Reviews from

in the past


I enjoyed it as a slightly more mature Digimon story. The gameplay is simple but not un-fun or tedious. However, its 90% graphic novel style didn't make me want to replay it anytime soon to get the other narrative routes, which feels like I missed out on the complete story.

That said, the visuals of both the visual novel sections and the combat sections are some of my favorite ever for a Digimon game.

Si eres un fan de digimon recomiendo mucho este juego

Beautiful game, although I have problems with the way the routes/decisions were handled. Still, was worth the wait.

Jogo de digimon(oque está escasso por esses tempos e vai continuar assim) estilo visual novel, tendo combate de RPG tático. Suas escolhas realmente importam, desbloqueando finais de acordo com elas, podendo desencadear até mortes em sua party.


It's the adult story that people have been wanting from Digimon for so long. The characters and story are simply amazing and captivating to watch. The only fault to the game is the less than stellar tactics gameplay that was added in. If it had a bit more verity and was more engaging I'd give the game a perfect score, but either way it's still another step in the right direction for the digimon series. Just let them keep cooking.

you've heard of Machinedramon
but what about MachineTranslatedmon

I need to go back to playing this game so bad. I literally was going on about how Digimon needs more horror/darker themed games and then got depressed playing the game and put it on hold.

I love this game and the depression it gives me.

This review contains spoilers

Amazingly great game!! Each route is surprisingly really different and well done. I liked every ending, but Moral is probably my favorite next to the True route. I also really love that this is the first piece of the franchise that actually gets to fully explore this lore, after it was only in the background of Adventure, Xros Wars manga, and the Cyber Sleuth duology. I really hope it gets a sequel after the next Story series game!

The only criticism is I'm not a fan of how the 4 Holy Beasts are handled as the parties members evolutions. They just randomly get tacked on when the specific characters don't even interact with the trials. What does get spotlighted during the trials is still great on its own, it's just odd they are randomly added to characters with no connection to them. But that's ultimately a very minor thing at the end of the game.

Este jogo conquistou meu coração, especialmente por ser do gênero de RPG tático, o qual eu estava ansioso para voltar a jogar há muito tempo.
Sua jogabilidade é notavelmente simples, mas o verdadeiro encanto reside na trama, que me envolveu profundamente, evocando uma variedade de emoções.
A narrativa carrega uma carga dramática intensa que frequentemente me surpreendia. A fusão de elementos de novel, com o estilo de RPG tático cria uma experiência única, onde minhas escolhas influenciaram diretamente no desenrolar da história. Com certeza, este jogo se estabeleceu como um dos meus favoritos, garantindo seu lugar no meu hall da fama pessoal.

Até onde eu joguei :0... eu gostei 0:

A genuinely wonderful story in the Digimon universe. The animation and artwork are both fantastic and the combat is challenging, if not sometimes slightly basic.

Digimon Survive me ha dejado sentimientos encontrados.

La historia me parece chula, aunque no me gusta que la primera partida te lleve a un final malo si o si.

El sistema de combate me parece aburrido. Siendo una novela visual y ya habría estado mejor, bajo mi opinión.

É uma visual novel interessante sem duvidas, os personagens são desenvolvidos e possui personalidade o suficiente para que você se importe ou tenha motivos para não gostar, de forma justificada.
poderia ter mais foco nas escolhas, não só em como os personagens iriam se relacionar com seu personagem quanto no próprio destino da trama.

O jogo é bom, mas claramente tem potencial para ser um jogo maior e com mais conteúdo, duvido que tenha, mas uma DLC seria interessante para expandir as possibilidades não exploradas.

I kept hoping it would get better but looking at reviews (maybe I shouldn't of) it is the same throughout, I found the writing quite boring and it felt very hand holdy eg. go here go here etc. Combat was somewhat fun when you got to it but it honestly felt like such a chore to get through the dialogue. If you're a fan of visual novels and Digimon it's probably worth your time, otherwise I would give it a miss.

Bandai arriscou nesse novo Digimon, e posso dizer que valeu muito a pena o risco, o jogo conta uma história muita mais madura do que estamos acostumados com Digimon, com vários personagens interessantes e escolhas que realmente impactam tudo que acontece no jogo, até mesmo a linha evolutiva e se o Digimon de seus amigos vai ou não evoluir, parece constantemente que você está assistindo um anime, devido a sua história envolvente e ótimos visuais. As batalhas também são muito divertidas, no estilo Final Fantasy Tactics e Banner Saga. Recomendado para todo fã de Digimon e até mesmo novos jogadores que queiram conhecer o universo de Digimon.

