Reviews from

in the past


sto gioco è stra sottovalutato me è un ottimo action adventure

This is one of those games that no one played when it first came out, but then a few years later people finally take a chance on and find out how great it really is.

The game was solid the combat was fun but i wish they would have expanded on it cause you pretty much use the same moves form the start to end which got a little ehh😂. And the story man it felt short with me like it felt unfinished i wish they would have done more with the story.


I put this game off for years because I thought it was bad but I was surprisingly wrong. The graphics were really amazing when it came out and still look decent compared to games that came out that gen. The gameplay isn’t really different than other games at the time either. It’s an okay game and that’s about it, I didn’t regret playing it.

Juegazo infravalorado, con una buena historia, y mecanicas variadas e interesantes.

A cool and interesting setting with very simple but fun combat. Unfortunately it's very short and ends rather abruptly.

I really wanted it when it was new, got it gifted like a decade later.. and a decade later "it ain't it".

I wanted to like it due to the lore and setting, but it is so repetitive. The combat is boring and has no variety in skills or weapons. I love the first segment of the game but nothing spectacular happened after. The ending feels rushed, the final boss is easy, and the reveal is anti climactic.

I think 2010 was an interesting transitional era for western game design, as studios that wanted to develop more "cinematic" works still felt compelled to base their design on what worked in the PS2 era, I'm talking about games like Prince of Persia and God of War. Modern cinematic design wouldn't really find its footing until The Last of Us in 2013, and I think if Enslaved came out now, it would 100% be a behind the back style action game like those new God of War games.

This is all preface to say that Enslaved is a very pretty game, but with all of the gameplay simplified to a point of feeling like its there out of expectation, rather than do anything interesting with it. Automated platforming, simple combat, and puzzle rooms are underscored with dynamic camera zooms and Uncharted-esque set-pieces. It feels stuck in-between two eras, which is appropriate considering it came out right in the middle of the 7th gen.

I think it's an interesting experience, but it feels "Enslaved" to what was conventional at the time. A shame really, I think if it came out a few years into the 8th gen, with the aforementioned behind the back style, it might've done better.

A really interesting game. One of the first post apocalyptic games that featured vivid colours and lush vegetation instead of greyish, deserted areas. The story (a retelling of Journey to the West) is pretty nice and the characters are both lovely.
Unfortunately it suffers from the typical gameplay conventions of the seventh generation like autopilot platforming, boring combat and excessive linearity. Still a very nice experience that I would recommend.

esse jogo é uma joia perdida, maravilhoso

Mochte die Charaktere (außer Pigsy) und die Musik. Gameplay war allerdings herzlichst langweilig, unausbalanciert und buggy af.
Die Story war außerdem vor allem gegen Ende hin ziemlich verwirrend und hatte größere Sprünge drauf als Monkey.
Grafisch waren die Face Animations schon ganz nice für die damalige Zeit. Die Kamera ist ein Huso.

Nome: ENSLAVED Odyssey to the West Premium Edition
Plataforma: Steam - PC
Data: 11 Abril 2024
Horas Aproximadas: 50 Horas
Dificuldade: ☐ Muito Fácil | ☐ Fácil | ☑ Normal | ☐ Difícil | ☐ Muito Difícil

Enslaved is a game that wears many influences on it's sleeve, even on games that have not yet come out when this was released. One of the best features of the game were the story which forces you to save a girl whom cannot survive alone in the harsh post-apocalyptic world and escort her home in which you build a bond over time - not too far of 'The Last of Us'. Not the most complex story, but I enjoyed the execution.
The graphics of the game is quite stunning on the console where it displays colours and vistas rarely seen at the time. However, to deliver such a pretty game it came at the cost of screen tearing, stutters and big frame drops which is quite distracting (you are lucky to get 30fps).
I enjoyed the enemies and using different tactics for each enemy type. My biggest gripe has to be that the game platforming and combat seems.. clunky and limited. For instance, you cannot jump off one ledge due to not being the way but the same looking ledge can be jumped off.
The game holds your hand too much with glowing platforms as well as telling you what to do next without giving you a chance to think it though.
The main story took about 10 hours to beat. But outside the colourful graphics, there is nothing unique or outstanding to replay this game.

Another very cheap last-gen game that's really great. The game mechanics are somewhere between Infamous' climbing and SplatterHouse's brawling, but it makes for a great combo. The story is also a very cool take on the post-apocalyptic genre, with the world being immensely colorful and full of plantlife, although not really human life. That said, though the separate characters in this game can be named on one hand, they really tell a cool and interesting story with just the couple of them.

Verdict: Very highly recommended.

Okay gameplay with great story and characters.

feel like this could have been so great. i very much enjoyed the story and what it was trying to portray. the actors (andy serkis) were good but the chemistry between monkey and trip could have been so much better. there was a lot of development missing, i feel like the graphics and environment (which do not hold up that well) were huge for its time and i can appreciate the scope in which ninja theory was trying to achieve. i am also a sucker for post-apocalyptic cities. yeah a good time but could've been so much better.

Not sure why, but everything Ninja Theory does ends up feeling utterly lame, try hard and un-cool. Maybe they should switch gears and leave narrative driven games alone for a bit. Make a crazy racing game (with no dialogue please).

The game still has some of the best facial animation in a video game. Bringing in Andy Serkis to help with the mocap was money well spent. The game itself is pretty standard fare stuff but as a whole it was a great experience.

Esse jogo me surpreendeu muito , pois paguei baratinho nele e nunca tinha visto review por ele ser antigo .
recomendo , combate gostosim

I really enjoyed this game. Thought it was really fun, had a solid story and characters and of course it's a post apocalypse environment which I have a weakness for. I've noticed those who don't like it expected it to be something else. so if you're not looking for a Tomb Raider/Uncharted (lol I know right) game you might enjoy it.

Though I enjoyed the story and the intriguing world of Enslaved, its tedious combat and suffocating linearity made me lose interest in completing it.

I tried my hand at playing Game Theorist after finishing the game, but realized there wasn't enough depth here to qualify (not that MatPat ever let that stop him). But it got me thinking, and it might have been the prettiest game of the generation.


Resulta que Enslaved: Odyssey to the West es un reflejo de otra época; unos tiempos en los que todavía se apostaba por grandes producciones originales y hasta cierto punto arriesgadas.

No es perfecto, pues el sistema de combate está muy limitado y no funciona como debería en las dificultades más altas y la cámara hace de las suyas de vez en cuando, pero la experiencia general es muy buena, con estampas de un viaje larguísimo que nos llevamos para el recuerdo.

andy serkis plays a weird version of sun wukong in this game based loosely on journey to the west. despite being written by alex garland, the story is kinda ok at best. the gameplay is climbing and fighting the same enemies again and again. its a brainless endeavor that becomes mushy after a while but it was the perfect mush for me to play while i lie in bed really sick

Between a story that undermines its character development through its central narrative. A world that doesn't truly ever capitalize on its inspirations. And Gameplay that is little more than spectacle I can't find many reasons to look on this game with a positive light. I truly believe that its epilogue is probably the only reason people remember this game so fondly.

It's not the worst game ever but you've played better titles similar to this before. Because of that I recommend you skip this.