Reviews from

in the past


At first I was super excited about the game. the suit mechanics, gameplay, then it got really dull midgame. thought it was gonna be all the same forwards, the I entered the "cave" and my excitement got up again. It was a good game overall. Great story!

The developers travelled to 2021, stole the code of a game, messed with the timeline, and Crysis was born. That being said, the game's boring and 3 of my laptops died at its hands


CAN YOUR PC RUN CRYSIS ON ULTRA WITHOUT BLOWING UP AND KILLING YOUR WHOLE FAMILY?




PS: I played it on the 360.


This review contains spoilers

inside the groundbreaking graphics, crysis leaves little to desire. the korean levels really make the game where the open ended areas are more fleshed out and allow the most player freedom as well as the koreans being more fun to fight, especially w higher difficulties where you can’t understand a word they’re saying. the ceph levels are easily the worst part of the game for me, more of a chore to get through, not fun to fight, and it essentially take away what made the game stand out and turned it incredibly linear, but what crysis does good, it does really good.

Foda pra caralho, tá maluco. Muito irado TUDO nesse jogo.

Baixei a legenda Br na gamevicio e ele bugava o fogo depois que você sai da nave. E você precisa do fogo pra não morrer de frio, lliteralmente. O gráfico nem se fala, da água a sombra, tudo impecável até hoje.

The core gameplay of this is like one of the big enemy jungle outposts of MGS3 on steroids but instead of the deep stealth mechanics they went for the Crackdown experience of "unga unga smash shoot kill" and adding in a Predator suit. It's very simplistic but there's a lot of room to fuck around and have fun.

Now here's the thing: if it were just that, it would be a pretty fun seasonal FPS, but it's also a technical marvel. Even 15+ years after it released, it still holds up remarkably well, and I don't mean it just in terms of graphical power, but also in terms of spectacle and scale.

Kind of one of the last of its breed, Crysis is not an open world game, but rather a game with linear progression in big open areas. So you get all the action freedom, the liberating sense of chaos, and the wow factor of a big open space with interesting geography, without all the downsides of repeating the same areas time and time again, cheating your way out of situations via open world trickery, boring filler sidequests... It's a cohesive experience with a beginning and an end, with some predetermined big dumb and fun setpieces of a good blockbuster experience.

It also doesn't overstay its welcome, and, when things start to get samey, the game just flips the script around and plays the alien invasion card and rides it to the very end to deliver a big dumb cathartic ending. The alien part of the experience is universally considered the worst designed part of the game, and it is, but its spectacle helps to deliver a grander-than-life finale. Not quite to the standards of Halo 2 and onwards, but the change of dynamic from OP nanosuit gameplay to "I can't barely keep up with these alien assholes" really sells this idea that everything is going to shit.

I don't know. Even with its status of "glorified tech demo" there's a lot to like here. It's a pretty simple straightforward experience with not much depth, but there's not a whole lot that does wrong outside some nasty bugs here and there, a derpy AI and a weaker third act. It could be better by virtue of adding more stuff, having more enemy types, an actual plot, better designed close-quarters encounters... but as-it-is, it's still good shit and still very fresh...

...at least on hard mode. Some reviews here read like they just jumped in easy or normal and just didn't engage at all in the mechanics of the game that shine only when you have some decent opposition and you're forced to be creative. It's not their fault or anything, their experience is perfectly valid and a testament that some games only show their strong points in certain difficulties. Kind of a shame, but it is what it is.

It had some very interesting ideas and at the time was a great benchmark for graphics cards, but without forgetting to be a fun game.

Nothing about this game is nearly as annoying as the worst parts of Far Cry 1, but it also lack the highs that game managed to reach when it wasn't too busy smashing its own balls with a mallet.

When all else failed, when the ability to craft narrative worth sleeping through, when the will to design enemy encounters didn't expand beyond funnelling idiotic soldiers through ugly bits of over modeled chain link fence and shrubbery, when the beauty of possibility in Cryengine found nothing worth representing than what had been more lushly shown in 8-bit and chunky polygons, why not simply lean on the fact that most computers can't run the game as your stand out achievement of gaming.

Crysis is the epitome of the grossly unpleasant and profoundly unthinking horde of shooters that represented the mass of late 00s gaming. I think it stands worse than any of its type that I have played, and would think it more poor still if it had anything within it capable of grasping onto that didn't fizzle and disappear the moment it is touched.

