Reviews from

in the past


There's something to this game. I really wish there was a sequel or some other game that would revisit and polish the ideas in this game. The score attack/stylish combat rankings and the various moves you had with your laser tether thing were great.

Pretty fun systems on a generic shooter.

I thought this game was funny. The gameplay was fine, but I really wasn't good at doing all the fancy kills in it.

Funniest game you never played. I used to yell "GET DOWN MR. PRESIDENT" everytime I kicked an enemy into oblivion

My guilty pleasure game ... story is cringe, it's too short, but the gameplay is so fun idk why it just works for me fast paced creative, evolving


combo system is the only reason why you play it

Bulletstorm has extremely fun and robust gameplay with a lot of potential bogged down by the typical quirks you see in a 7th gen FPS. I had so much fun flinging and kicking enemies into hazards and seeing my points go up. However the campaign is just another shallow call of duty hallway shooter where you go from point A to B in a straight line with no room for explorarion or experimentation. The campaign is only 8 hours long and when you're done with it, there's really nothing else to do. The writing and story is also very 2009 GAMER if you know what I mean. To note, I played the new version of the game where it replaces the main character with Duke Nukem and makes the dialogue 100% funnier. The story is exactly the same but Duke is just himself in the main character's position and has no idea why he's in this game. One of the funnest premesis I've seen in a video game. That alone brings it up from a 6 to a 7.

basically no memory of this one

Kill With Skill™ by fragging those charlies with your holosight AR (oorAh) and taking cover to regenerate your health, just like how it was advertised in Duty Calls. Featuring Douche Nocum from the Duke Nukem Forever series.

Good and silly FPS, surprising amount of soul, extremely fun combo/points system. Just in general a really great unserious time.

It's nice when a game has a clear simple concept, executed well. At it's heart, that's what bulletstorm is. A FPS which focuses on crazy kills and having fun. A bit like a first person gears of war that takes itself even less seriously, bulletstorm puts you through a while fairly short, pretty fun and action packed campaign. The story doesn't matter, it's all about killing enemies in the mos fun ways possible. You can kick enemies and they go flying. You have a leash to pull enemies towards you. Your guns all have a variety of firing modes, some of which are totally crazy too. Best of all, the environment is set up with a bunch of things to help you kill enemies. The main focus of the game is linking all these together to create ever more crazy kills as you work through the campaign or online multiplayer. In many ways it's a breath of fresh air, focusing 100% on fun, and it mostly succeeds. I really enjoy the challenges it gives you, a checklist almost, which encourages you to kill in different ways. At some points though, it does get a bit samey. It's perhaps because the levels all have the same focus. You are either fighting your way through a series or enemies, or holding a room from an enslaught of enemies. This is maybe a weak criticism, as many games are like that, but i did find myself bored at times. With that in mind, i still highly recommend bullet storm. I like to pull it out every now and again and blast through an hour or two in between playing other games. A nice one to have in the collection.

One of the best fps of the seventh generation. Super fun gameplay and hilarious dudebro attitude.

Kill them all, preferably with kicks.

was actually kinda fun, but not my vibes

So I trade jumping for being able to lasso and kick people into all kinds of environmental shit? Alright, we have a deal.

Такие игры в целом не мой профиль, но я прошла ещё в детстве. Все что я запомнила в итоге, это классная механика убийств. Ну и пару реально смешных фраз которые выдавал главный герой

Bulletstorm has aged worse for me than any other game. I first played Bulletstorm back when I was a high school freshman and loved it. At the time, it was everything I wanted in a shooter. A decade passes and I decide to buy the remaster, thinking it’d be fun to revisit one of my favorite 7th gen shooters, only to feel nothing but utter betrayal. The game I remembered being colorful, fast-paced, charming, and unique was actually this ugly, boring slog with godawful dialogue. I felt betrayed by my own memories, I couldn’t believe there had been a point in my life where I had actually liked this game.

