This review contains spoilers
This game caused me severe brain rot. The novelty of this game, being an RPG starring anyone you want, wears off after you leave the first town. Then the game repeats that town. Like 8 times. Not to mention the fact that you dont even play the game; there isnt any point to. Once you have a full party you might as well just turn on auto battle and hold fast forward. Speaking of, the game doesn't even let you know that there IS a fast forward button, so I learned of this fact after 30 hours of playing the game. Playing this game made me reevaluate my life choices in even playing video games at all. It's that bad.
The first half of this game is really cool. Takes a bit from Tomodachi Life and turns it into a decently fun, if a bit barebones, RPG adventure where the cast is either your miis or random miis from other people. Its pretty sick. However there is a major turning point in the story, and the gameplay follows and its just not as fun, mainly because there stops being towns populated by random folk and the gameplay gets more static. However, its not too bad and overall Miitopia is still agreat time with like the dopest soundtrack ever like holy shit.
Nothing will ever beat the joy of playing this, surrounded by my friends while we created our own miis and fought the forces of evil alongside tiny versions of our favorite artists and characters. That is the charm of Miitopia (and also Tomodachi Life), that you can be whoever you want and be friends with whoever you want. Or you can be yourself and save the world from a face-stealing spirit, that is the whole point of the game.
Yes, I completed Miitopia (in 2019). It took me 3 whole years to complete it. Honestly it's a pretty causal RPG, although I'm a little sad that combat is mostly automated, there's surprisingly cool things here I feel get overlooked. Sometimes the best games are the games you don't play at all. I didn't touch post-game because the main game was already long as hell.
Out of the biggest surprises I played from 2017, Miitopia was certainly up there.
Despite a lot of the game being automated aside from your main hero, you still have a sense of customization and planning for your party, like how you can put them alongside others for added benefits, the classes making a character be unique to one another, and help in raising their stats using the food you find during the adventure.
One major aspect that made me very happy was the overall usage of the Miis themselves. You can make any Mii in the game whatever kind of character you want, even if it's the most ridiculous thing imaginable. It adds so much charm to the story, which itself is very fun to go through, despite how its not the deepest compared to other RPGs.
But if there was anything that made me absolutely surprised was the music itself. This might be, hands down, one of the most underrated OSTs from Nintendo. The field themes and battle themes are very catchy and infectious, and huge shoutout to the final boss theme for hitting really hard.
Nowadays, I recommend playing the Switch version over the original, but I still appreciate what the original 3DS version offered. Well done.
Despite a lot of the game being automated aside from your main hero, you still have a sense of customization and planning for your party, like how you can put them alongside others for added benefits, the classes making a character be unique to one another, and help in raising their stats using the food you find during the adventure.
One major aspect that made me very happy was the overall usage of the Miis themselves. You can make any Mii in the game whatever kind of character you want, even if it's the most ridiculous thing imaginable. It adds so much charm to the story, which itself is very fun to go through, despite how its not the deepest compared to other RPGs.
But if there was anything that made me absolutely surprised was the music itself. This might be, hands down, one of the most underrated OSTs from Nintendo. The field themes and battle themes are very catchy and infectious, and huge shoutout to the final boss theme for hitting really hard.
Nowadays, I recommend playing the Switch version over the original, but I still appreciate what the original 3DS version offered. Well done.
such a goofy concept but wow what a flawless execution. the creativity people had adding fictional characters and real life people into the game so that people could hit randomize for their npcs. the gameplay was also really great! having so many different class types made it great to change up every so often to see who worked best together