If Pokemon is for kids, this is for fetuses.
Really wanted a pet Nargacuga, and idk how you can't keep my attention with that sell, but yeah, not pushing through this one. Too tedious/repetitive, and features the same mindless farming of the main MH series, but without a solid gameplay loop behind it. Dialogue is eye roll worthy, but tbh I don't think I'm the game's main demographic.
★½ – Unplayable ❌
Really wanted a pet Nargacuga, and idk how you can't keep my attention with that sell, but yeah, not pushing through this one. Too tedious/repetitive, and features the same mindless farming of the main MH series, but without a solid gameplay loop behind it. Dialogue is eye roll worthy, but tbh I don't think I'm the game's main demographic.
★½ – Unplayable ❌
My main issue with this game is the combat. There's clearly more to it than what is shown the surface but the game never really bothers to explain those aspects. For most of the game, it felt like the game only had normal type mons with very few other elemented monster, something that other monster-catching games also face. Also feels more grindy than your average RPG, and that's coming from someone who unintentionally beat the game under-levelled. Most quests are also repetitive.
Got about 3/5 of the way through and felt like I'd had enough during the grindier parts.
It has a lot of charm, and does some stuff really well. Narratively, it's on par or slightly above most pokemon games and it does a pretty good job of delivering an alternative to MH that is more welcoming for people who wouldnt otherwise like them or couldn't play that sort of thing.
I did eventually get tired of the mechanic and since the monsters featured only had a small handful of ones I really wanted to collect(and did easily), plus the narrative not being altogether that interesting to be absolutely compelling, I decided to put it down. It did increase difficulty, but not in a way that was fun. It's a lot of guesswork going into rock paper scissoring your way through the combat to then get to another scene. rinse and repeat. And since the scenes were a little flat, albeit stronger than some others and without a ton of real motivation to collect monsters, that's what made me drop it.
The central battle idea is an ever-shifting version of pokemon types, with some strengths and advantages brought over from MH along with turn-to-turn advantages you get by trying to trounce the enemy's attacks. This held my interest a lot longer than if it had been a simpler JRPG style battle system.
It's interesting enough I might eventually play MHS2 but it'd be pretty disappointing if there weren't some major improvements to the story or some increased hook to it.
It has a lot of charm, and does some stuff really well. Narratively, it's on par or slightly above most pokemon games and it does a pretty good job of delivering an alternative to MH that is more welcoming for people who wouldnt otherwise like them or couldn't play that sort of thing.
I did eventually get tired of the mechanic and since the monsters featured only had a small handful of ones I really wanted to collect(and did easily), plus the narrative not being altogether that interesting to be absolutely compelling, I decided to put it down. It did increase difficulty, but not in a way that was fun. It's a lot of guesswork going into rock paper scissoring your way through the combat to then get to another scene. rinse and repeat. And since the scenes were a little flat, albeit stronger than some others and without a ton of real motivation to collect monsters, that's what made me drop it.
The central battle idea is an ever-shifting version of pokemon types, with some strengths and advantages brought over from MH along with turn-to-turn advantages you get by trying to trounce the enemy's attacks. This held my interest a lot longer than if it had been a simpler JRPG style battle system.
It's interesting enough I might eventually play MHS2 but it'd be pretty disappointing if there weren't some major improvements to the story or some increased hook to it.
un juego que me sorprendio mucho, un amigo me intento meter en mh una banda pero la saga principal me frustra un monton al punto de que le deje un trauma cranico a toda mi familia, pero vi que estaba este spinoff tipo pokemon y decidi darle chance, tiene un sistema de combate de piedra papel o tijera bastante original, la historia es simple pero es como jugar un pokemon PERO SIN SACAR PURA MIERDA CADA POCO TIEMPO, aparte lo podes jugar en celular, una locura.