Mechanically a step backwards compared to Melee, for some reason Nintendo wanted to fight the competitive scene by making the game randomly punish you for your skill. Subspace was an amazing addition though, and until Smash Ultimate, this was the definitive version for the vast majority of Smash players.
The one thing this game still has over the smash games is the Sub Space story mode. It's an honest to god action adventure game which is just awesome. Even without a mode like that these games sale amazing so going through the effort adding that was cool. Seriously the other story modes of the other Smash games don't even begin to compete with this one. And the cherry on top is that it's co-op. Crazy stuff
As for the rest of the game it's okay smash stuff. Nothing too special. I know mechanically it's "Worse" than melee but I was never a crazy in depth player so it never bothered me. It was also nice to see third party characters finally added as playable fighters.
As for the rest of the game it's okay smash stuff. Nothing too special. I know mechanically it's "Worse" than melee but I was never a crazy in depth player so it never bothered me. It was also nice to see third party characters finally added as playable fighters.
This is 1 of the first 3 games I've ever played. I have a very strong feeling it's the 1rst. My older cousin put me onto this game, via the Subspace Emissary. A story mode campaign wherein you and the other characters are tasked with saving the world from the trophy master (call him that cause he turns dudes into trophies). It's hella fun and the levels have tons of soul in them. Plenty of variety and wonderfully designed levels. Also, the boss battles are kino. Which other game lets you fight Ripley on a burning starfox fighter jet!? As for the plain pvp mode it's great. Items are a lot of fun, especially the smash ball which allows for some wonderful super moves!!! The maps are all engaging and a treat to the eyes. Not to mention you can create your own maps as well. You can also look at character backgrounds (story) in the trophy view mode. This game is packed full of content and characters. Who woulda thought Mario, Sonic, and Snake would all be in 1 game. That's unheard of, basically the staples of Nintendo's competitor consoles all together in 1 game. Overall, I played this game time and time again growing up. With people this game is made even more fun. I use to fake being sick to play this game in elementary school, it was that good. Before summer camp, me and my little cousin would also play the Subspace Emissary. This game basically birthed my love for videogames.
I used to play this game a LOT as a kid, it showed me so much about other Nintendo franchises, had so many characters and the story mode was soooo fun even though i did never beat it back then, i have sweet memories of bringing the game to my friend's houses and playing it. Everyone in my class loved the game back then haha.
Super Smash Bros. Brawl expands upon Melee's explosive formula with a massive roster, new stages, and the ambitious Subspace Emissary story mode. While the slower pace and random tripping mechanic caused controversy, Brawl remains a content-packed party fighter with tons of modes to explore. Its online play was innovative for its time, and the sheer volume of characters, stages, and trophies offered endless surprises for fans.
This one, sir. This is my favorite Smash game. I know its unbalanced and has a lot of gimmicks people don't like. The aesthetic is really decisive and the online was (from what I heard, never played online) pretty bad. But, this game nails two big things for me. One, it is super fun to play this game with a group of people. Two, Subspace is peak.