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This is pretty close to the Robocop game I've always wanted. It nails the tone and writing of that original movie so perfectly. It deals with the human side of Robo in such a perfect way. It also helps that the combat feels fucking incredible. If it wasn't so janky, this would have been damn near perfect. If I had actually gotten around to playing this last year it would have easily been on my GOTY list.

I liked the RC movies, so I thought this would be an insta like. I enjoyed the first scenario on 'normal' difficulty. I liked the story until I got to the part of meeting the main villain. He had nothing to offer and I could feel my interest slipping. As all of the general baddies are incredible shots on 'normal', I busted it down to 'easy' cause the story was not worth going through fights multiple times. At a certain point, the story just becomes boring and I had no desire to continue shooting the same guys over and over. I mean, how many times can I get hit by the heavy machine gun guy covered in barricades?

This review contains spoilers

As a huge Robocop fan, I was really hoping to like this game and I think it does succeed on several levels as a "AA" title. But the whole package feels pretty undercooked. A lot of this came down to the story and characters. The part where the game needed to succeed the most - Robocop - it succeeds with, which is great. They got Peter Weller back, they were true to the character, he has a lot of good lines.

It's in literally every other character in the game where it falls short. No offense to the devs, but they needed someone better to either write or translate this game, or both. It's clear from playing this for five minutes that this was not written natively in English, but even if it was, a lot of the dialogue and situations would still be dumb, and not in a funny way. The story of this game is aggressively simple and has interesting elements but doesn't bring anything together in a satisfying way. It does nothing that the original movie didn't already do. Maybe they wanted to play it safe, which I can respect, especially working with Peter Weller who seems very protective of the character, aside from apparently just being sort of a jerk. He contributed lines and ideas to the script of the movie, and I'm sure he did to this game as well and that might be why Robocop as a character is still so good in this. But playing it safe makes the game very unmemorable. All the new characters are one-note and lame. The most interesting one, Bob Morton's replacement whose attempt to kill Robocop with an army of crappy drones later in the game is treated as just a corporate move that didn't work out, and nobody gives him any grief for it (very fitting for this franchise), dies.

Ulysses sucks, Pickles sucks (at least we get to hear Weller say his name), the journalist sucks, Dr. Blanche doesn't totally suck but should have had way more focus, and the game does you the disservice of making you feel like you have some real impact on these characters' stories through your dialogue choices. What you have impact on - surprise surprise - is a series of jpegs with voiceover that play over the game's ending. Just don't put the dumb dialogue choices and "Dr. Blanche appreciated that" popups in the game at all. People laud this game for not playing at being something bigger than it is when it has a huge example of doing exactly that.

It feels like there were about 5 voice actors in this game. They got a good impersonator for Lewis (Nancy Allen still sounds exactly like that so I dunno if they weren't willing to pay her or something), but most of the other characters sound awful, especially the ones from the movies - Robert DoQui's police chief, and Dan O'Herlihy's "Old Man". Dan had a unique voice, and his character is pretty important to the plot of this game, which, quite admirably, attempts to bridge Robocop 2 and 3, so one of the key things it needs to explain is why the Old Man isn't in 3. Yet they totally flubbed it, he sounds awful. There are multiple NPCs whose voices don't match their faces at all. The line delivery is wooden which doesn't help when the lines weren't written by a native English speaker. It's not the fault of the writers and I'm sure they tried their best, but it doesn't make a great product.

The game does have a few funny moments - notably, when you get a triumphant "Mission Complete" popup after informing a woman her son has died - but it also has a lot of jokes that fall flat.

Story isn't the only thing in a game though, despite what those who hate the later Metal Gear Solid games would imply. But the gameplay in this game also isn't too special. Yes, you feel a bit like Robocop. You walk slowly, can take a lot of hits, and can easily target enemies. There's a fairly nice sense of progression as you use skill points. And of course it's fun to shoot the scum of Old Detroit. But that's it. You don't get any cool alternate weapons until the end of the game, there's no sections that change the gameplay in unique ways, no little on-rails driving sections despite a car chase shootout being the first action scene in the original movie. Another obvious thing from the movie that should have been integrated was Robocop's thermal vision that can even see through walls. The scene where he grabs a guy through a wall is an iconic scene that I would have loved to emulate. They don't even have you use Robocop's night vision more than once or twice. I will say though, it was cool to unlock the ricochet ability to shoot people behind cover, and the upgrade system that keeps the main gun your best weapon is maybe the game's smartest feature - they should have done more with it, like maybe have random modifiers like putting a filter on the visuals if you take a 5% damage decrease.