Sevdiğim Şeyler
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-Seslendirme dönemi itibariyle gayet kaliteli.
-Türkçe dublaj ile zaman zaman bize özgü kelimelerin kullanılması kulağa hoş geliyor.
-Grafikler, ışıklandırmalar ve görsel efektler günümüz için bile gayet iyi.
-Giysi modlarının kısayollarının oluşu oyunu daha akıcı bir hale getiriyor.
-Sandbox oynanış ile taktiksellik yeterince iyi sağlanıyor.
-Araba, kamyon, bot, tank ve VTOL gibi araçlar kullanmak oynanışa çeşitlilik katmış.
-Silah ve ekipman çeşitliliği yeterince iyi.
-Silahlara eklenti takabilmek taktikselliği arttırıyor.
-E ve Q ile oluşturulan yapay siper sistemi güzel olmuş.

Sevmediğim, Eksiler
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-Mevcut Türkçe dil desteği Steam üzerinde bulunmamakta.
-Oyun Steam üzerinden açılmıyor.
-Dublaj ile karakterlerin konuşma senkronizasyonu birbirini tutmuyor.
-Diyaloglar iç içe girebiliyor.
-Vuruş hissi kötü. Düşmanların geri tepkimeleri çok zayıf.
-Dost ve düşman yapay zekası çok kötü.
-Düşmanların görüş açısı ve güç oranı zaman zaman saçma bir seviyeye geliyor.
-Bazı anlar düşmanlar hasar almıyor.
-Bazı Sef’lerin bize yaptığı yakın dövüşü karakterimiz hissetmiyor. Bu durumda ölmemize sebep oluyor.
-Opsiyonel görevin oynanışa ve hikayeye katkısının olmaması can sıkıcı.
-Az sayıda olan boss savaşlar çok zayıf.
-Ciddi bir optimizasyon sıkıntısı mevcut.
-Çökme sorunları mevcut.
-Buglar ciddi oranda oyunu bozabiliyor.
-Kontrol şeması çok kısıtlı.
-Bazı anlar otomatik kayıt oyununuzu döngüye sokabiliyor.

Oynanış
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Günümüz için gayet alışılagelmiş bir tazı olan Crysis, çıktığı dönemde türünün sayılı örneklerinden biriydi. İlk çıkan Far Cry oyununun üzerine döneminin modern sandbox oynanışı ile gayet etkileyiciydi. Şimdilerde baktığımda o nostaljik his ile hala oynadığım en zevkli Sandbox oyun Crysis olabilir. Oyunu ayıran en temel özellik belirli güçleri olan bir zırh giyiyoruz olmamız. Bu zırhın 4 modu bulunmakta. Oyun içerisinde de bu 4 modu aktif şekilde kullanıyoruz. Günümüzde az biraz örneği olsada çıkış yaptığı dönemde bu özellikler gayet yenilikçiydi. Şimdisi için konuşursak bu nano suit meselesi bence hala iyi. Oynanışta o 16 eskimeyi nadiren hissediyorsunuz. İçinde barındırdığı silahlar, çeşitli araçlar ve taktiksellik hala zevkli. Fakat çok belirgin hataları bulunmakta. Misal vuruş hissi şimdisini bırakın dönemi için bile çok zayıf. Bu konuda oyunun en büyük eksisi bu. Bir hitmaker eklense belki bunu daha az sorun edebilirdim. Dost ve düşman yapay zekası çok zayıf. Dost yapay zekasının oyununuza bir katkısı yok. Düşman yapay zekası ise cidden bir işkence. Görüş alanları, saldırı mesafeleri ve zaman zaman oluşan orantısız güçlenmeleri oyunu işkenceye çevirebiliyor. Hatta bazı anlar düşmanlar hasar bile almıyor. Save sistemi yeterince iyi çalışmıyor. Ya Souls gibi görevden çok uzağa atıyor veya öyle bir anda save alıyor ki oyunu döngüye sokuyor. Döneminde grafikleri iyi diye kasıyor sanıyorduk meğersem optimizasyon olarak cidden sorunlu bir oyunmuş. Ayrıca oyun içi buglar ciddi anlamda oyununuzu bozabiliyor. Bununla beraber oluşan çökmeler de oyun zevkinizi bozabiliyor. Boss savaşları zayıf. Sayılı bulunan yan görevlerin oyuna ne oynanış olarak ne de hikaye olarak bir katkısı yok. Bunlar dışında aslında oyun ortalama bir seviyede. Şimdilerde ilk oyunu oynamak biraz zor olabilir. Şahsen bu bahsettiğim şeyler beni çoğu zaman zorladı fakat oyundan keyif aldım.

