Jogo excelente, diálogos dublados e bastante sangue! Os detalhes fiéis e a história envolvente deixa o jogo ainda mais lindo... Cada detalhe dele me encantou, de fato um jogo digno de vc perder horas e horas jogando pq ele é bonito demais... Além do modo online tem umas histórias paralelas que são excelentes e uma grande adição dentro do game, e eu não poderia deixar de falar da parte de personalização de personagem que é impecável de bonito.
For Honor is awesome when it works! Dueling with knights, vikings, and samurai feels epic – the combat system is complex and brutal. But jeez, the servers are wonky, and it's got a super steep learning curve, which can be frustrating as heck. Unlocking stuff is grindy, and it sometimes feels like they shove microtransactions in your face. Still, when you land a perfect parry or win a tense 4v4 match, it hits different.
In the end, it's you and the fella in front of you in a mechanically interesting fighting game with an entirely frustrating rest of the game built around it.
Play with friends. It helps, or you'll all settle into endless bitching about this and that and retire to go like, I dunno, take up gardening or something.
It has held my attention for a long time because I am a stubborn fuck that refuses to stop learning and apparently I like getting kicked in the face by the countless characters with stun-bashes in their kits. You can dodge them, I promise.
Play with friends. It helps, or you'll all settle into endless bitching about this and that and retire to go like, I dunno, take up gardening or something.
It has held my attention for a long time because I am a stubborn fuck that refuses to stop learning and apparently I like getting kicked in the face by the countless characters with stun-bashes in their kits. You can dodge them, I promise.
it was a fun time with friends a long time ago back during release, but it really never captured me much outside of playing with my friends during those earlier months of its release. i think it's kind of an interesting approach to disguising a big aaa service game as a sort of almost fighting game, and mechanically i remember it being decently fun, but sometimes not the most balanced. when i'd play with friends usually i would be the one that was the most behind in terms of skill and levels in comparison to my friends and the rest of the lobby who would grind the hell out of this game, so public matches would sometimes be a blowout where i felt like i was bringing down the team. i was never really a huge fan of the game's progression and i never cared enough to play the game on my own time so it would suck being like a level 9 raider against 7 other guys who were all like prestige 3 level 17 or some shit when i would party with friends after the game had been out for a couple months and the good players were the ones who were still most active in the game. outside of that though i still got to make good memories playing private matches with friends and fucking around with the classes we rarely played as.
i think ultimately most of the fondness i associate with this game was just being able to use it as an outlet for playing a game with my friends who all didn't really have the most similar game taste. like i said before i think after the game had some time to let people get really good at it, hopping on to play some matches while being severely unexperienced and underleveled was just a pain and kinda killed the game for me. that isn't to say though that i dont think the game had something going for it, it had a neat concept and gameplay style, and there was most definitely a period of time early on where i considered the game a fun time in public lobbies.
i think ultimately most of the fondness i associate with this game was just being able to use it as an outlet for playing a game with my friends who all didn't really have the most similar game taste. like i said before i think after the game had some time to let people get really good at it, hopping on to play some matches while being severely unexperienced and underleveled was just a pain and kinda killed the game for me. that isn't to say though that i dont think the game had something going for it, it had a neat concept and gameplay style, and there was most definitely a period of time early on where i considered the game a fun time in public lobbies.
Honestly, I tried to enjoy this game, I really did. I played the story mode, and completed both the knight and Viking stories, but left the samurai's one in the middle. Two reasons: I dislike the combat mechanics and the story gameplay being too repetitive and boring. I didn't try the online mode, it's not exactly my kind of thing, but I heard I should avoid it anyway.
The problem is that I feel like this game could be way more fun if it would have been developed by any other company. But just like Rainbow Six Siege I feel like you fall out of the gameplay loop so quickly that it's just not worth to play the game.
It has a fun combat system and the executions are fun. Everything else is just..... meh. The artstyle is boring, the game runs like shit on my pc, I have server conectivity issues, I have to play it in the fucking uplay launcher or what ever it's called and in general everything around and about this game makes me not want to play it.
6/10. Fuck Ubisoft. Fuck games as a service. Fuck this quadruple A bullshit. I hope that actually good games won't fall into the hands of bad companies in the future.
It has a fun combat system and the executions are fun. Everything else is just..... meh. The artstyle is boring, the game runs like shit on my pc, I have server conectivity issues, I have to play it in the fucking uplay launcher or what ever it's called and in general everything around and about this game makes me not want to play it.
6/10. Fuck Ubisoft. Fuck games as a service. Fuck this quadruple A bullshit. I hope that actually good games won't fall into the hands of bad companies in the future.