Reviews from

in the past


lixo, coisa ruim, perdi tempo, fds, cacete

One piece unlimited world red, though flawed, is a fun action game that will appeal to anyone that likes one piece. The games main issue is that it expects you to enter all of its levels numerous times in order to collect resources to build up the town which serves as your hub world, however all of the levels are extremely linear in design and would work much better if you only had to visit them once. Still every level is quite a treat to play through on your first time and you'll see and fight many familiar faces from the manga. The game's combat is very simple and somewhat mindless, but still fun, however suffers during boss fights due to a lack of readability of the enemies attack patterns, especially on the tiny 3DS screen. Definitely the strongest part of the game is its story. Though it doesn't quite hold up when compared to something you could actually find in one piece, it was written by Oda himself and has some fun character interactions, a great villain, and a very sweet ending. Overall i enjoyed one piece: unlimited world red a lot despite its issues.

Yeahhh this game was just very meh.. It was cool playing as the straw hat crew in an action rpg but it lacked depth so I get bored very quickly. Very forgettable.

i had better memories of it when first playing.


A fairly comfortable journey through one piece locals, it has a sort of chill vibe even in action set pieces, and it has the best looks of any one piece game

Fun game in a very basic level, not only the WII U version upscale the 3DS version, but bring an alternative mode to expand the experience. The main game is OK, but follows the repetitive One Piece formula (seem in many other games) you visit previously scenarios and fight older foes. There is not much to do, and the combat system is too simplistic. However, the exploration and reconstruction of some famous locations from the series are acceptable and the partner AI is very good. Very casual game, play only if you are a fan of the series.

I remember waiting and hoping that this game would get an American release and being happy when they finally announced the localization for this. The story was completely original and I really enjoyed it a lot. Patrick Redfield has a really interesting power and is a good villain. The combat reminds me a bit of Kingdom Hearts but nobody has quite as many combat options in terms of the wide amount of abilities Sora has. Each character does feel different though and each of them has a unique fighting style and abilities that allow them to unlock secrets across the levels. The combat does feel a little bit slow and somewhat janky but overall it isn't terrible. In retrospect, I'm glad Bandai Namco localized it as this is a solid adventure.

Este juego es más malo que mear con viento

zerei no pc essa merda.
carai os de nintendo WII sao maravilhosos fora o wiimote merda mas o jogo tem exploração tem historia ok
voce pesca legal
pega bixo legal tudo pra fazer comida ou coisas pra upar os bonecos.
pra passar para outras areas de boss ou secretas voce tinha que fazer recipes.

nesse RED voce anda reto mata 3 bixo
olha pra uma parede fechada volta
mata 3 bixo pega a chave
passa pela parede fechada
mata o boss e vai pra proxima area
repita isso ate zerar.
tristeza apenas.

Nothing all too special, the art style they choose doesn't go that well either.

a historia e sem pe nem cabeças mas e muito foda adorei

This is kind of a dud. The 'original story' is just a generic overarching plot that exists to give a reason to have you re-experienced some prominent arcs from the manga/anime. Really all the One Piece games with an original narrative do this and it gets a little grating. Like, if you want to play the hits, just do that! Gimme a One Piece: Luffarot or something, I dunno.

Gameplay here is pretty dull too. But if you're into One Piece, it's always nice to spend some time with the Strawhats. Even if it's in a package of mediocrity.

Fun game I used to play as a kid that got me into One Piece

Meilleur jeu PS Vita ever, le vendeur micromania a vraiment enculé mon daron à l'époque...

i thought i was the coolest kid in the school because i got this game when i was 11 altough it was rated 12 and above

I was expecting a unlimited cruise 3 and as i feared, it isnt.
The game isn't bad at all but since isn't what i wanted, i don't feel like playing it for now.

Also the artstyle is a bit to bright.

I Played this game on the switch, it Cost me 1 buck... I still havent finish it, I just dont find it that fun.

The game has good combat but is very static it never evolve, is also a big downgrade from the previous entries on Wii, were the games had heavy RPG Mechanics and upgrades while in this game... It feels like that but very Tame and tone down, while in 1 and 2 you would ask ussop to craft better weapons and tools or how chopper creates options and HP and SP upgrade... In RED is just a menu... In a store... With no animations.

There's also NO RUN BUTTON, THE CHARACTHERS ARE SOO SLOW IS PAINFULL.

Dont buy this game, The pirate warrior games are better actions games, The previous Unlimited Cruise games were better versions of this game and Romance Dawn was a more interesting RPG.

gameplay was repetitive, story was there, but the graphics were fun and I'm a sucker for one piece games

La historia, es muy fanservice a la hora de explorar los mundos. Pero se me hace muy monotono, en todos sus aspectos tanto en la historia principal o si modo coliseo.

Tem o spider swing do homem aranha logo 10/10 jogão


One Piece games frankly aren't something to write home about, and sadly Unlimited World Red is the same way. While there is some great original character moments and story elements there, the majority of the game acts as a sort of retelling of the One Piece story when it just didn't have to be. By retelling the One Piece story in a sort of haphazard way; the game doesn't really led itself to either fans trying to get into the series or those that have been here the whole time. With other unnecessary elements like bug catching and town building it shows this game really had a clear lack of focus of what it wanted to be, and ultimately suffers because of it.