Reviews from

in the past


I've cleared every course in this game, including the new ones: https://www.youtube.com/watch?v=4UXVOhvBtds

This game is still excellent no matter how many times I clear it. It is the best racing game, IMO. Combines good reaction times with good memorization skills. The cars in front of you can be RNG at times, but not so much that it's impossible to adjust. Turning feels really damn good, and maneuvering through levels feels just fantastic. Sega Ages also does allow new players to adjust their experience and set levels to have higher starting times and less cars as training wheels for higher difficulties. I recommend this version. I enjoyed the features of Cannonball but having Leaderboards, Replays, an amazing new soundtrack, and the game's visuals just getting an impressive upgrade makes this version the best Switch exclusive, IMO. The replayability is through the goddamn roof.

One of the rare instances of a game about cars being "romantic" and "pure". Just a therapeutic arcade gem - where you pick your favorite mixtape, do some fancy driving with your girlfriend by your side and net yourself a seamless marathon through gorgeous/outlandish vacation scenery. It's a game less about carnage or gimmicks, but about raw mechanical skill and personal choice. Although, some of the late areas do kinda veer into plainer or more esoteric territory, rather than the more summery or magical vibes that this game is often remembered for. Really hate that time limit, too. I can see why Yakuza 0 players really grew to hate this one, haha.

Speaking on the remaster, it's one of the absolute finest I've ever seen. Enhanced framerate and visuals, unlockable cheats to enhance the control of your car, and a godsend of an option to increase the time limit.

If you don’t like OutRun, you are, and I don’t put this lightly, a cop.

An absolute gem of an arcade game that is built directly on ~vibes~. Not a racing game, and not even really a time trial game, OutRun is a road trip. Each zone you journey through is beautifully crafted, with some of my favorite pixel art in any game. The choose your own route is an incredible bit of design that encourages experimentation and really contributes to the road trip feel. And driving through each route is as difficult as it is fun. While memorizing the route layout is helpful, the unpredictability of the traffic keeps the gameplay fresh every run.

And cmon, the soundtrack. Several of the best tracks in the history of games. “Passing Breeze” is my favorite of the original tracks, but nothing will beat “Camino a Mi Amor.” However, there isn’t a bad track in the bunch, and the hardest part of the game is choosing which song I want to listen to as I drive throughout Europe in my knockoff Ferrari.

Jag är vanligtvis inte en person som skulle bli särskilt intresserad av ett bilspel, men när jag såg OutRun för första gången i en Youtube-video så drogs jag till det på grund av hur coolt det såg ut. Nutida bilspel ser i princip ut som verkligheten, men eftersom OutRun är så pass gammalt så är det förstås väldigt lågupplöst och därför har spelet en speciell pixel art-stil som jag tyckte var riktigt snygg. Så jag köpte spelet, spelade det och hade riktigt roligt.

I spelet så kör man en snabb och cool bil som tydligen är en Ferrari Testarossa. Jag har i princip inget intresse alls för bilar, men det behöver jag ju inte heller ha för att tycka att bilen ändå ser riktigt frän ut, och det känns väldigt häftigt att köra runt i 290 km/h med den. Samtidigt som man kör i sådana extrema hastigheter ska man försöka att inte krocka in i bilar, lastbilar och andra sorters hinder på sidan av vägen.

Den andra utmaning med spelet är att det går på tid, detta gjorde så att jag var tvungen att spela spelet mycket mer för att bli tillräckligt bra så att jag kunde klara det. Oftast brukar jag ogilla när man måste börja om hela spelet när man får game over, men eftersom en genomspelning av OutRun bara är runt 5 minuter så var det inget jag störde mig på. Att spela om spelet många gånger tyckte jag var roligt för att man började lära sig hur man skulle köra och man kunde känna att man verkligen blev bättre. Dessutom hade spelet varit väldigt kort ifall man inte behövde göra många försök för att klara alla 5 olika endings, för mig tog spelet någonstans mellan 5 och 10 timmars speltid att spela igenom och jag tyckte verkligen om det, även om man skulle kunna argumentera att det är repetitivt att köra om samma banor flera gånger.

Som tur är så kan man ändra lite inställningar så att svårighetsgraden blir enklare och så att man har mer tid på sig, om man vill. Men jag valde att köra med det som var standard och det tyckte jag var roligt.

Det finns verkligen något med viben och känslan kring spelet som är så nice. Det är bara så mysigt att se de snygga bakgrunderna susa förbi medans man lyssnar på det grymma soundtracket. För ja… soundtracket är redigt bra. Innan man börjar så får man välja låt på bilstereon där man väljer mellan 7 olika radiokanaler eller 2 blandband som då representerar var sin låt. Jag tycker att det verkligen är ett coolt sätt att välja låt på i ett spel, och det förstärker känslan av att köra runt och lyssna på bra musik.

Should have had a Auto-Acceleration option.
i dunno man these racing games always makes my thumb tired

also the music is outright kino


Being raised on 3D racers, OutRun always seemed - I don't know, primitive?

but once I got my hands on it, it all made sense.

I played this game every day for a year
It's darn good

Em 2024, afirmar que OutRun é incrível é o mesmo que dizer que o sol é quente ou que o Pastel de Chaves é a melhor iguaria regional portuguesa - são factos verdadeiros e inquestionáveis.