Nostaljik hislerim olmasa yine bitirebilir miydim bilmiyorum ama ilk oyunu hiç bilmeyen yeni bir oyuncu bu bahsettiğim şeyler yüzünden oyunu bitirmekte zorlanabilir.

6/10

Hikaye
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Not: Spoiler İçerebilir
Aslında fazlasıyla Hollywood esintileri taşıyan bir oyun var karşımızda. Hikayesi, sunumu, karakterleri hatta senaryo içi diyalogları bile Hollywood havasını taşıyor. Beki bu hikaye tarzı oyunun çıktığı dönemde çok sırıtmamış olsada günümüz için örneği olan bir hikaye yapısı bulunmakta. Aslında bu durumu çok da eleştirmiyorum. Şöyle iyi kötü bakınca iyi bir anlatımı ve tasarımı var diyebilirim ama dediğim gibi, bu tarzın örneğini çokça gördük. Hikayenin başlangıcı, ilerleyişi ve sonucu beni tatmin etti. Bu konuda gözüme kötü gelen bir şey olmadı. Sadece oyun içerisindeki karakterlerin konuşma tarzları, davranışları hatta şakaları biraz yapmacık ve bilindik tarzda geldi. Anlatım olarak da hikaye biraz yüzeysel anlatılıyor diyebilirim. Bu durum hikayenin ilk yarısında sorun olmasa bile 2. Yarısında olaylar biraz havada kalıyor.

6.5/10

Oyuna Puanım: 6.5/10

https://youtu.be/w0htaiubGls İnceleme Videosu İçin Tıklayın

https://www.backloggd.com/u/SerAnderson/review/975454/ Crysis Warhead İncelemesi İçin Tıklayın
https://www.backloggd.com/u/SerAnderson/review/1157193/ Crysis 2 İncelemesi İçin Tıklayın
https://www.backloggd.com/u/SerAnderson/review/1200244/ Crysis 3 İncelemesi İçin Tıklayın

Instead of going back to the title screen after the ending, the game just fucking crashed for the millionth time. It's like poetry, it rhymes.

Crysis is a special game for me.

This is the first game I ever bought and I still keep the physical copy. It was the reason why I met my best friend from childhood who sadly passed away in 2017. The game was known for having great graphics and a "But can it run Crysis" meme but I always thought it to be underrated.

Graphics aside, Crysis has a lot of bugs and atrocious AI.

On a positive note:

• Not many games give you this freedom of tackling the objectives the way you want.
• Crysis doesn't hold your hands. You can go gun blazing, snipe everyone from a distance, sneak pass or stealthy take down everyone.
• Back in 2007, the option to customise your guns on the go was innovative.
• The story is good. There are some missions where you can drive a tank and a V-TOL and it's a great change of pace.

Overall, I highly recommend getting Crysis outside of testing your PC.

I feel like i've never been more insulted with a game than i've been with this game

Pretty good, albeit standard first person shooter. Mostly just a footnote in history as being the benchmark for a good PC in the late 00's.

É bom mas não convence.

Crysis consegue ser um FPS diferente. Aqui o personagem utiliza um traje de nanotecnologia capaz de modificar a sua estrutura celular, dando a ele capacidades sobre-humanas. O traje é a grande sacada do jogo, ele que torna a gameplay divertida, variada e diferente de outros games. Com o traje você pode escolher entre ficar mais forte, mais rápido, invisível ou ter uma armadura que aguenta muito dano.

As fases do jogo são grandes e bem legais, todas diferentes umas das outras.

Além disso o jogo envelheceu super bem, os efeitos de luz e sombras enchem os olhos. Outra coisa incrível no game é o quanto o cenário é destruível, sério, TUDO NO JOGO PODE SER TOTALMENTE DESTRUIDO (Casas, arvores, objetos, tudo mesmo).