Este cuadro de dialogo no debería estar aquí

This game is infuriating. It could be so much more. Combat is pathetically easy, but too simple so even if you crank the HP it'll still be unfun. Terribly limited in the creature collector aspect of digimon. Supposed to be an edgy, serious story, but with absurd lapses in judgement and silly shonen moments that just leave it contrived. I was really frustrated by how little this game lived up to my hopes

I have mixed felling with this game, on one side it's Digimon, on the other side it's a light novel which im not very fan of.
The story is trying to do something but i thing it misses a lot.
Also the Final Fantasy Tactics combat is ok.

In a game that is supposedly about player choices influencing the direction of the story, not being allowed to stop your teammate from continually abusing the literal cutest Digimon in the franchise made me genuinely upset, and the only thing I could find solace in was the fact that the gameplay and writing in the game weren't great anyways, so at the very least it wasn't souring an actually good game. There is a NG+ exclusive "true" route that you are expected to play after going through the initial routes, but I have zero interest in skipping through the game again 3 more times just to see what other non-choices I am allowed to make when I would much rather just do another route of Devil Survivor Overclocked instead.

This is an emotionally rough game. It deals with some heavy themes and strong characters, but that's par for the course when it comes to Digimon. I think the roster could use some more monsters, and I wish that the combat was better, but as a Digimon fan, this was exactly what I would want out of a game. Now I gotta go back and play it some more to get the different endings and more mega forms !

digimon digita- oh god they're dying

qué pena que no sea un 4 macho

This review contains spoilers

Digimon Survive gets a lot right but some pretty unforgivable mistakes stops it from being a modern classic.

I want to start off by saying I did not know this was going to be a visual novel, I've never liked that style, and I bought this game because of the tactical fighting, and well, it's Digimon! That being said, are modern visual novels this visually pleasing? I loved the way the characters are fully fleshed out and gave a 3D presentation. The world is beautiful. Whoever worked on the world building/art really dug into that Digimon feeling. With that came fantastic characters. Most characters have their own personality but manage to steer away from the classic anime trope of being one dimensional. This was integral considering you have to interact with them and build relationships. Everyone has something you can like about them, and a few may annoy you at times, but that's very a human thing, it all adds into the world building. The only character I disliked a lot was Shuuji. It was extremely frustrating being unable to give him a punch in the face for how abusive he was. Lowkey I was happy when Lopman ate him.

On the other side of this, Minoru gave a fantastic representation for character development. After the incidents with Ryo and Shuuji, he begins to lose faith in Falcomon, with it leading to him becoming a douche. But as soon as I started to dislike him, he listened to what I told him and actually put in the effort to make it up to Falcomon. He grew. (just like the Digimon do, get it?)

The story in general was keeping me hooked, well, until it wasn't. What was it that went wrong? I'm not even so sure myself. There just came a point where I wanted to skip a lot of the dialogue. It was a slow burner, but it did manage to hook for me a solid portion of the story. After a while though it does run out of steam. The Shuuji incident was pretty iconic in its own right. Though, the whole "the Master is just a big robotic entity" was pretty awful storytelling. That was a terrible idea for a boss. Arukenimon was a thrilling boss to play cat and mouse with, hell, Piedmon's very short stint as being the "real" villain was intriguing. The Master's reveal was simply underwhelming.

Thinking about it, I know why the story became boring for me.

It's too long. I know, I know. My all-time beloved Final Fantasy VII is longer. The difference is that isn't a visual novel. You can explore the world, it's less dialogue focused with you spending more time fighting and running around the world you're in. You can't do that in a visual novel, you are anchored to a spot. Standing in that spot for 95% of the game time is not engaging enough. This leads me to my next issue, the game mechanics itself. Why are the fights so basic until at least part 9? I played 99% of the battles on auto because of how easy they were. Plopping two enemies in the middle of the map with your six just a few squares away, is terrible level design. They did a piss-poor job all around when it came to the combat. Why can't our Digimon start the battles Digivolved, it's a tedious action to do every time.

Overall, Survive has beautiful art, good characters, and a solid story for 75% of the game. But the fighting aspects were sub-par and really held the game back from being a solid 8-9/10. The final villain was boring but a tweak to that would have made the story one of the best I've played.

7/10.


So like many other players have stated if you do not like visual novels then do not play this game. Digimon Survive is mostly a visual novel with light tactical rpg elements implemented. It is not a bad game but it is def not for everyone. I recommend trying it out if you enjoy visual novels or are a die hard Digimon fan.

Enjoy the story very much, the gameplay not amazing.

More turn-based combat, visual-novel elements, and a darker-toned storyline, Survive is a refreshing take on the series. Sadly, the combat does get stale, but seeing all of my favorite digimon more than made up for it.