Reviews from

in the past


Gelungener Neustart der Reihe und mein Wiedereinstieg in das Resi Universum.

Beautifully paced, just ugh so classic so good !!! Just play it brah

Fantastic return to form for the series, awesome disturbing characters and will have you thinking "oh that's f*cked up" quite often.

Pode não ser perfeito, mas minha nossa, muita gente não faz a mínima ideia do quão importante esse jogo foi pra franquia, e na verdade até pra Capcom, fico feliz que o jogo tenha sido bem recebido pela maioria.
Uma das maiores definições de "ressuscitar" que já vi pra uma franquia e pra uma empresa.

I've heard many things about Resident Evil 7 since its release back in 2017. Words like 'savior', 'masterpiece', and 'renaissance' come up whenever RE7 is mentioned. Feelings of worship and thankfulness seem to resonate with fans of Resident Evil when talking about RE7, but are these words of praise justified?

As a new fan of the series who has only touched the remakes of 2, 3, and 4: I can't quite relate to the history of the Resident Evil franchise or how it may have fell or rose in quality over the years. What I can do though is play the game myself and report on my feelings and I'll say this: the praise is much justified.

Resident Evil 7, apart from one aspect, is everything I wanted in a Resident Evil game. Survival-Horror is back, and it's never been so beautiful. Slow and suspenseful exploration where you're encouraged to check every nook and cranny, not just for items that can help you but also to sate your curiosity through environmental storytelling. Combat is just how I like it with a steady methodical pace. Resources are scarce but so are enemies, so long as you play skillfully you shouldn't get overwhelmed.

The general atmosphere is amazing in this game. The level design grounds and pulls you in immediately with a stunning attention to detail in sound design and ambient music -all working together to create a world that keeps you on your toes like any good horror should.

The story is interesting and pushes you forward at a good pace to sate your curiosity. Puzzles are well made with some really great sections and the environments are always visually interesting -especially so the starting area. Boss fights are also some of the best in the series, never once feeling frustrating or unfair yet still being difficult enough to be enjoyable.

If I had to find one issue with the game it would probably have to be with the cast. While I found the cast of antagonists both entertaining and interesting, I can't quite say the same about the protagonists. Particularly Ethan as a character is honestly lacking to the point of feeling hollow -almost as if he is simply there not as his own character but as a point of self-insert for the player.

Perhaps this is fitting in a way given the point-of-view change from the traditional third-person to RE7's first-person view. Either way he is far less interesting than a Leon, Claire, or Jill... not to say that I disliked him, just that there was nothing particularly interesting about him and he was regularly outshined by other members of the cast.

Though I still have many other games in the franchise to play (I plan on going back and playing RE0/1 Remakes as well as RE5 and 6 with a friend when I can after Village), so far Resident Evil 7 is my favorite game in the franchise. It takes everything I like about Survival-Horror and packs it into a nice and tight experience that never overstays it's welcome. A stunning atmosphere, an interesting story, and a set of great areas: what more could you want? I highly recommend this game to anyone who hasn't already played it. Seriously, it's great.

4.5/5


The mission of this game was gigantic, and fortunately, they achieved it, with some lows, but an overall spectacular experience.

Yoooo. I had a really good time with this one. The earlier levels felt like Evil Dead: The Game (before that was a thing). Love love LOVED the horror atmosphere. Sadly, the second half turns into an action game.

