Reviews from

in the past


While it shows its age and can be confusing at times, the theme and missions in this game were a ton of fun.

Well how about that, the movie guy wrote a video game story!

You know, for someone just going off of his son playing goldeneye on n64, Spielberg didn't do so bad for his first try! Of course it's not without it's faults. The levels can be very short enough where you could probably beat this all in one sitting (whether that's a good or bad thing to you is subjective), and the AI can be a major pain to fight against when they can stand half a magazine of bullets halfway through the game. But other than that, I had a pretty good time playing this! Ah, and that Michael Giacchino ost will always be a treat to hear.

Can you believe the best song is through a small radio and in the credits if you check it out? Anyways, Is it going to be on a must play again for me? Probably not, but I am glad that I got to play through the franchise's first baby steps. Hell, even recommending something like this game can be rough with the control scheme and could be a huge barrier for gamers these days. I almost had blisters playing through this on an emulator, just because the dual stick option wasn't the best scheme for me. I did end up with scheme two, where it made me feel like I was playing doom with the way I was speed strafing all over the levels.


Çok karanlık bir atmosfer. Vuruş hissi tırt, yapay zeka güzel.

Le Speilberg

I think this is the most game of all time. There is nothing specifically terrible about it, and there's nothing specifically great about it. It is just so average.

You play as a British soldier that has been promoted to do special missions. Every mission in this game is behind enemy lines and you're by yourself performing espionage and whatnot. I really wasn't expecting this, was really thinking this was gonna be a regular WW2 shooter. I think that is a unique thing about it, the game feels like you're playing as James Bond but in WW2.

There are 7 missions here, each having multiple levels. Every level is EXTREMELY linear, almost every map is just hallways after hallways. Due to this, the level design is OK, but it's just kinda meh, all the levels mesh together in my head cause they're all so similar in design.

The most unique mission in this game is a mission where you go undercover in a base and have to pull your identifications on soldiers to get by, it's neat.

The length of these levels are pretty short, really a short game in general, but that's ok because it doesn't overstay its welcome. There are also no checkpoints, if you die you go all the way back to the start of a level. This is acceptable only because of how short the levels are.

The game is also quite easy up until the last two missions where it does require a bit more skill and effort, due to a ton of enemies walking around with 1 hit kill rocket launchers. Oh also, enemies will always know exactly where you are and will randomly shoot you through walls.

The story is super forgettable, even after reading every text and watching every cutscene, all I can tell you about this story is that you blow shit up and kill nazis. The story is borderline nonexistent honestly.

The shooting and movement in this game is somewhat wonky but you get used to it fairly quickly. I actually enjoy all the guns in this game, they're pretty decent, but nothing here is remarkable. It's all just average run-of-the-mill gun play. Maybe in 1999 it was impressive but this is just OK.

The aesthetics of this game aren't really charming either, it certainly doesn't have that Goldeneye charm. It's generally pretty forgettable in all aspects.

There's really not much of a point playing this today as it's really just obsolete. Everything it does well, some other game does it better. I guess you could play this to see a part of video game history, as I would say this had some influence on Call of Duty and other shooters at the time.

Seriously, this is the most unremarkable fine game. It is a perfectly solid and playable experience that didn't cause me much frustration, but it didn't wow me or anything. I guess it kept me busy and entertained for a bit? I struggle on what to rate this as it's just so meh yet it doesn't have much faults. 3 it is I guess.

Oh also, there's a multiplayer mode that seems pretty cool but unfortunately I don't have anyone around at my house right now to play it with lol



So Boom Blox is a direct sequel to this, right?

eu tinha um amiguinho na 1ª série da escola que ficava me contando sobre como ele me salvava de quem tentava me matar no medalha de honra. como se o jogo fosse online ou algo assim. n entendi essa porra até hj

"mas eu n jogo na internet" eu dizia, ao q ele respondia "joga sim po"

i didnt know steven spielberg made this and it was kind of revolutionary at the time

Don't know how surprising it is that the first Call Of Duty is more Spielbergian than a game with a story written by Spielberg himself and under his company’s label, but God, does the self-seriousness of war fps aiming for this sense of historical fidelity clashing with mechanics that aim for a more adventurous tone make this one as insufferable as the worst that the berg's work can get.

até hoje o unico videogame que meu pai jogou (e curtiu)

Estado puro de qualidade para época

Os controles de fato envelheceram mal, mas toda a estética e história por trás desse game, fazem ele merecer essa nota. Um jogo que nasceu de uma ideia de filme e contou com a mente de Steven Spielberg para ser produzido e se tornar o que se tornou... fantástico.

Na época esse era um dos melhores jogos de todos. Extremamente realista em todos os sentidos e dou o destaque para a construção de cenários e de áudio desse game que é impecável.

Não é longo e nem curto, possui o tamanho ideal para uma jogatina de um dia que, no final, vai te trazer diversão, imersão e, para alguns, como no meu caso, nostalgia.

