The closest game thus far to the old style, 50 Short Games-era thecatamites and a little rote as a result, but damn dude video games are like being forced to be a terrible actor. Found the first-person opening sequence to be the strongest part of it, the deep black surrounding flat, brightly-colored surfaces reminds of the best parts of Thief: The Dark Project. The allusions to futurism felt a little less purposeful than they did in Hands, but do work to give the series a Brand Identity: remains to be seen if it'll do anything funny with that. Cop encounter had the best punchline in the series thus far.
Contemplating whether BB and ZZ should be read as they're written or like CC from Code Geass.
Contemplating whether BB and ZZ should be read as they're written or like CC from Code Geass.
Really loved this one, even among the others I've played in the series thus far. The use of multiple player perspectives was a nice shift, the art, as usual, really popped, and the less focused, narrative-skewing within this one made it a blast to play through. It provides answers and questions to things posed by previous entries and makes sure you don't have any idea which is which. Also god the Prisonman set sequence was astonishing.
This is ART... I'm biased towards it because I did theatre but I thought that this was just such a creative way to tell a story. Stumbling through the scenes of the play, wandering around through the dark backstage, knowing the killer is lurking somewhere, twisting everything beyond comprehension... plus it looks damn good too.
actually wild, like if that one episode of girls where adam does an immersive theater performance was an episode of 12oz mouse. also like very critical of the arts as an industry which I wish more pieces of media would examine.
idk I think horror-comedies almost never work but this absolutely does and the mirror at the end of the hallway gag is just too good and creepy
idk I think horror-comedies almost never work but this absolutely does and the mirror at the end of the hallway gag is just too good and creepy
Stephen Gillmurphy does some of the coolest fixed camera angles this side of 90s/2000s survival horror.
Which reminds me that he uploaded art of BB as heather mason to his gamejolt page. it rocks. https://gamejolt.com/p/silent-kill-prutzkje
Which reminds me that he uploaded art of BB as heather mason to his gamejolt page. it rocks. https://gamejolt.com/p/silent-kill-prutzkje