Reviews from

in the past


Basic puzzles are a bit too easy as the pixel art from actual games lends to more specific forms. The color was a blast and clip is a fun diversion. As like last time, just don’t click with mega.

Probably my favorite Picross game to this date, solving puzzles while listening to tunes from Out Run, Fantasy Zone, Alex Kidd, and Space Harrier was delightful, and the fact that they chose Columns out of all possible games to pay a big homage to was great for me, the rare Columns fan.

Picross S is one of the best Switch-exclusive series, and the Genesis & Master system version is fantastic. Great music that matches the tone of the game well. Plenty of modes and 500 puzzles to get lost in. The only thing that holds it back is the sense they could have done more, offered a wider variety of pictures or even broken out of the standard picross formula a bit and tried something new. Still, you can't fault it for being a fantastic way to play picross and a great game to travel with.

For the number of properties available in the Sega library, there were a surprising number of repeat images if not puzzles

Great puzzles and I love the new features. As always with these newer Picross titles, I can't tell if the puzzles are too easy or my skill level is higher than what the game expected.


All puzzles completed with no assists. Jupiter certainly know how to do picross, as this SEGA-themed entry in their Picross S series is as highly-polished as ever, with a total of 480 puzzles of varying size and difficulty across four game modes - normal, colour, "mega picross" and "clip picross". The last two here perhaps take some explanation: "mega picross" introduces clues that span two rows/columns, while "clip picross" divides a very large image into several smaller ones, each of which must be solved in turn. While I didn't use them, a number of assists are available to help those less familiar with the puzzle techniques, and the welcoming theme is a further draw towards this particular entry in the series. There's not really a huge amount of innovation on offer here, but what it does, it does very well.

This review contains spoilers

GotY

This was my first Picross game, so as someone who loves puzzles it was basically cocaine. I have some minor complaints like quite a number of overlapping art between normal and mega picross modes, as well as colour picross feeling like a chore to play. But for a total completion time of 56 hours for about $10, the value is insane.

I really enjoyed my time with this. The sprites hit me in the right nostalgic way and I found the gameplay super relaxing. I do question the choice to license so little music for it. With a library of sprites so diverse why not represent a larger selection of the tunes? Also the repetition of sprites in each of the different game modes was a bit of a let down.

I was quite excited for this one and picked it up day 1. It has taken many weeks and over 30 hours of playing here and there, but I have finally completed all modes.

It wasn't quite the wave of nostalgia I was expecting, and a lot of the pictures were quite uninspiring, but it's the journey that's the fun part, the image at the end is just an added bonus.

The music used was great. It's hard not to get hyped when I hear the Space Harrier theme, and that just happened to be the music for the Clip mode. It also had the everlasting ear worm or Fantasy Zone and one of the belters from Outrun.

A cracking game if you're a fan of Picross, but a tad underwhelming on the Sega game references.

I suffer from what you may call a "Picross addiction". I've gotten to a point where I don't actually care what picture the puzzle turns out to be, I'm just there to chug my way through the puzzles as quickly as possible. Luckily, this game actually solved that puzzle of mine.

Centering a Picross game around Sega and its retro properties was really cool, always kept me interested in seeing what I was making. Sega music is nice, but I wish there were more than 4 tracks.

At the end of the day, it's still fuckin' Picross, buuuuuuuut brand recognition gives it a lot more personality than it had before.

Good picross, not a fan of mega picross but coloured gives a solid challenge.

Another great Picross entry, and I just realized I haven't played that many Sega games not named Sonic. The music is really nice.

I love Picross games, especially when they're themed (like the Twilight Princess and Pokemon ones on 3DS). Even though I didn't get a lot of the references as I'm not an experienced SEGA or Master System player, it was still a fun puzzle game and still cool to see the references I did understand as they popped up.

Picross has been a really neat puzzle game to get into. It tickles the brain the same way Sudoku or crosswords do, but with math placement. It makes neat little shapes and drawings as you fill in the squares, and gives you a nice little sense of accomplishment when you get to see the pictures move a bit too. But mostly Picross is just a fun game that helps clear your mind, and Picross S GENESIS & Master System Edition is the best version of that fun.

I can't express just how blown away I was by the demo for this game alone. With the additional new modes like Clip Picross and Color Picross it really feels like Sega Picross just understands what makes Picross so fun, and what new ways such a mechanic can improve it's gameplay on. This game just has so many improvements to the hint systems, tutorials, and gameplay that this would make a great starting point for any puzzle fan wanting to try a Picross game. Add in the additional star system to reward veteran players for playing the game well, and new modes just caters to any puzzle fan out there.

The game is absolutely stacked with a huge amount of puzzles to chose from. Not only are the majority of these puzzles not locked by anything, but you also don't need to do them all to be reward for the work you do. This means that doing any puzzles in regular, mega, or color picross will give you a clip picross to work with. These Clip picrosses are often smaller picross puzzles that create a small picture to help an even bigger picture come to life. While regular picross is still as fun as it usually is, being able to break it up with some mega picross or color picross puzzles helps the overall game from becoming too stale. As well, the new featured color picross is perhaps this games main selling point. While most picross puzzles require you to use simple math placement to figure out where to place your next block, color picross also uses various colors to help construct your picture. Sometimes the colors can help immensely or provide to make the puzzle more challenging, but always giving you a new way to play and figure out picross. Attach to this we have a very slick interface with a lot of wonderful sound effects and a nice assortment of Sega music. Rounding everything out, each picross is entirely different through out giving you an entirely new picture aside from regular and big picrosses as they share the same gallery.

Really I couldn't ask for anything more from a picross game, and Picross S: Genesis & Master System Edition really provides for that charming pick up and play attitude like no other picross before it. While there could have been more pictures for mega picross or a larger sound track of Sega's works, there really isn't much more I could have asked for from this game. Sega picross gives far too much from it's gameplay alone, and it's pricing makes it far and above worth your time. There really isn't a better puzzle game that's under 10$ that I could think of.

Would be a perfect Picross if it had more image variety. Loads of repeats considering how many titles it could pull from.

PICROSS YAY PICROSS WOOOOO
Solving picross puzzles to outrun music is insanely chill but the joycon d-pad really sucks. Color picross is an interesting mode with cute animated pictures but having to constantly swap colors makes it kind of a slog.

I appreciate the gesture, but this is a little bit lazy. The last few entries in this series have been reusing the pictures across the two main puzzle types and I was very unhappy to see them do it in this one given that, y'know, the pictures are kind of the whole deal here. Still only 30 color picross puzzles, too. Some nice nostalgia, but low effort.

Picross with Sega stuff. It’s picross so if you like that, you’ll like this. Picross S games are rad.

I bought it cuz it had sonic in the cover

Its picross with a mega drive and master System theme. There is really not much to complain here.

The problem is the music selection. It could be amazing but there are only four tracks from classic Sega games. After the fifth puzzle I turned off the sound and it became a podcast game.


The subject matter for this game got me to play and learn picross. Am I a fanboy? Who knows, that's not the point. The game does a pretty good job helping you if you're a newcomer(which I am) and I've been enjoying myself with it.

My biggest complaint though is that there's only four music tracks to listen to while you're doing puzzles. Like seriously? Only four? You can't even randomize what plays. None of it is even Sonic music if you could believe that! None of it is even Genesis music! Why even bother making Genesis a part of the title then?! Seriously, it's so disappointing and I'm probably gonna end up just turning my Switch's volume down once I'm tired of Passing Breeze and the Space Harrier theme.

You have a gigantic library of amazing Sega music and that's it?! Good lord.