A decent game. It's pretty fun throughout and I like its humor. When it gets more difficult, it can be fun to mess with the combat options. The game's arguably main draw, as was Tomodachi Life's, is choosing your own cast of Miis, and I definitely got some laughs out of that.
I find myself wishing, in spite of my expectations, that they had a more interesting story and more developed gameplay. The relationships between the Miis are a great feature which I would like to see expanded. Combat could definitely be refined, because you don't even really control 75% of what's done in battles.
Enjoyed my time, but a little rough to recommend for 40 dollars.
I find myself wishing, in spite of my expectations, that they had a more interesting story and more developed gameplay. The relationships between the Miis are a great feature which I would like to see expanded. Combat could definitely be refined, because you don't even really control 75% of what's done in battles.
Enjoyed my time, but a little rough to recommend for 40 dollars.
I sourced a bunch of internet friends for people to put in my game and relayed stories of what happened to them, which was good fun. There is zero depth here, it's the most surface-level "plays itself" type of game, but watching your buddies do silly stuff at resting points is funny.
Am I going to buy the remake? No way, haha. Not even if it were super cheap, which it isn't. I had my fun with this in a now-ancient Facebook post, and that's good enough for me.
Am I going to buy the remake? No way, haha. Not even if it were super cheap, which it isn't. I had my fun with this in a now-ancient Facebook post, and that's good enough for me.
This review contains spoilers
Miitopia is easily the most fun I've had binging a game over a long trip up at a family member's house. The gameplay is simple, yet fun, and the sound design--I cannot praise the sound design enough! Literally all of the tracks here are a pleasure to listen to, whether it be town music, character music, or whatever else the game throws at you, and it only gets better the longer you go on. The story is basic but wonderfully fun, and it keeps you going all the way to the very end and keeps you guessing!
However, that's where my praise for the game ends. Which is rather substantial, don't get me wrong! But wow, this game has a LOT of flaws under the surface. For starters, the only character you can play is yourself; everyone else is controlled by the AI, and the AI in this game is...somewhat intelligent, but also prone to doing very stupid things, and all of this could've been solved easily by making everyone controllable. Where it gets to the point of intolerability in particular is when characters can start to get sick later on in the game, and your main Mii is ALSO in the pool of characters who can get sick. Essentially, at that point, the only thing you can do is watch the game play itself, and that's what inevitably made me not complete this game.
It's still a good, fun game overall, but my suggestion? Stop after you beat the final boss. It'll save you a LOT of headache.
However, that's where my praise for the game ends. Which is rather substantial, don't get me wrong! But wow, this game has a LOT of flaws under the surface. For starters, the only character you can play is yourself; everyone else is controlled by the AI, and the AI in this game is...somewhat intelligent, but also prone to doing very stupid things, and all of this could've been solved easily by making everyone controllable. Where it gets to the point of intolerability in particular is when characters can start to get sick later on in the game, and your main Mii is ALSO in the pool of characters who can get sick. Essentially, at that point, the only thing you can do is watch the game play itself, and that's what inevitably made me not complete this game.
It's still a good, fun game overall, but my suggestion? Stop after you beat the final boss. It'll save you a LOT of headache.
(this review has gone through multiple revisions)
A bit of a rough plot that's barely defended by the "Rule of Funny", but still awesome to have an ADVENTURE based game with your Miis for the first time.
Gameplay mechanics don't bring anything new to the table, but for what they're worth, they are fantastic! You don't control your party members aside from your starting Mii, but it feels super satisfying to land a hit on your enemy and just destroy them.
There's also a function akin to Persona and Fire Emblem where your Miis can kindle relationships that grow and level up. If you're crazy for shipping your favourite characters, especially crossover ships... I needn't say any more.
But not without a few irritating elements. The aformentioned inability to control your party members can lead to some decisions that may just hinder your chance of winning. And also, if you lose a battle or flee, you can't continue through a course like normal, you must start from the beginning.
And of course... the soundtrack is suprisingly AWESOME.
For the first Mii game with a story to follow, it's pulled off BETTER than could be expected.
Hopefully in the future we can see another story-based Mii game on Switch... with better writing.