Easily the best FPS for PS1, if only for its controls. I can't stand using shoulder buttons for strafing or not being able to strafe altogether, but that was the reality for nearly all PS1 shooters at the time. The Dualshock controller definitely improved the situation drastically, but only a few first-person shooters actually utilized it, and even out of those some had horrendous aiming sensitivity (e.g. Delta Force: Urban Warfare). In terms of controls, Medal of Honor is undoubtedly the best of its genre on the platform. That being said, it's still a FPS for PS1. For all the achievements of Medal of Honor, it is still heavily held back by its limitations. In 1999 we had System Shock 2, Unreal Tournament, AvP, Half-Life had come out a year prior and was already receiving expansions.

Medal of Honor has a solid core gameplay. Shooting is fun, but still a little imprecise, since you have to stand still to use the crosshair. It becomes pretty fun when you get an assault rifle. Levels are mostly very linear and tasks usually involve either shooting enemies or interacting with objects. One time I missed one of those and had to backtrack the entire level to its very beginning. That wasn't fun. Though the gameplay is solid, it is very bare-bones and gets repetitive pretty quickly. It's very small scale, so it consists mostly of shootouts with 1-3 enemies. You rarely get to see any spectacle or get involved in some interesting scenarios. But easily the single worst thing about this game is the lack of checkpoints. If you die, you have to replay the entire mission, and they're long af. Sometimes you fail a mission because you didn't quite understand what you were doing (the PS1 graphics don't make it easier), and that leads to a lot of frustration. A single mistake sets you back like 15 minutes or so. But this wouldn't be a huge deal if the game actually offered you anything special, but the truth is there is no reason to play this in 2022. It was surely one of the best games to have for your PS1 in 1999 if you didn't have a PC, but there's really nothing here that haven't been done better in other first-person shooters, even at the time.

Still I can't overlook the stellar presentation: graphics, music, the general vibe of the game. Combined with great controls, this becomes the first (and possibly only) candidate when you're looking to play an FPS on PS1. Though I imagine nobody actually uses the actual hardware anymore. For example, I played this on PS Vita, where I could just download Medal of Honor: Heroes, a much better game.

Un juego decente, bastante bien para ser el primero de la saga. Los controles son un poco toscos pero a lo largo de las 24 misiones te terminas acostumbrando.

Jogos que querem ser realistas é normal ficarem datados, mas a nostalgia é eterna.

Honestly, pretty cool!

Didn't expect a PS1 first-person shooter from 1999 to hold up as well as it did. Controls are obviously outdated but beyond that, it's palatable to modern tastes. Genuinely fun level design and impressive audio/music. I love that enemies roll around on the floor and will try to throw your grenades back at you, although it kinda makes them unusable. Also gotta love William Sheppard's narration, adds a lot to the game!

What I don't love is some of the game's more outdated elements. Low render distance, super inaccurate hitboxes, and buggy AI. But honestly all that is part of the charm; not only is this a history game but it's of historical significance for the medium. Pretty neat to see one of the foundations for the modern military shooter.

Could certainly see myself bumping this up to a 7 after some more reflection!

Something I was struck by while playing this was how different the vibe is to later WWII games. There's an almost slight pulp feel to it. It's got that idealised exceptional lone soldier thing going on. Lt. Jimmy Patterson, best in his class, moving through Nazi bases like a fuckin' train.

No subtitles, so in the cool missions where you're undercover and have to secure and show ID to access different areas, all the Nazis are speaking in English with accents straight out of 'Allo 'Allo. Plus by that point you've gained some infamy for your deeds, which results in officers who don't recognise your papers asking a few suspicious questions before shouting "You're Jimmy Patterson!" and setting the alarms off. It's great. So daft.

It suffers a bit with some things due to its age. Enemy AI is pretty decent, but it has that thing where they just know your location, and corners don't really work like actual corners and can be shot through, so you're often hit by rounds from an enemy you simply can't see. The game can be BASTARD hard. No checkpoints, and it sometimes feels like enemies just spawn in behind you. I cannot imagine beating it with the default controls. I spent 20 minutes trying to remap my Vita controls to something resembling modern shooters before realising there's an in-game control scheme option that's extremely close. It just means that firing your guns remains on square. Not ideal, but it got the job done.

I wish WWII shooters would go back to this kinda style. There's a movie-like quality to it that's hard for an idiot like me to put into words. Not a war epic, but a wee adventure. Less "dude with hyper-real guts hanging out crying for his mum" and more "Eat lead, Fritz!".

https://twitter.com/NightmareModeGo/status/1525832960733233152

Cara cai de paraquedas mano

It's not as quite as good as the sequel, but it's still really good
It just has less of that zesty variety of levels and atmosphere, but it still brings a lot of cool moments

Great fun! Nice main story and good multiplayer fun.