Nos últimos dias, tenho recorrido à versão Sega Ages sempre que termino jogos com histórias mais complexas ou simplesmente quando procuro algo mais descontraído para ocupar o tempo e bem, tornou-se viciante!

A fórmula simples, mas inovadora para 1986, aliada à possibilidade de jogar com maior resolução e desfrutar de alguns extras na jogabilidade, faz com que queira sempre fazer só mais uma corrida que, no final, acaba sempre com uma azia descomunal por ficar sem tempo a poucos metros do próximo nível.

A lista de reprodução, que inclui as músicas da versão original e algumas novas, fica na cabeça e contribui para transformar este jogo de corrida - ou de direção, como o seu criador preferia chamar-lhe - numa experiência extraordinária.

Confesso que, apesar de conhecer a série e ter sido introduzido a ela na época da PlayStation 2, com OutRun 2006 Coast 2 Coast, nunca tinha jogado assim tanto ao original e este port foi a desculpa perfeita para isso!

Sega Ages OutRun dá a oportunidade a quem pretenda descobrir ou redescobrir este clássico de o fazer.

OutRun is the definition of 80s vibes. Very simple in its gameplay, but easily replayable. It's a 3D driving video game where you control a Ferrari, driving at max speed and avoiding and being mindful of curves, crests, dips, and other cars where your objective of the game is to reach the finish line against a timer. This is where the replayability comes into play as you can take multiple routes depending on what you choose and have 5 different end routes you can reach with different endings

It's satisfying to achieve, but getting there can be a bit of pain, at least for me. Even when I'm being vigilant and cautious of the upcoming obstacles in my path, there's a chance that something's going to happen that can affect my run, and then boom, whiplash. Anything outside the road like signs or stone walls can instantly crash your car if you're not careful. It can be frustrating when you have a nice smooth run so far, then boom, reality hits

Since I fully experienced OutRun in the SEGA AGES release, there are a few things that make this version the definitive way to play this classic. There are save states (which I used), there's new music with four new tracks (btw, the soundtrack is great), it added unlockable upgrades, making the game easier; it supports widescreen, and it runs at 60fps, and it looks gorgeously smooth. Now some of these things I've mentioned here were in the 3DS version under 3D OutRun, all of them have been carried over to the Switch version

OutRun is a classic that any gamer who loves retro games should try out. Over the years, there have been numerous ports of OutRun, but in my personal opinion, the SEGA AGES version is the best version of bringing the arcade feel to a home/portable device and is the most accessible way to play it

the definitive way to play the original OutRun, as far as i'm concerned. that being said, if i'm craving OutRun then i'd rather just play OutRun 2.

There's a timelessness to Outrun. Despite being 35 years old and emblematic enough of the 80s for a whole aesthetic movement to bear it's name, there's nothing about Outrun that feels antiquated, old, or as if it needs anything more to nail exactly what it's aiming for. The rush of driving fast, feeling the passing breeze through your hair, and not a care in the world - that is outrun. And it's beautiful.

Yu Suzuki/AM2's early titles always have this slight sense of wonder to them. With the exception of Space Harrier, none of them are ostensibly fantastical, yet they also all have an impossible, or at least idealistic quality to them. A perfect, honest martial arts fight, blazing past countries in cars and bikes, being the top gun in a mad action movie. Not all of them are great, but they do all make me smile, and all are simple enough pleasures to relish.

Compared to it's sister game, Super Hang-On, I do think Outrun isn't quite as good. This is largely just personal preference - I like motor racing a lot and SHO is far more about that vibe, with a much greater sense of speed.

I would also probably say that despite SHO being a far, far harder game than Outrun, it's much less frustrating. The difficulty of different outrun tracks is a bit all over the place, Traffic is far more annoying to get past than it is engaging and the courses are just less tightly designed - SHO is a game that will quickly embed a list of rules regarding changes of direction which OutRun just... doesnt.

I think it's also fair to say that Outrun's handling is weird. This is the case with all super scaler racing games to an extent - they all feel like you're going more from side to side than in an actual 3D space, because you are - It's not as bad as the bizzare handling of Power Drift, but the way motorcycles corner and lose grip is just frankly more suited to the style than cars, so especially with tight turns, it can get a bit wack.

But come on, it's outrun. I almost feel like i'm uttering blasphemy picking nits in it, because thats all any fault is when you're blasting across the world in your ferrari, delightful melodies playing on the radio. For Outrun's 5 minute length, the world's worries all fade away.

The music is also why I would particularly reccomend the Switch SEGA AGES version of this - itself essentially a reporting of the 3DS version. It includes 2 new tracks - Cruising Line by Manabu Namiki and Camino a Mi Amor by Jane-Evelyn Nisperos (Chibi-Tech). They are absolutely perfect, fitting wonderfully in with the original tracks, with similar instrumentation and melody styles, and providing a bit of depth to the soundtrack. It's like they've been there the whole time, I love it.

All in all, Outrun is timeless. The very fact this version of Outrun is about the 5th to have the sega ages moniker speaks to an enduring appeal that has now legitimately lasted generations. And I imagine it will be far from the last port of this wonderful game.

Far and away the best version of the original OutRun. This is the 3DS port but with additional music and widescreen support, so all of the great changes made there remain great here. I love the addition of stat changes, which help to add a little bit of replayability to an infinitely replayable arcade classic.

Played a round everyday from January 20th 2021 to January 20th 2022