Not asking for a compelling masterpiece, just something that just isn't as SIMPLE as Miitopia gets.
EARLY 2021 EDIT: I'm SO glad this game is getting put on Switch!!!
Maybe now if this sells well (because we all know how many obscure games find their new audience on Switch lol) we can expect some more Mii related game!
A bit of a rough plot that's barely defended by the "Rule of Funny", but still awesome to have an ADVENTURE based game with your Miis for the first time.
Gameplay mechanics don't bring anything new to the table, but for what they're worth, they are fantastic! You don't control your party members aside from your starting Mii, but it feels super satisfying to land a hit on your enemy and just destroy them.
There's also a function akin to Persona and Fire Emblem where your Miis can kindle relationships that grow and level up. If you're crazy for shipping your favourite characters, especially crossover ships... I needn't say any more.
But not without a few irritating elements. The aformentioned inability to control your party members can lead to some decisions that may just hinder your chance of winning. And also, if you lose a battle or flee, you can't continue through a course like normal, you must start from the beginning.
And of course... the soundtrack is suprisingly AWESOME.
For the first Mii game with a story to follow, it's pulled off BETTER than could be expected.
Hopefully in the future we can see another story-based Mii game on Switch... with better writing.
Not asking for a compelling masterpiece, just something that just isn't as SIMPLE as Miitopia gets.
EARLY 2021 EDIT: I'm SO glad this game is getting put on Switch!!!
Maybe now if this sells well (because we all know how many obscure games find their new audience on Switch lol) we can expect some more Mii related game!
better than expected but not a spectacular game, definitely way longer than it should be. it's a lot of fun, but i think it'd be best if we got a new tomodachi game with a miitopia sequel set in it as a whole other gamemode. this isn't really enough to be worth $40 and something like tomodachi collection/life is not either, so a marriage between the two would be awesome
I was very much surprised by this game. I expected a simple little game with a very dumbed down story, but I found the story surprisingly good and very charming. The gameplay is fun, but did suffer from its simplicity longterm. Mild spoilers about the game's progression ahead so proceed with caution
Thanks to Miitomo (RIP ;_;), I have a bunch of close friends that I "met in mii form", so this was perfect for this game. It was super fun to see us interact in the game, I shared tons of screenshots cause there was a lot of funny shit happening.
The class system (Jobs) in the game is very creative. While it does feature boring RPG staples such as Mage and Thief, it also features more extraordinary roles such as Cook, Imp, Cat and Tank.
Its biggest weakness is the simplicity of its gameplay. You can only control your own character - you have very little to no influence on the 3 other team members. It's unavoidable that they will sometimes do dumb stuff, and some Jobs are kind of bad if controlled by an AI.
This becomes especially grating in the post-game since it can get very grindy. I did beat the post-game boss but it was not very fun to get there, to be honest.
I'd give Miitopia a 4/5 - if it weren't for the ABSOLUTE BANGER of an soundtrack. I have no idea why they went so fucking hard on the soundtrack for this silly little game but they sure did. Additionally to that, the game uses pitch and speed changes in certain situations, so it really adds a lot to the games' enjoyment in my opinion.
Thanks to Miitomo (RIP ;_;), I have a bunch of close friends that I "met in mii form", so this was perfect for this game. It was super fun to see us interact in the game, I shared tons of screenshots cause there was a lot of funny shit happening.
The class system (Jobs) in the game is very creative. While it does feature boring RPG staples such as Mage and Thief, it also features more extraordinary roles such as Cook, Imp, Cat and Tank.
Its biggest weakness is the simplicity of its gameplay. You can only control your own character - you have very little to no influence on the 3 other team members. It's unavoidable that they will sometimes do dumb stuff, and some Jobs are kind of bad if controlled by an AI.
This becomes especially grating in the post-game since it can get very grindy. I did beat the post-game boss but it was not very fun to get there, to be honest.
I'd give Miitopia a 4/5 - if it weren't for the ABSOLUTE BANGER of an soundtrack. I have no idea why they went so fucking hard on the soundtrack for this silly little game but they sure did. Additionally to that, the game uses pitch and speed changes in certain situations, so it really adds a lot to the games' enjoyment in my opinion.