One of Bulletstorm’s biggest sins is how it absolutely wastes the voice talents of Steve Blum and Jennifer Hale. Both actors have done extensive work in children’s media, yet Bulletstorm’s script might be the single most juvenile thing either of them have ever recorded. It’s nothing but ‘shit fuck ass balls’ from the moment the game starts to the moment the credits roll. This shit makes Borderlands dialogue look like Disco Elysium.

Above all else, Bulletstorm is just lacking in any real creativity. The skillshot system seems fun at first, until you realize just how little opportunity you’re given to experiment with them so you’ll just be doing the same basic ones over and over and over again. Aside from that, It’s the same basic 7th gen shooter you’ve played a million of that Bulletstorm promoted itself as the ‘wild and crazy’ alternative to.

A este juego le han dado mucha caña, pero yo me lo pasé muy bien con él

I still remember getting this and staying up late into the night to beat it. A very fond gaming memory. They get rarer and rarer as the years go by

Oh, Bulletstorm, how delightfully crude you are. For that is the crux of the game's chief aesthetic: A biting, cuss-filled, sci-fi satire of crudeness. Also, you kick and whip people into sharp things, which is pretty damn fun on its own. Literally everything else about this game (the characters, the look, the music) is great, too; the only regret I have about finishing it is that it'll likely never get a sequel.

Лютый шутан. Насыщенное, сверх-динамичное, весёлое, незатянутое приключение. Это описание касается как повествования, так и игрового процесса. Разработчики хотели предоставить максимальное развлекалово игрокам и у них получилось. Игра держит быстрый темп, накидывая кучу противников, с которыми можно разделаться массой способов. 7 пушек и альтернативный огонь у каждой. Механики пинка и хлыста. Взаимодействие с объектами на грамотно задизайненных локациях. Эти элементы генерируют множество ситуаций, а набравшись опыта в голову приходить мысль начать экспериментировать самому. По итогу прохождения игра даже не надоедает. Она короткая, поэтому заканчивается, можно сказать, на пике положительных эмоций, что нечасто увидишь в игровой индустрии именно относительно приедливости игрового процесса. Bulletstorm линейна, вам не нужно заботиться о прокачке или зачистке локаций. Чёткий спинно-мозговой экшен.

Помимо геймплея, развлекают персонажи, КАЖДЫЙ из которых харизматичен и способен зацепить. Несмотря на общую комедийную обстановку, сюжет вполне осмысленен и наблюдать за его развитием хочется. Он написан не на уровне тупого боевичка, хоть и выше головы не прыгает. По мне, это идеальная игра типа «шутерок на вечерок». Придраться тут не к чему. Даже саундтрек порой выдаёт эпик, откликающийся в сердце.

360 ☆☆★★★
Finished on Hard difficulty. This friggin' game, man. What a blast. | "It's a murder party, starring me!"

It's like if Painkiller and Gears of War had a loudmouth, obscenity-spewing child - which is to say, it's pretty awesome. The skillshot system is fantastic even if it does lose some of its luster towards the end, and I expected a little more from the weapon selection. But all in all, Bulletstorm is one satisfying, gratuitously violent shooter with some of the funniest lines in gaming history.


Mechanically, it's just like piss.

HATED the story but the gameplay is good

Played ages ago when I was too young to be playing it lmao but I remember it was fun.

This game is not great. It's got an arcade-y scoring system but a campaign that isn't that fun to replay. The multiplayer does more with the scoring idea, but was very buggy and empty. When the multiplayer did work, the optimal way to play was very "let player 1 kick them up/slide into them and player 2 blasts them into an environmental hazard."

However, filling out the checklist of every single way you could score a kill is so interesting. The game rewarded curiosity. "Hrm, maybe i'll attach a sticky grenade to this dude, kick him away, do a ground slam with my electro whip, and detonate the explosive while he's up there." "hrm, maybe I'll slide into a guy and shotgun blast him to send him flying into a spike wall." Every time a new finisher name popped-up, you felt smart!
It is certainly a unique shooter with quirky environmental sandbox design that I'll never forget.