O ruim é que o jogo sofre pra entregar a narrativa que, até tem um potencial mas parece que simplesmente não convence (E também os personagens não tem um carisma tão alto assim, nem o protagonista que você controla é legal). Sendo assim o jogo não aprofunda nenhum personagem ou relações.

Pensa numa IA difícil hein?! No normal o jogo é hard.

PRÓS
- Física do jogo muito boa (Tudo pode ser destruído).
- Gráficos envelheceram bem.

CONTRAS:
- Narrativa superficial demais.
- Mira meio "dura".

Crysis is misunderstood. Thought by many to be little more than a "tech demo," Crysis was legendary at the time for its system requirements and beauty in equal measure. "Can it run Crysis?" was the meme of the day for PC gamers, and anyone who could answer yes had surely invested unspeakable sums of money and blood magic into their rig.

But that's not important in 2023. What is important is that Crysis is secretly the greatest Predator video game of all time. Armed with a high-tech nanosuit that can switch between armored, super-speed, super-strength, and invisibility superpowers with the press of a button and the flick of your mouse, Crysis - when played in a way taking advantage of its unique gameplay features - elevates itself above the dread-inducing moniker of "7th gen first person shooter with regenerating health" and becomes a thrilling jungle hunting simulator, allowing you to sprint through the trees, super jump onto corrugated tin roofs, toss grenades into shanty houses and collapse them on top of hapless commandos before leaping back into the foliage and cloaking yourself to reposition and do it all again.

The story is irrelevant. It's a goofy, jingoistic plot about Secret Alien Ruins in the Philippines and how you must secure them for the United States because the CIA, renowned for its caution and foresight, knows better than the wily and power-hungry North Koreans that some powers are not meant to be controlled by man. And then the aliens wake up and you shoot them like Halo. That part sucks, and unfortunately the fact that the latter third of the game is mostly that detracts pretty heavily from the experience.

But the first two acts of the game are secretly brilliant. Most missions are comprised of an open map with a waypoint on it where you need to go blow something up or go kill some soldiers. How you make your approach - your path, your methods, your weapons and techniques - it's all up to you, and the game offers a shocking amount of freedom and experimentation in this regard. You COULD play this like a boring 7th gen cover shooter and just engage in firefights with the KPA while using armor mode... OR you could have fun and never use armor mode at all. You could use rocket launchers to collapse a guard tower instead of counter-sniping the guy at its top. You could rocket that tank or you could cloak yourself, drop C4 on it, and sprint away whlie you hit the detonator. You could shoot the gunner in that jeep or you could sprint around it, shoot the jerry can on its back and watch it explode. You could go grab a car and turn yourself invisible in the driver's seat, then drive it at top speed into that machine gun nest and jump out at the last second, creating a fireball of death that leaves the AI scrambling for cover.

Speaking of AI, it's the reactions of the KPA soldiers that really helps complete the fantasy. They're attentive and dangerous, but if you use your powers right, they're also completely hapless, and it's the act of sneaking up on a fireteam from behind, grabbing one of them, and throwing him into the rest of his team like a bowling ball that really completes the power fantasy. Without their desperate attempts to stop you, the reactivity of the AI, their shouting and firing wildly into your last known location when you activate your cloak - without them all of this would fall apart.

Crysis is not perfect, but it is great. It's greater than history gives it credit for. It is a forgotten giant of 2000s stealth video games, and for anyone who enjoys a little Metal Gear Solid or Splinter Cell sneaking-and-hunting action and is looking for more - Crysis has your fix.


Looking back, all that remains of Crysis is an impressive tech demo. As it's so often the case, the initially great setting of a lush island doesn't set the narrative, and when the story tries to progress, it does so by pushing this world away and opting for a cramped sci-fi look until it gives up completely and gives you another warship experience.

admittedly, I'm a sucker for the core idea of Crysis but the suit feels so half-baked and the moment to moment gameplay is incredibly middling. I think if they dialed in the power consumption and cared less about certain suit modes being too much or too strong, it would be much better. as it is it's a curiosity more than a game worth playing

Gameplay - 8
Trilha Sonora - 6
Gráficos - 10
História - 8

Nota - 8