pior dlc extra da trilogia, só se salva o museu, de resto é ficar enfrentando inimigo até enjoar

Would’ve been better with nazi zombies

Nice add-on to the game but relentlessly hard.

Clash in the Clouds is another fun DLC for Bioshock Infinite. It adds four arena’s with fifteen waves each. Each wave contains a special challenge that you can complete to earn a Blue Ribbon as proof of completion. Wen you collect all sixty ribbons by completing the challenges, you earn an achievement.

Although the arenas are fun to play and adds some variaton to the game, my personal problem with Clash in the Clouds is that it is just too damn hard. I completed the main game on 1998 mode, something that I am quite proud of, but this DLC is just impossible for me.

The biggest problem is that you cannot start waves over. When failing your Blue Ribbon challenge on wave thirteen, you don’t get another shot. You need to complete all the other waves again to reach Wave thirteen again, in which you can try again. This can make it atrocious to attempt the Blue Ribbon challenges and for me, it killed most of the fun I had with it. The Blue Ribbon achievement is the only one that I still miss for Bioshock infinite.

Maybe I just need to git gut, but this is just a feat that I cannot complete. Maybe I will try it again someday, but for now, I am too scared to try.

yea sure i would love to have content focusing specifically in infinite's ass gameplay

I do not like sandbox/wave shooter DLCs but I liked the museum part of this. I got infinite money cheat and unlocked everything in the museum. Red Light District and Fall of Icarus concept arts were interesting, I wish we could get to see them in the game. Behind the scenes footages were fun to watch and that huge Songbird statue looks cool. Also the hidden tear was nice.


El DLC Clash in the Clouds se puede tomar como un entretenimiento pasajero mientras se pone a la venta el contenido descargable principal. Es una arena de batalla en donde nos enfrentaremos a hordas de enemigos para ganar puntos y dinero que podremos utilizar para desbloquear objetos coleccionables y demás. No hay mucho que añadir al respecto salvo que es acción desenfrenada y pura.

BioShock Infinite but it's only the gameplay?? I wouldn't recommend it to my worst enemy.

Bem difícil e não é tão divertido quanto o jogo original, não traz novidade nenhuma e ainda limita muitas mecânicas.
Não sei se vou finalizar...

Review EN/PTBR

I would have things to praise if at least it was free, it's just a way to survive waves of enemies within the same gunplay as the normal game with the opportunity to unlock extra content based on the game's design and art ideas.

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Eu teria coisas a elogiar se pelo menos fosse grátis junto com o jogo base, é só um modo de sobreviver waves de inimigos dentro da mesma gunplay do jogo normal com a oportunidade de desbloquear conteúdo extras sobre as ideias de designes e artes do jogo.

Great idea, horrible execution. I was going to rate this higher but then I realized that what I liked about this DLC was stuff that was present in the main game.

The behind the scenes museum feels like an after thought, the wave based structure has an incredibly slow pace to it and those blue ribbon challenges range from easy to buggy and frustrating. I love infinite's combat, but now that I have all the trophies I don't see myself ever playing this DLC again.

Simply put, a less fun version of the Challenge Rooms or the Protector Trials. While the combat here in BioShock Infinite is the best in the series, the variety or enemies or stages in these arenas isn't varied enough to be any fun. The museum is the best part about this, though a bit lacking compared to the one found in BioShock Remastered.