Aside from the faces of most NPCs (which...I guess is kind of a big thing), the graphics in the game are awesome. UE5 is crazy. But there's not much I can say about that.

So you can see what I mean when I say the package feels undercooked. I've just described every ingredient here. I don't know how this all comes together to make the 8/10 game others seems to think this is. I love Robocop, and I think there's some great potential here. If the devs make a sequel, or maybe a similar game with a different character (perhaps another police-type who isn't quite as forgiving as Robo), if they get different writers, different voice-actors, have slightly more varied combat, go even further with the gun upgrade system, and turn the open downtown Detroit area in this game into a small but dense open world you can drive around in, they really could have a great game.

Full disclosure, I'm absolutely obsessed with Robocop, so this game was already right up my alley. But it all honesty, it feels like this was a labor of love for the devs. I was also pleasantly surprised by the amount of time I spent not shooting creeps, and instead exploring the city and completing side quests.


Phenomenal. Sits near ALIEN: ISOLATION as the special film tie-in that plays out like an authentic, thoughtful sequel to an iconic masterpiece. You never stop feeling like a roaming tank and the levels are fun to explore. Loved it. Easy platinum, too.

Grade: A-

I loved this but that final boss fight was so trash. Very true to the spirit of the original film.

Not a bad game but not a good one either. Abandoned it after 2 hours because of the uninspired mission design and rigid gameplay. What is unforgivable though is the constant frametime stutter on PC. Played on a 13600K and RTX 4090.

Robocop: Rogue City (2023): Obra maestra. Puramente inmersivo, dónde te sientes Robocop desde el primer minuto, con un gameplay en perfecta consonancia con la narrativa y un diseño de niveles brillante que capta el espíritu de Detroit. Tiene bugs, sí, pero apenas empañan el magnífico conjunto (9,25)

A faithful love letter to an iconic 80’s franchise. Playing as a slow tank robot never felt so good. The story is an amazing sequel to Robocop 1 and 2 and respects the source material and characters immensely. The only issues I felt were some enemy types being very frustrating to play against like the snipers, some skills in the skill tree never really showing any value to the core gameplay which is 80% combat, and a crash during the final boss.

This was a lot of fun. I'm just echoing most people's thoughts at this point by saying it's probably the best 7/10 we've had for a long time, and despite it being a pretty mid-tier game, it's more entertaining than a lot of the AAA stuff I've played over the last few years.

After playing Terminator Resistance, and dropping off it, I wasn't too sure what I'd get from this, but it turns out it was a much better laid out experience. Little hub areas with a few side quests and a lot of that trademark dark humour. I had a good time. There was quite the difficulty spike here and there, and occasionally it felt like the story was dragging out a bit, but for the most part it's a good time. According to my xbox I played approximately 20hrs. I only started this 3 days ago, so I guess that goes to show how much of a good time I've had.

As an aside, I watched the RoboDoc series as well, and it makes an excellent companion piece. There's a lot of behind the scenes and pre production references dotted throughout the script, with some things being mentioned in side quests, some environmental nods, and various other little tidbits. It made for a neater experience and probably made me appreciate the game a bit more. The effort gone into recreating locations and characters is pretty incredible considering its hardly a AAA title. It's probably one of the better licensed games I've played for a good while, too.

If you like RoboCop, give this a go.

Crazy to think that one of the best games from the year of our Lord, 2023, was a licensed Robocop video game.

kill people, and then being a cop. its just so fun. it lands that balance between doing average cop stuff like giving parking tickets to poorly parked cars and letting a teenager go of with a warning, and popping someone's skull open with your bare hands. you have all of these shooters going all out with the movement while robocop just sits you down and makes you and unbeatable machine that slowly kills everyone in the most brutal way possible.

Malgré un début laborieux, le jeu devient vraiment intéressant au bout d'une heure ou deux de jeu. L'histoire est étonnamment profonde avec des choix qui ont de réels impacts, les missions sont diversifiées et immersives, et les quêtes secondaire également, elles aident vraiment à donner l'impression de faire partie d'une unité de Police unie.

La vraie bête noire du jeu c'est les performances qui laissent vraiment à désirer qu'importe la qualité choisie sur une config pourtant très solide.

