Something about the length, the level variety and the character-select makes this game feel almost straight: it's got something more like the structure of survival horror game. It's not terribly distinct from the series as a whole, and kind of blends in with its established aesthetics and art-grifter satire, but there's some really good individual gags in here: the Corporate Memphis cult website redesign and the new wave jokes really stand out.
Easily the best one in the series so far with it being more ambitious in how it tells its short story and how it presents it as well. The world and characters get expanded on a lot more through clever writing and a wild art style that is constantly changing. These games are great and I would love to see them adapted into animations.