End of the game is weak, but its good other than that

O jogo é muito bom, é um Resident Evil legítimo em mecânicas e na história. Porém, o fato de ser em primeira pessoa me deixa extremamente apreensivo e não é o tipo de gameplay que eu aprecio muito. Infelizmente, isso me afastou de seu sucessor (RE: Village). Mas zerei este e gostei da experiência no geral, só não tive vontade de continuar com o próximo no mesmo estilo. Os personagens são bons e o backtrack do jogo é realmente bem feito, te obrigando a conhecer bem a Casa dos Baker para resolver os puzzles e fugir dos inimigos.

gave it a 5/5 out of respect for the first part of the game. if i'm being honest the boat part was ass but the first part was perfect. every part of this game is insanely good but most specifically the location, characters, sound design and atmosphere. inspiration from texas chainsaw massacre for a great dinner scene. by far my favourite horror game

starts as a 10/10 but as the game goes on it becomes less and less interesting

Resident Evil 7: Biohazard is a total return to form for the series, ditching the over-the-top action for pure, gut-wrenching horror. You play as a worried dude searching for his missing wife in a creepy, mold-infested plantation house. The first-person perspective makes everything super intense, and the atmosphere is seriously messed up. The puzzles can be frustrating at times, and the story is a bit weird, but if you want to be scared out of your mind, RE7 delivers.

Genuinely horrifying and emotionally gutwrenching.

My first Resident Evil game that my brother gifted me. It was good and scary and got me hooked on horror games. This game holds a special place in my heart.

Enjoyment - 8/10
Difficulty - 5/10

Resident Evil 7: Biohazard is a return to form.

Depending on who you ask, this is or isn't a Resident Evil game. While that debate and general mantra is exhausting, Resident Evil 7: Biohazard provides big spooks and a fun gameplay loop. If you have only started getting interested in the Resident Evil series, then this is a great springboard!
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I wanted to like it but it is too much survival for me. Never really got into the games like Outlast. I don't deny it is good but it's not for me. The Resident Evil 2 remake is more my speed.

Was a risky move, moving to 1st person, but I think it was the right move. Claustrophobic, dirty environments. Gross character models up close. Really revitalized the series when it needed it most and created another viable way to play RE going forward.

I wouldn't be surprised if going forward we get a 1st person, 3rd person and VR version of these games.

They named this game for that one time when my family got back after we left the dog inside the house without taking him out to piss and shit first. I’m fact I think that might actually be the in game reason for what happened in this here.

Muito divertido, me prendeu muito na parte da perseguição pela casa. A exploração é muito legal (e recompensadora se tu for zé lootinho) mas senti falta de mais sustos, tu só vai tomar susto nesse jogo pq vai sair um zumbi na tua CARA quando tu virar qualquer corredor (o FOV é bem baixo), e quando não for assim vai >>literalmente<< cair um mofado do TETO, o combate tb é meio chato mas o foco do jogo mesmo é o gerenciamento de recursos int tá tudo bem. No mais, é bem legal, gostei bastante do Ethan.

Probably the closest we're going to get to a proper survival horror game after the the original re trilogy and silent hill the first half of the game in the house is fantastic everything after that not so much

I'm not the biggest fan of the Ethan duology so far. Didn't enjoy the combat or survival horror gameplay of this one, though the first hour or so was really striking and impressive. A lot of the first half of the game was really interesting, but when the game turned into DOOM (as admittedly most classic REs do, but I had little catharthis here) I was kind of checked out

perfect up until the last two hours, which drag on and feel unnecessary. the atmosphere, boss fights, and puzzles are great.

Jamais fini, mais j'avais adoré la vibe du jeu. Cependant, sachant tout du jeu, il y a de faibles chances que j'y rejoue un jour.

I'd love to rate it higher but that ending boat section and the fact that you can't skip cutscenes really dampens the replay value.

I would say that like 90% of why I like this game is the art direction. I love grimy, slimy, sweaty, dirty ass aesthetics like this. Real Texas Chainsaw Massacre vibes with this game’s visuals. It’s a strong contender for my favourite RE art-wise. It’s also the most grotesque RE by far, which I love.

I think the first half of the game captures the spirit of classic RE relatively well. I really like it. I can’t quite explain why, but the second half is a lot less interesting to me.

I love the tone, too. Quite Evil Dead-esque.

A nice return to form after 6, if not as good as it could be.


This game hits differently when everyone is calling out your name