Really fun idea that for some reason burns through all its content asap, so you can see everything it has to offer in under an hour. If you had to unlock the next stage through a high score or challenge or SOMETHING there'd be something here. It might have been an update they did at some point to just auto unlock everything from the start but that just makes this game feel like one of those achievement farming shovelware games.
It's an inherently fun concept, and it plays well, but the game around it undermines itself. You truly gotta have no interest beyond arcade style leaderboards to get anything out of playing for more than an hour. And even then I seem to remember the leaderboards being busted.
First game on steam I ever refunded, which succs cuz it's not a bad game but they just go out of their way to spoil the whole thing.
It's an inherently fun concept, and it plays well, but the game around it undermines itself. You truly gotta have no interest beyond arcade style leaderboards to get anything out of playing for more than an hour. And even then I seem to remember the leaderboards being busted.
First game on steam I ever refunded, which succs cuz it's not a bad game but they just go out of their way to spoil the whole thing.
It's sensible that Snakeybus pads its gameplay with grooving, subdued music, the kind that makes you recline, stare up at your ceiling and give off a smirk. It's sensible because of how absurdly amusing and chaotic the actual gameplay is, taking the old Snake game and making it a public transit spectacular.
It's simplicity reinforces the extent of which chaos can reign and the as you continue to pick up and drop off patrons, the immeasurable lengths your bus grows to become unfathomable, where only a laugh is your best response.
It becomes even more amusing when the chaos spreads around in a city like Miami or Seattle, one of three 'real' cities you get to invade. As a friend told me, "This game represents everything that is wrong with public transit." In a way, there is an underlying satirical jab at play, which underlines the giddiness. However, the game allows you to vibe even as it becomes hectic. A strong indie game only slightly marred by a lack of long-term retention.
It's simplicity reinforces the extent of which chaos can reign and the as you continue to pick up and drop off patrons, the immeasurable lengths your bus grows to become unfathomable, where only a laugh is your best response.
It becomes even more amusing when the chaos spreads around in a city like Miami or Seattle, one of three 'real' cities you get to invade. As a friend told me, "This game represents everything that is wrong with public transit." In a way, there is an underlying satirical jab at play, which underlines the giddiness. However, the game allows you to vibe even as it becomes hectic. A strong indie game only slightly marred by a lack of long-term retention.