Normalito el juego, tiene mecanicas muy buenas pero algunas veces se hace tedioso de jugar por lo repetitivo

I survived traumatic swindles, abusive relationships, decades worth of debt, military enlistment, and God finally said "have a good RoboCop game, my son" which I asked for only second to a blowjob but I guess I'll keep going.

RoboCop: Rogue City feels very messy at times. There is a ton of side content that just isn't great, and the story is super cliché and predictable. That being said, I absolutely enjoyed this game. The combat encounters are really fun, and the combat itself feels great. Those aspects held the game up for me. Hell this game might have the most satisfying headshots of any game I've played in my life.

New Game Plus is basically the "True Robocop Experience". With the new PCBs they give you at the beginning of the game plus having the full skill tree you can mow down creeps like it's nobody's business. Perfect for clearing the story again if you just want to choose different options or just missed an achivement.

Truly a more than decent game with tons of love and authenticity for the source material. It has shortcomings due to the budget but it is a fun romp that serves as a nice little reminder of the days of light fun shooters at times

The game is really fun and truly manages to put you in the shoes of robocop.

A true RoboCop 3. Very competent AA title, true to the original feel.

An okay shooter with an eh story. Fun to play and a great tribute to the 1987 film (which rocks)

Teyon once again proves that they know how to make a brilliant video game adaptation. This feels like a true sequel to the original Robocop, while also making the pieces of Robocop 2 you may not like feel like they fit the world.

RoboCop: Rogue City was a great license game that had great first person shooting and a pretty solid story. Overall i give this game a 8/10

It is obvious that a lot of heart and soul went into making Robocop: Rogue City. This game nails the aesthetics and atmosphere of the first two movies. Thanks to Unreal Engine 5 the areas of this game look realistic and capture the style of desolate 80’s Sci-Fi Detroit perfectly. Advanced lighting and filter techniques make this look retro and modern at the same time. The same goes for frequent firefights with all kinds of bandits and robots. Partly destructible environments, over-the-top splatter and beautiful pyro effects also remind of the cult movies. Add the pushing original soundtrack and you have the perfect Robocop game, right? Unfortunately, the good points of my review end here. While Unreal Engine 5 is great for non-AAA development teams to make stunning environments, the same is not true for animation and character work. I have to admit, some of the major characters like Anne Lewis, Warren Reed and Robocop himself look rather good. But most minor characters don’t look good. It gets a lot worse with all the stiff animations. All of this wouldn’t be as big of a problem if Robocop: Rogue City concentrated on the rather fun, albeit dull and slow first-person-combat encounters. But with Rogue City the ambition was more: The developers wanted this to be a hub-based action-RPG with detective work and sidequests. And honestly, I was bored to tears with all the side activities, collectables, optional dialogue and “detective” work this game offers. Actually, there is no detective work, there is just following markers, holding down buttons and scanning areas. There are a lot of NPCs that offer dialogue with different outcomes depending on the player’s answers, but the writing isn’t good, the side characters are boring and the quests are just way too uninteresting. Then there are RPG elements like levelling up Robocop and his abilities which also feels pointless and unrewarding. There is even an unnecessarily complicated crafting system to enhance Robocop’s pistol.

Looking at the reception this game got, I know that I am in the minority. But in my opinion, the developers should have cut all the clutter from this game and concentrated on and improved the firefights. There was potential for a good and violent 6-8 hours romp here. But instead, I threw the towel after 8 hours of mostly boring busywork when I looked up a walkthrough and realised that I am not even at the halfway point. Games are just too long and bloated these days.

I'm not a Robocop fan, i've never even watched the movies, but the idea of playing as a slow tanky cyborg is awesome to me and i'm happy to say it delivered.

I enjoyed everything the game had to offer (gameplay/characters/hubs/missions/plot/etc) and i don't have any major complains.

I was able to run it perfectly in my outdated PC using the lowest settings, 0 frame drops and fast loading times. I did experience two crashes but luckly the game autosaves all the time so i didn't lose any progress.

If you're like me and haven't watched Robocop yet, don't worry, while i'm sure being a fan of the movies enhanches the experience you can enjoy this game just fine if you haven't. In fact, it's thanks to this game that i'm interested in watching them now.


Didn't expect the budget Robocop game from 2023 to be so damn fun.

A real underdog story.


Really no reason for it to be this good. Made by Teyon, the same team behind the infamous Rambo videogame from 2013, kinda tie-in of a famous (dead) movie series and AA title. the recepit for disaster. but this is very very good. fun shooting with a lot of gore and destructable environment and good visuals (excluding the characters models that are... low budget indeed)